RULES AND PENALTIES * Will be updated as time go on *
14 years ago
Rules & Penalties Journal
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When playing with other members during events, tournies or talking to them on our page during any of these times including non tourney play. you will be given a warning based on your actions depending on what was inflicted.
Rules during tourneys and events.
1 - No card sharking / ruling shark.
This applies to Dueling network. When cards have been played, please make sure its what you want to do and / or confirm playing. I cannot stress this enough on how many people take back there plays. It confuses the timing window and options to react. So please, make sure you carefully play your cards out carefully and dont take back plays if possible.
2- No badgering or insulting or any of the sort.
This is self explainitory, dont insult other players or knock them for using a specific deck or stratagy.
Harrasment and all of the above counts toward this. As much as you may not like meta, we have to deal with it.
3- Rulings
If your not sure about a ruling or if a specific uncommon card has no rulings, the yugioh wiki provides thoes type of answers, so if you are unsure, please be sure to excuse yourself from your opponent to check the rulings before continuing the duel.
4- Dont ask or force plays.
Some cards have changed text now, this also applies to the " Rulings " rule above, if your not sure on how its played, then check the wiki or ask a moderator.
5- No cheating !
No scoreing wrongfully placed scores or points, this will result in a loss or DQed. this applies to tourneys and events that require points alike.
Rules on our page and outside events and tourneys.
1- Show respect.
Same as rule 2 above, no drama on our shouts, journals or notes. they will be deleted and or ignored.
2- Posting links
Dont post any unrelated links on the yugifurs page, it will most likely be deleted . You are free to post anything yugioh related, this includes videos and pictures.
3- Posting unrelated topics or shouts.
Like above, will be deleted or ignored.
4- Finding a duel on the shouts.
Not reccomended but we allow it, we will find a solution to this as we move on.
Rules during tourneys and events.
1 - No card sharking / ruling shark.
This applies to Dueling network. When cards have been played, please make sure its what you want to do and / or confirm playing. I cannot stress this enough on how many people take back there plays. It confuses the timing window and options to react. So please, make sure you carefully play your cards out carefully and dont take back plays if possible.
2- No badgering or insulting or any of the sort.
This is self explainitory, dont insult other players or knock them for using a specific deck or stratagy.
Harrasment and all of the above counts toward this. As much as you may not like meta, we have to deal with it.
3- Rulings
If your not sure about a ruling or if a specific uncommon card has no rulings, the yugioh wiki provides thoes type of answers, so if you are unsure, please be sure to excuse yourself from your opponent to check the rulings before continuing the duel.
4- Dont ask or force plays.
Some cards have changed text now, this also applies to the " Rulings " rule above, if your not sure on how its played, then check the wiki or ask a moderator.
5- No cheating !
No scoreing wrongfully placed scores or points, this will result in a loss or DQed. this applies to tourneys and events that require points alike.
Rules on our page and outside events and tourneys.
1- Show respect.
Same as rule 2 above, no drama on our shouts, journals or notes. they will be deleted and or ignored.
2- Posting links
Dont post any unrelated links on the yugifurs page, it will most likely be deleted . You are free to post anything yugioh related, this includes videos and pictures.
3- Posting unrelated topics or shouts.
Like above, will be deleted or ignored.
4- Finding a duel on the shouts.
Not reccomended but we allow it, we will find a solution to this as we move on.
If anyone needs some help building a fast zombie deck, I'm more than happy to oblige in giving some tips or trades, the one I have built is able to even get past a Macro Cosmos/D.D. deck actually, I had to get through a D.D. Monarch and a D.D. Synchro Deck at the competition where I qualified for Nationals. :3
Plus the amusing thing is, you really only need one tuner in the deck, a Plaguespreader Zombie, with as often as you can bounce him back to the field using Book of life, Call of the Haunted, Monster Reborn, Zombie Master, Il Blud or Mezuki, you are going to have one hell of a Synchroing frenzy. :3
A friend of mine recently quit and sent me all of his cards so I've had a huge flood of decking/trading material hit my folders effectively tripling my collection. Took me 3 hours to get all of them sorted out and I only hold on to foils/rares and commons that can be useful or are commonly asked for for the majority. @!o;
Key cards:
1)Soul-Absorbing Bone Tower
2)Inferno Reckless Summon
3)Pyramid Turtle
Summon as many [1] as possible with the help of [2] or [3], after there's 3 [1] of your field, attack stronger monster on your opponent's field with [3] to special summon more zombie for [1]'s effect. Each success special summon will discard 6 of his cards so imagine there's one [3] on field and two [3] in deck, you can at least special summon at least 4 times and that's total of 24 cards(half of the deck for most deck). If the last card is zombie master then you could make an extra SS to increase the cards to 30.
That is what I came out with, but I do not have sufficient zombie cards to make this deck at it's full potential. Would be great if someone can make this deck perfect. ^^
I actually used to have a zombie mill deck that did the same thing, but I also rand 3 Spear Cretin, 3 Needle Worm, Morphing Jar and 3 Zombie world. along with other monsters, since Zombie World would turn everything to zombies, they would wind up milling about 4 - 6 cards every time Spear Cretin triggered and brought back another Spear Cretin or Needle Worm.
