Xpadder (v5.7): Xbox 360 pad Setup for Oblivion (PC Version)
14 years ago
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She enjoys portraying herself as a half-aware and dimwitted beast, drunken in the stupor of her own bodily composure.
Trust me, it works like a charm.
But you should download the "Motionjoy" program first.
It's a program that allows for the use of a PS3 Sixaxis gamepad, as well as the added feature of controlling your Xbox 360 gamepad's functionality (in tandem with Xpadder).
Button | Function(s) | Key(s) Emulated
█ = Exclusive Functions
Set 1:
Left Analog Stick Movement
(Axis Y-) | Walk (Under 75% Movement)/Run (Over 75% Movement)/Up (Menus) | W/Arrow Up/(75% Distance Zone)/W/Arrow Up/Caps Lock
(Axis Y+) | Walk (Under 75% Movement)/Run (Over 75% Movement)Down (Menus) | S/Arrow Down/(75% Distance Zone)/S/Arrow Down/Caps Lock
(Axis X-) | Walk (Under 75% Movement)/Run (Over 75% Movement)/Left (Menus) | A/Arrow Left/(75% Distance Zone)/A/Arrow Left/Caps Lock
(Axis X+) | Walk (Under 75% Movement)/Run (Over 75% Movement)/Right (Menus) | D/Arrow Right/(75% Distance Zone)/D/Arrow Right/Caps Lock
D-Pad Movement
(POV Up) | Quick Menu Up | 1
(POV Right) | Quick Menu Right | 3
(POV Down) | Quick Menu Down | 5
(POV Left) | Quick Menu Left | 7
Right Analog Stick Movement
(Axis Z) | Camera Left/Camera Right | Mouse Left/Mouse Right
(Axis Rz) | Camera Up/Camera Down (Right Stick Down/Right Stick Up, respectively) | Mouse Up/Mouse Down
Buttons
(A) (Button 1) | Activate | Spacebar/Left click/Enter
(B) (Button 2) | Journal | Tab
(X) (Button 3) | Ready Weapon/Discard Item | E/Left Shift/Left Click
(Y) (Button 4) | Jump | F
(LB) (Button 5) | Block | Z (Toggle)
(RB) (Button 6) | Cast | C
*(LT) (Button 7) | Grab (Select Set 2 While Held) | Q
*(RT) (Button 8) | Attack/Left Click/Enter | X
*(Back) (Button 9) | Wait/Rest | R
*(Start) (Button 10) | Menu | Esc
*(Press Left Stick) (Button 11) | Sneak | V
*(Press Right Stick) (Button 12) | Change View | T
*(Xbox Button) (Button 13) | Quicksave | F5
Set 2:
Left Analog Stick Movement
(Axis Y-) | Walk (Under 75% Movement)/Run (Over 75% Movement)/Up (Menus) | W/Arrow Up/(75% Distance Zone)/W/Arrow Up/Caps Lock
(Axis Y+) | Walk (Under 75% Movement)/Run (Over 75% Movement)Down (Menus) | S/Arrow Down/(75% Distance Zone)/S/Arrow Down/Caps Lock
(Axis X-) | Walk (Under 75% Movement)/Run (Over 75% Movement)/Left (Menus) | A/Arrow Left/(75% Distance Zone)/A/Arrow Left/Caps Lock
(Axis X+) | Walk (Under 75% Movement)/Run (Over 75% Movement)/Right (Menus) | D/Arrow Right/(75% Distance Zone)/D/Arrow Right/Caps Lock
D-Pad Movement
(POV Up) | Quick Menu Up-Right | 2
(POV Right) | Quick Menu Down-Right | 4
(POV Down) | Quick Menu Down-Left | 6
(POV Left) | Quick Menu Up-Left | 8
Right Analog Stick Movement
(Axis Z) | Camera Left/Camera Right | Mouse Left/Mouse Right
(Axis Rz) | Camera Up/Camera Down (Right Stick Down/Right Stick Up, respectively) | Mouse Up/Mouse Down
Buttons
(A) (Button 1) | Activate | Spacebar/Left click/Enter
(B) (Button 2) | Journal | Tab
(X) (Button 3) | Ready Weapon/Discard Item | E/Left Shift/Left Click
(Y) (Button 4) | Jump | F
(LB) (Button 5) | Block | Z (Toggle)
(RB) (Button 6) | Scroll Up/Zoom In (Turbo) | Mouse Wheel Up
*(LT) (Button 7) | Grab (Select Set 1 When Released) | Q
*(RT) (Button 8) | Scroll Down/Zoom Out (Turbo) | Mouse Wheel Down
*(Back) (Button 9) | Wait/Rest | R
*(Start) (Button 10) | Menu | Esc
*(Press Left Stick) (Button 11) | Sneak | V
*(Press Right Stick) (Button 12) | Change View | T
*(Xbox Button) (Button 13) | Quickload | F9
*: The "LT," "RT," "Back," "Start," "Press Left Stick," Press Right Stick," and "Xbox Button" buttons can only have these assigned button numbers through the use of the "MotionJoy" gamepad tool.
Important Note: In the Set 1 controls, the right trigger is set to emulate a left mouse click and the enter key because the (A) button cannot be used to select items when activating a container (chests, bags, cupboards, etc). Pressing a button that does the "Journal" or "Activate" functions (in this case "(B)" and "(A)") would only exit the container menu.