My thoughts on new Xbox...
12 years ago
1) It's called "Xbox One". Apparently MS was drunk when coming up with the new name, either that or they don't get how numbering works. So yeah stupid name imo. Now we have Xbox, Xbox 360, and Xbox one....wow just...wow.
2) No used games. My theory about everyone at MS being inebriated must have been true because this plan could only sound good if your blind stinking drunk. Yes that right, if you want to play a used game at all then you have to pay a fee. And you thought online passes were bullshit.
3) Not backwards compatible. Again what were they thinking? If you want to play your 360 or arcade games on it then you are shit out of luck! Why is it so hard for them to understand that we want to play our old games (especially our downloaded arcade/virtual console games) AS WELL as the shiny new games? Fail to see why that would be so hard to do.
4) "optional" always-on drm. Yes the bad idea train just keeps on rolling! It will be up to the individual publishers whether or not to use this "feature" in their games. And you just know that EA and Activision are gonna be absolutely giddy at that prospect.
5) Nice controller and a few nice improvements here and there....but honestly what does it matter now?
*golf claps* Well I can't say I'm really surprised as my expectations were pretty low, but I'm certainly disappointed that they could be so out of touch with consumers. The only thing that would have made this train wreck complete would be a $600 price but they are probably saving that for E3. It's no surprise that Sony's stock went up and MS fell after the reveal. Unless Sony pulls a similar stunt out of their hats then I'll most likely be getting a PS4 and skipping new Xbox entirely.
Edit: Just a little update to some of my points.
The fee to play used games will be the FULL retail price of the game! Second, you can trade in your games BUT Gamestop will need your gamertag and MS will be setting the trade in price. SO yeah, only more bad news to any gamers out there. What the fuck were they thinking?
2) No used games. My theory about everyone at MS being inebriated must have been true because this plan could only sound good if your blind stinking drunk. Yes that right, if you want to play a used game at all then you have to pay a fee. And you thought online passes were bullshit.
3) Not backwards compatible. Again what were they thinking? If you want to play your 360 or arcade games on it then you are shit out of luck! Why is it so hard for them to understand that we want to play our old games (especially our downloaded arcade/virtual console games) AS WELL as the shiny new games? Fail to see why that would be so hard to do.
4) "optional" always-on drm. Yes the bad idea train just keeps on rolling! It will be up to the individual publishers whether or not to use this "feature" in their games. And you just know that EA and Activision are gonna be absolutely giddy at that prospect.
5) Nice controller and a few nice improvements here and there....but honestly what does it matter now?
*golf claps* Well I can't say I'm really surprised as my expectations were pretty low, but I'm certainly disappointed that they could be so out of touch with consumers. The only thing that would have made this train wreck complete would be a $600 price but they are probably saving that for E3. It's no surprise that Sony's stock went up and MS fell after the reveal. Unless Sony pulls a similar stunt out of their hats then I'll most likely be getting a PS4 and skipping new Xbox entirely.
Edit: Just a little update to some of my points.
The fee to play used games will be the FULL retail price of the game! Second, you can trade in your games BUT Gamestop will need your gamertag and MS will be setting the trade in price. SO yeah, only more bad news to any gamers out there. What the fuck were they thinking?
also have you heard there TV feathers they showed of at there conferance is only for the US and if you buy a tv provider cable or satalite set up
meaning in order to use live tv on the xbox you need live tv bought seperatly
HOPEFULLY PS4 will take the opertunity and not join them to steal away all the sells.... and maybe then the xbox will back down on this idea....
If the PS4 joins in this though....
we are likely to see a 1980's style destruction of the gaming market.... and an evechual indipendent gamers focused reboot online.... and mabye some day a consol ... but this could spell the end of consouls forever x.x
http://arstechnica.com/gaming/2013/.....ds-compatible/
Microsoft has at long last provided confirmation that its next generation console, the Xbox One, will not require an always-on Internet connection.
The company says that it will require an Internet connection at least some of the time, however. The console will use its mostly-on Internet connection to perform system management tasks such as downloading updates in the background, backing up game saves to cloud storage, and synchronizing things like the TV shows or movies that you're watching between consoles so that you can start watching a film on one device and pick up where you left off on another.
Games will also be required to be installed to the hard disk and won't need optical media to play.
This has implications for second-hand games. Games will be tied in some way to Live IDs. If you install the game with a second Live ID, there will be some facility to pay money and use the game with that second Live ID; both IDs will then have full access to the game without needing the optical media.
