My Top 10 Franchises that Need a reboot
12 years ago
10. Conker's Bad Fur Day. Let's be honest here, Conker got screwed when Rare was bought out by Microsoft. Live and Reloaded wasn't meant to be a reboot of the series, just a remake of the original game, and strangely enough, we haven't heard a peep from the franchise since then. It really needs a re-do, if not the sequel that was talked about by Rare.
9. Tale Spin. The original series ran for 2-3 seasons depending on how you divide up episodes, but was ultimately cancelled when Disney got in a legal battle with the widow of the man who did the voice over for King Louie due to breech of contract (it's the same reason why Volume 3 of the DVD collection hasn't been released yet. Money grubbing bitch.) However, it doesn't mean that the series couldn't be revived and take place years later. Why not? You already keep removing King Louie and all references to him in all the other TV shows. Why not just reboot the series with the main protagonist as Kit Cloudkicker as an adult?
8. Pirates of Dark Water. This series was one of several shows that got completely fucked over by Ted Turner when he made his anti-violence speech in the mid-1990's. After finding the 13 Treasures of Rule, we come to find out that there were 13 more treasures that needed to be found, which is where the series ended. Why not just start the show over from square one.
7. SwatKatz. Along with Pirates, this show got shit canned by Ted Turner, even after they had already begun production on the next season. Just start back at square one and go from there.
6. Lion King. After an amazing movie, Disney decided to make two super shitty sequels that raised more questions than answers. You don't have to redo the film, just make.... I dunno.... GOOD FUCKING SEQUELS LIKE YOU DID FOR ALADDIN! And don't get me started about that shitfest that was the Timon and Pumbaa show.
5. Microsoft Flight Simulator. Microsoft tried to reboot it's longest running franchise through Microsoft Flight. Yeah. How'd that turn out for you? In the end, Microsoft killed it due to several factors, but the main one is that THEY FUCKED OVER 3RD PARTY DEVELOPERS FOR THE GAME! Let's put aside the fact that they launched the game with only one playable region instead of a full world map. Let's forget about the whole integration with XBL. Let's forget the fact that everything was based on an XP system and in game store. The reason Microsoft Flight Sim was so popular was that it opened up to 3rd Party Developers to add more and more DLC. There are hundreds of websites just dedicated to payware DLC, and hundreds more dedicated to all the free DLC. Hell, the terms Payware and Freeware draw their origins from Flight Simulator DLC. Right now, the only two options for a flight sim that's new is X-Plane and P3D, and with Laminar Research being sued by some patent trolls, the only option is P3D, and that cost's $100... just for the standard version.
4. Combat Flight Sim. Now this is a franchise that no one's heard from in a while. When it was release, we were inundated with WWII sims, from ground to air to sea. Would be nice to see the series rebooted.
3. Dinosaur Planet. More about this later, but essentially the game went from being about Krystal and her boyfriend, Saber, to being about Krystal and Star Fox. Rebooting this game would mean rebooting Star Fox Adventures, but kick out everything about Star Fox.
2. G.I. Joe. HOW CAN YOU FUCK UP A SERIES WITH OVER 20 YEARS OF COMICS THAT WOULD MAKE BETTER MOVIES THAN ANYTHING YOU CAME UP WITH! Honestly! You ditch the most badass motherfucker, Stalker, who is like if John Shaft, Nick Fury, Jules Winnfield, and John Rambo were combined into one person, and replace him with black Ripcord. THE FUCK!
1. Star Fox. Star Fox was an amazing game for the SNES, spawning a sequel, Star Fox 2. The comic released in Nintendo Power explained Fox's back story, as well as had the complete story line for Star Fox 2. And Miyamoto scrapped the direct sequel because the SNES was at the end of it's life and wanted a new game for the 64. Enter Star Fox 64, one of the best games of all time. And then everything went down hill from there. Miyamoto kills Dinosaur Planet, a brand new IP set to release for the N64, and makes Rare use Star Fox instead of their cast of original characters and unique setting, but lets them keep one main character, Krystal. Krystal does not belong in the Star Fox universe, and Star Fox doesn't belong in the Dinosaur Planet universe. The two IP's didn't mix very well. Even though Krystal was a fan favorite, a great deal of hate came from people who were butthurt that Star Fox Adventures had nothing to do with flying in space. So what does Miyamoto do after Rare gets bought out by Microsoft and the game was a failure? He goes to Namco-Bandai. And you'd think you'd get a decent game, I mean, we are talking about people who made the most popular modern combat flight simulator for PS1 and 2. Nope. People bitched even more about Assault. Why? Because, even though it was a Star Fox game, it had too much in common with Ace Combat. Why do I say that? Have you ever played Ace Combat? Ace Combat's entire storyline is very linear. You don't choose your path, the path is chosen for you, a departure from all other Star Fox games. You don't even have all range mode except for 3 levels, which, if you have ever played Ace Combat, is something that is so goddamn strange for Namco-Bandai to do, it's almost unthinkable. And then there's the on foot sections which everyone bitch about because 99% of gamers never 100%'ed Star Fox 64, else they would know that on foot mode is an unlockable mode for the 4 player multi-player. UGH! Anyway, that leads into the final game, Star Fox Command. This game killed the franchise. Was it a good game? Yes. Why do I say it killed the franchise? Because of multiple endings, and Nintendo, nor Miyamoto have the balls enough to stand up and say, "The (insert ending) is the official ending." This franchise needs a reboot, badly.