This strategy also works really well when abusing the 4 "book" cards (Book of Moon, Taiyou, Life and Eclipse), almost morphing it into an Empty Jat/Zombie mil deck, which I like calling the "Empty Grave" build. :3
Also, good tips. Never thought of Spear Cretin before, now I need to dig it up.
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Anything else?
also on my opinion, Zombies can be brutal Especially if you utilize King of the Skull Servants. My friend wets himself everytime he sees it. XD
Monsters
3x King of the Skull Servants
3x Skull Servant
3x Wightmare
1x Plaguespreader Zombie
1x Spirit Reaper
3x The Lady in Wight
2x Zombie Master
3x Mezuki
1x Shutendoji
1x Bonecrusher
3x Pyramid turtle
3x Ryo Kokki
1x Vampires curse
1x Red Ogre
1x Kashi
2x Despair from the Dark
1x Archfiend Zombie Skull
1x Revived King Ha Des
1x Doomkaiser Dragon
Magic
2x Everliving Underworld Cannon
3x Book of Life
1x Monster Reborn
1x Smashing Ground
1x Card Destruction
1x Zombie World
1x Lightning Vortex
1x Scapegoat
Trap
1x Bottomless Trap Hole
1x Sakuretsu Armor
1x Deck Devistation Virus
1x Torrential Tribute
1x Call of the Haunted
1x Magical Cylinder
1x Raigeki Break
I'll consider that, though I'm one who usually ignores helpful tips or criticisms. but thank you anyways!
Double posted, sorry about the hidden comment.
3x King of the Skull Servants
3x Skull Servant
3x Wightmare
1x Plaguespreader Zombie
3x The Lady in Wight
2x Zombie Master
1x Mezuki
1x Morphing Jar
2x Goblin Zombie
1x Archfiend Zombie Skull
1x Revived King Ha Des
1x Doomkaiser Dragon
1x Burial from the Different Dimension
2x Opti-camoflauge Armor
1x Megamorph
3x Book of Life
1x Monster Reborn
2x Zombie World
1x Card Destruction
3x Dark World Dealing
1x Lightning Vortex
1x Dark Hole
2x Bottomless Trap Hole
1x Deck Devastation Virus
1x Eradicator Epidemic Virus
1x Torrential Tribute
But this is what I would tweak it toward considering you are focusing it towards the king of Skull servants.
In general, I'm not the biggest fan of Zombies, personally. However, I do know that they are powerful on a level that has actually qualified them for a spot in the Metagame, something that hasn't happened to non-Archetype decks in a very long time.
However, there is a Zombie deck that I personally love, which keeps my opinion relatively optimistic for it. And that's a Zombie World Control deck. It's one of my favorites, and I wish that it was just a bit better so it could duel competitively, though I can see why it wouldn't.
legendary six samurai-enishi x2
great shogun shien x1
legendary six samurai-kizan x3
legendary six samurai-kageki x3
grandmaster of the six samurai x2
shien's advisor x1
shien's squire x2
legendary six samurai-mizuho x1
shien's footsoldier x2
hand of the six samurai x2
legendary six samurai-shinai x1.
spells
six samurai united x2
shien's dojo x2
temple of the six x2
gateway of the six x2
dark hole x1
reinforcement of the army x2
traps
musakani magatama x2
mirror force x1
rivalry of warlords x1
shien's scheme x1
six strike-thunder blast x2
six style-dual wield x1
bottomless trap hole x1
extra deck
shadow of the six samurai-shien x2
colossal fighter x1
legendary six samurai-shi en x1
Gorz, the emissary of darkness x1
grandmaster of the six samurai x1
legendary six samurai - enishi x1
legendary six samurai - kizan x3
legendary six samurai - kageki x2
Kagemusha of the six samurai x2
The six samurai - Zanji x1
The six samurai - Irou x1
Spirit of the six samurai x1
Elder of the six samurai x1
spells
six samurai united x3
gateway of the six x1
Asceticism of the six samurai x3
dark hole x1
reinforcement of the army x1
Shien's smoke signal x3
Mystical Space Typhoon x 1
Heavy Storm x 1
Forbidden Lance x 2
Monster reborn x1
traps
musakani magatama x2
Torrential Tribute x1
Compulsory Evacuation Device x3
double edged sword technique x1
backs to the wall x1
Safe Zone x1
Vanity's Emptiness x 2
extra deck
shadow of the six samurai-shien x2
Thought ruller archfiend x1
legendary six samurai-shi en x1
Catastor x 1
Naturia beast x 1
Naturia Barkion x 1
Black rose dragon x1
Acid golem x 1
Wind up zenmains x1
Heroic champion excallibur x1
utopia x2
Utopia ray x1
Cards I wanna put back in: six style - dual wield x2, Magnum shield x2
All the more reason as to why you should play me on dueling network