Your adventure - Part 9
12 years ago
-Attention! The following journal might be stained yellow- This is our groups little adventure-story, written by
BachriYou, the reader can choose by a comment how the story will continue!
When you do so, take into account please that the character has current stats and "abilities".
For more information, please read the idea here: http://www.furaffinity.net/journal/4306730/
Parts so far:
The beginning: http://www.furaffinity.net/journal/4310918/
Part 1: http://www.furaffinity.net/journal/4313973/
Part 2: http://www.furaffinity.net/journal/4320207/
Part 3: http://www.furaffinity.net/journal/4330724/
Part 4: http://www.furaffinity.net/journal/4335554/
Part 5: http://www.furaffinity.net/journal/4340457/
Part 6: http://www.furaffinity.net/journal/4343077/
Part 7: http://www.furaffinity.net/journal/4350574/
Part 8: http://www.furaffinity.net/journal/4354646/
Part 9[/b]
>C (Climb to the roof)
This is a real problem. There is no time to alert the guards, an intruder has just entered the Council Hall through a window, you're the only one that can follow quickly enough to put a stop to whatever is going on, the fastest route has may have just been booby trapped, and you are in desperate need to relieve yourself. Unfortunately, natural functions will have to come second, as you have no idea what this intruder is doing. You turn towards some nearby scaffolding, but an idea strikes you.
You pick up a nearby rock-sized piece of dry mud and throw it at the trapped window. The instant it connects with the frame, four sharp spikes jut down on some kind of spring-loaded system, instantly piercing the windowsill and pretty much destroying the lump of mud. With that window now blocked off, and a deadly intent clearly shown in this trap, you make your way up the scaffolding to the roof.
The ascent is a painfully long one, as you often have to stop and jam your hand into your sex or bend over to keep from wetting yourself. You feel that you should have taken one of the chances you had earlier to pee in peace, instead of going without a bathroom break since last night. Eventually, however, you reach the roof and make your way through a hatch that led down to the chambers of one of the Council members. It is more heavily furnished than most people's homes would be, decorated with ribbons and wooden furniture. Given that the tools needed to gather and shape these materials are- putting it mildly- hard to come by, such furnishings are very rare and valuable to the Wenta.
The drop you have to take to get into the room, however, sends a strong shock up your legs that causes your bladder to weaken just enough to send a small spurt into your... oh, wait, drafty loincloth. The Wenta do not generally use underwear. You look down, spotting fresh, golden droplets of your pee on the stone floor. It does very little to compliment the luxurious attitude of the room, and you know that it would not be a good thing to have an accident on the floor. Quickly, you make your way out of the room and into the adjacent hallway. You need to find that green-cloaked Felinid, and fast.
Just as this goes through your thoughts, a loud clatter is heard coming from another room at the end of the hall, causing you to turn and spot the intruder rushing from what looked like a storage closet. He stops immediately, noticing you as you get into a fighting stance, trying not to let your legs wobble. In your state, you know it is best to try to intimidate this intruder into backing down and giving up. He is, afterall, trapped in a short hallway with nowhere to run except the nearby rooms, which you know have no other windows in them.
Unfortunately, it simply isn't to be. The Felinid simply smirks under his cloak as another wave of desperation hits you, forcing you to bend your knees together- which, admittedly, is preferable to releasing a jet of piss onto the floor in front of him. Just like that, you are both facing each other down in a battle stance.
>HP: 23/23
>MP: 1/3
>Peemeter: 91%
>Attention: 63%
>Embarrassment: 37%
>Experience: Level 2 (0/75)
>Inventory (5/10 Items)
A: Try to talk it out
B: Get that cloak off of him/her
C: Skill Melee
D: Brute Melee
E: Magic Combo
F: Hide (Small Peemeter reduction, then return to fight.)
G: Escape
H: (Comment)
(Attention and Embarrassment now have decays)
Eckon
~eckon
C
Esitaro3670
~esitaro3670
A
VulpineS0ul
~vulpines0ul
E
KitKat1
~kitkat1
B
Darius-Kei
~darius-kei
B
FA+
