 
                
                    This piece has been sitting around amongst my files for nearly half a year now, and I just really wanted to finish it.
Continuing in my tradition of hot guys with swords, the character pictured here is Klaus Richter, from 'Heretic'. This would be before he met Luther, during his northern campaigns. And hell yes that's a codpiece! Gotta protect what matters, amiright?
                                    
            Continuing in my tradition of hot guys with swords, the character pictured here is Klaus Richter, from 'Heretic'. This would be before he met Luther, during his northern campaigns. And hell yes that's a codpiece! Gotta protect what matters, amiright?
Category Artwork (Digital) / All
                    Species Unspecified / Any
                    Size 825 x 1050px
                    File Size 568 kB
                
                    So you noticed the wrong-sided-scabbard, but you failed to notice the .. unfortunate... sword design? Look at the guard and what would happen if he hit someone hard or his hand was pushed back during a parry. Right. Guard spike pokes into hand. The "down pointing" guard end should be on the "finger side" (to give protection there, by making an enemy blade slip past the fingers) and the "up pointing" end should be on the arm side (to offer protection by stopping an enemy blade, sliding the blade past the guard is not desired, as it would cut the arm...).
Just so we are all straight here: amazing piece of artwork, i love it, and it became my new desktop background immediately. Just adding some useful info for the future (maybe)
            Just so we are all straight here: amazing piece of artwork, i love it, and it became my new desktop background immediately. Just adding some useful info for the future (maybe)
                    Actually..... Are you familiar with Jitte, and the techniques unique to it?
There are a dozen or so sword-breaking maneuvers used with an upward-pointing front-guard like his.... It could very well be a mistake, but it's not unknown among live-fire weapons, just unusual. I have a sword that does that, but it WAS a custom forged piece for a very specific fighting style....
            There are a dozen or so sword-breaking maneuvers used with an upward-pointing front-guard like his.... It could very well be a mistake, but it's not unknown among live-fire weapons, just unusual. I have a sword that does that, but it WAS a custom forged piece for a very specific fighting style....
                    it's the downward-pointing end of the guard on the same side as your wrist goes that's the real problem here, I once fought with a similarly shaped sword and it wasn't comfortable with the tip occasionally poking into my forearm, and when you can't hold your weapon confortably you can't fight with it with 100% efficiency, but who knows... bipedal talking dogs may have it differently...
great painting though
            great painting though
                    I have to admit, as amusing as it is watching you guys flex your internet muscles. . . I can only care so much about this stuff.  Fantasy artwork is full of ridiculous weapons, and mine are at least moderately realistic.  This all strikes me as a bit nit-picky.  But hey, it's your thing, so have fun with it.  It's just gotten tiring over the years to know that no matter what I draw, someone is going to find four things wrong with - not the art itself - but some minor detail of the objects therein, so please allow me the right to roll my eyes at this point and say 'nerds'.  And y'all can call me a nerd next time I nitpick about DnD rules.  Deal?                
            
                    Hey Rukis. 
I think it is impossible to create art that does not contain mistakes, however small they may be. And that's okay. I like your art, i adore it, and i love this picture. But you know, i cant let this remark about the scabbard just slide by. Men stuff, ya know? Meanwhile, please excuse me while i try to persuade my DM that i CAN make trip attacks as Attacks of opportunity because the german rulebook has REALLY bad wording for that paragraph, while the english doesnt...
            I think it is impossible to create art that does not contain mistakes, however small they may be. And that's okay. I like your art, i adore it, and i love this picture. But you know, i cant let this remark about the scabbard just slide by. Men stuff, ya know? Meanwhile, please excuse me while i try to persuade my DM that i CAN make trip attacks as Attacks of opportunity because the german rulebook has REALLY bad wording for that paragraph, while the english doesnt...
                    https://www.youtube.com/watch?v=pNU1fVKZaTI
+ this image = Unremarkable.
Really nice work, i might put this as a Wallpaper
            + this image = Unremarkable.
Really nice work, i might put this as a Wallpaper
                    Right-hip draw for a longsword is totally legit. Please see https://www.youtube.com/watch?v=94c88HfACfQ
Good for keeping one side of one's body free at the start of a fight.
            Good for keeping one side of one's body free at the start of a fight.
                    Since this is a single handed sword one would assume that he drew this left handed and then transferred to his right hand. Lol. Perfectly reasonable explanation. As for those bitching about the hand guard... With a sword like this it really wouldn't matter. Contrary to popular media's portrayal, you never block with the blade edge. With a blade like this you'd block with the side of the blade. At least that's what I was taught.                
            
                    Ran across this on the internet, and followed the online paper trail back here, purely to congratulate you on such fine work. I'm working on becoming a military historian, and I collect weapons and do HEMA in my offtime.  I noticed that it'd already been brought up and I just kinda have to bring it up again. The sword design. 
Simply put, it's really good. I can't complain about the proportions (looking at an arming sword right next to me, they're pretty good, assuming our canine here is of what we'd call average height), and the cross section of the blade is not too unusual over all. The stylizing of the blade (the flare at the base, the nearly invisible ricasso below it) is very minimal and, in my opinion as a fencer, reasonably functional, and wouldn't really hinder a fighter in any meaningful way. The quillons are good too- I might thin them a bit, use the extra metal to stretch them out, but they're decent, especially when fighting with a shield. Either way, the curvature wouldn't affect your ability to hold it. The grip is good, of appropriate length. The pommel is a bit less convenient, if you want to use the back edge. But, I've seen more inconvenient pommels in real life.
So to sum it up? Thank you for finding that magic sweet spot between fantasy aesthetic (in both armor and weapons) and functionality. It's not something I get to see a lot, and I really appreciate it when I find it.
            Simply put, it's really good. I can't complain about the proportions (looking at an arming sword right next to me, they're pretty good, assuming our canine here is of what we'd call average height), and the cross section of the blade is not too unusual over all. The stylizing of the blade (the flare at the base, the nearly invisible ricasso below it) is very minimal and, in my opinion as a fencer, reasonably functional, and wouldn't really hinder a fighter in any meaningful way. The quillons are good too- I might thin them a bit, use the extra metal to stretch them out, but they're decent, especially when fighting with a shield. Either way, the curvature wouldn't affect your ability to hold it. The grip is good, of appropriate length. The pommel is a bit less convenient, if you want to use the back edge. But, I've seen more inconvenient pommels in real life.
So to sum it up? Thank you for finding that magic sweet spot between fantasy aesthetic (in both armor and weapons) and functionality. It's not something I get to see a lot, and I really appreciate it when I find it.
 
 FA+
 FA+ Shop
 Shop 
                             
                                 
                                 
                                 
                                 
                                 
                                
 
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
            
 
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
            
Comments