9. Tale Spin. The original series ran for 2-3 seasons depending on how you divide up episodes, but was ultimately cancelled when Disney got in a legal battle with the widow of the man who did the voice over for King Louie due to breech of contract (it's the same reason why Volume 3 of the DVD collection hasn't been released yet. Money grubbing bitch.) However, it doesn't mean that the series couldn't be revived and take place years later. Why not? You already keep removing King Louie and all references to him in all the other TV shows. Why not just reboot the series with the main protagonist as Kit Cloudkicker as an adult?
8. Pirates of Dark Water. This series was one of several shows that got completely fucked over by Ted Turner when he made his anti-violence speech in the mid-1990's. After finding the 13 Treasures of Rule, we come to find out that there were 13 more treasures that needed to be found, which is where the series ended. Why not just start the show over from square one.
7. SwatKatz. Along with Pirates, this show got shit canned by Ted Turner, even after they had already begun production on the next season. Just start back at square one and go from there.
6. Lion King. After an amazing movie, Disney decided to make two super shitty sequels that raised more questions than answers. You don't have to redo the film, just make.... I dunno.... GOOD FUCKING SEQUELS LIKE YOU DID FOR ALADDIN! And don't get me started about that shitfest that was the Timon and Pumbaa show.
5. Microsoft Flight Simulator. Microsoft tried to reboot it's longest running franchise through Microsoft Flight. Yeah. How'd that turn out for you? In the end, Microsoft killed it due to several factors, but the main one is that THEY FUCKED OVER 3RD PARTY DEVELOPERS FOR THE GAME! Let's put aside the fact that they launched the game with only one playable region instead of a full world map. Let's forget about the whole integration with XBL. Let's forget the fact that everything was based on an XP system and in game store. The reason Microsoft Flight Sim was so popular was that it opened up to 3rd Party Developers to add more and more DLC. There are hundreds of websites just dedicated to payware DLC, and hundreds more dedicated to all the free DLC. Hell, the terms Payware and Freeware draw their origins from Flight Simulator DLC. Right now, the only two options for a flight sim that's new is X-Plane and P3D, and with Laminar Research being sued by some patent trolls, the only option is P3D, and that cost's $100... just for the standard version.
4. Combat Flight Sim. Now this is a franchise that no one's heard from in a while. When it was release, we were inundated with WWII sims, from ground to air to sea. Would be nice to see the series rebooted.
3. Dinosaur Planet. More about this later, but essentially the game went from being about Krystal and her boyfriend, Saber, to being about Krystal and Star Fox. Rebooting this game would mean rebooting Star Fox Adventures, but kick out everything about Star Fox.
2. G.I. Joe. HOW CAN YOU FUCK UP A SERIES WITH OVER 20 YEARS OF COMICS THAT WOULD MAKE BETTER MOVIES THAN ANYTHING YOU CAME UP WITH! Honestly! You ditch the most badass motherfucker, Stalker, who is like if John Shaft, Nick Fury, Jules Winnfield, and John Rambo were combined into one person, and replace him with black Ripcord. THE FUCK!
1. Star Fox. Star Fox was an amazing game for the SNES, spawning a sequel, Star Fox 2. The comic released in Nintendo Power explained Fox's back story, as well as had the complete story line for Star Fox 2. And Miyamoto scrapped the direct sequel because the SNES was at the end of it's life and wanted a new game for the 64. Enter Star Fox 64, one of the best games of all time. And then everything went down hill from there. Miyamoto kills Dinosaur Planet, a brand new IP set to release for the N64, and makes Rare use Star Fox instead of their cast of original characters and unique setting, but lets them keep one main character, Krystal. Krystal does not belong in the Star Fox universe, and Star Fox doesn't belong in the Dinosaur Planet universe. The two IP's didn't mix very well. Even though Krystal was a fan favorite, a great deal of hate came from people who were butthurt that Star Fox Adventures had nothing to do with flying in space. So what does Miyamoto do after Rare gets bought out by Microsoft and the game was a failure? He goes to Namco-Bandai. And you'd think you'd get a decent game, I mean, we are talking about people who made the most popular modern combat flight simulator for PS1 and 2. Nope. People bitched even more about Assault. Why? Because, even though it was a Star Fox game, it had too much in common with Ace Combat. Why do I say that? Have you ever played Ace Combat? Ace Combat's entire storyline is very linear. You don't choose your path, the path is chosen for you, a departure from all other Star Fox games. You don't even have all range mode except for 3 levels, which, if you have ever played Ace Combat, is something that is so goddamn strange for Namco-Bandai to do, it's almost unthinkable. And then there's the on foot sections which everyone bitch about because 99% of gamers never 100%'ed Star Fox 64, else they would know that on foot mode is an unlockable mode for the 4 player multi-player. UGH! Anyway, that leads into the final game, Star Fox Command. This game killed the franchise. Was it a good game? Yes. Why do I say it killed the franchise? Because of multiple endings, and Nintendo, nor Miyamoto have the balls enough to stand up and say, "The (insert ending) is the official ending." This franchise needs a reboot, badly.
Those multiple endings. X.X
http://starfox.wikia.com/wiki/Timel.....System_history