That's fine for concurrent users but isn't appropriate for second hand sales, where the original owner forfeits their right to use the game and the new owner acquires that right. Microsoft says that it has designed Xbox One to "enable customers to trade in and resell games," but won't say any more on this subject or how that will work until later in the year.
Update: Well perhaps things aren't as definitive as they seem. Wired, which had extensive early access to Microsoft and Xbox One, states unambiguously that both people will have access to the game ("the new account would also own the game"). One of the official Xbox support accounts on Twitter, however, is saying explicitly that there will be no fees. But with Microsoft still not explaining how second hand sales will actually work, it's difficult to know if both Wired and the Xbox support are talking about the same thing.
Update 2: It looks like they were indeed talking about different things. Kotaku is reporting that multiple people will be able to install the game from one disc, with the second and subsequent installers paying online to activate their copy. This price will be consistent with the then-current retail price. Kataku's information came from an interview with Microsoft corporate vice president Phil Harrison. This confirms what Wired wrote and what we originally reported. However, in addition to this, there will be some as-yet unspecified system for performing license transfers, which is to say, second-hand sales.
1. The name means all in one, referring to the ability to manipulate more media than just games in one device. Still a stupid name but hell at least it's not called the 'wii'
2. No used game does kinda suck but what sucks even more is developers loosing millions to game stop *shrug* that said they also are going to have a trading system so you'll still be able to get used games via their servers though how exactly that's going to function they have yet to reveal yet (admittedly this should have been figured out and released at the press release).
Also there is some positive here, if the used games stay within a trading system much like an e-bay style auction for the key then we might be looking at user set prices (ie you get game cheaper than you would at a used game store and can sell them for more since you don't have the middle man taking a cut in between) OR we may be looking at something very similar to steam where if used games aren't possible (assuming they shirk the entire trading system or make it simply trading a game for game instead of for monetary value) then that means the devs will get more money and we might possibly see cheaper games (evidence via ala steam sales do to them making more money off selling all games for full price).
3. No backwards compatibility should not have come as a surprise to anyone. 360 used HD discs, HD lost the format war and thus the Xbox One was forced to move to blue ray to prevent production costs from going through the roof as manufacturers stopped making HD Discs.
4. There is no always on. There is a one time connection that needs to be done when the game is first put in but as far as I'm aware that's the only time it's been officially confirmed that you will 'need' to have an online connection.
5. I like that it's pretty much the same but would have liked to see a bit more info on what the old start/back buttons are now as they appeared different.
As for Sony we're at least similarly looking at no backwards compatibility (not sure what their excuse is as the format remained exactly the same as the PS3's) and no clue where their stance on the used games market is but assuming the lack of info means they'll be doing used games normally (which depending on microsofts trading system could make or break them).
All in all I'd say we have a lot of people over reacting to to little info. None of the new systems have backwards compatibility and honestly microsoft couldn't unless they ran emulators (unless you count the WiiU and honestly I don't as it's no more a new system than the 3DS was something other than a DS with a few games unique to it). Hopefully they'll have their shit together by E3 and answer some of these unknowns
2) The amount of money lost to pubs/devs is guesswork at best since there is no way to know if the people who bought used would (or even could) buy new instead. They just assume that every preowned sale would translate to a full purchase if there was no used game market. Additionally many people who buy and trade in used games use the trade in money to help buy a brand new game. The problem with what they are planning is that MS will be the ones setting the trade in value and will turn around and most likely resell that code for full price. And again it means that you won't be able to rent or borrow a friends copy, the latter which infuriates me the most because my friend Marbles and I do that all the time.
3)Again I expected and understand the reasoning for no backwards compatibility at least with the retail games, no arcade however makes me scratch head as they can't be THAT hard to make work on the new system. It also means that if I want to play older games the the Xbone won't be the all in one entertainment device since I'll still have my old system hooked up too and make switching between them a needless hassle. But I digress, the move to bluray is pointless because every game requires an install to the HDD to play, and that means your drive is going to fill up pretty darn fast. Heck I have 250GB HDD right now and even with just DLC and arcade games it's still filled to the brim, let alone with full retail games installed.
4)We still don't know for sure about the connection because MS doesn't know its ass from its elbow apparently. Hopefully at E3 they will clarify things but I doubt it. Regardless the requirement of a connection at some point will cut out a reasonable amount of potential customers. And as Diable 3 and Simcity showed us, we can't trust that the publishers themselves can keep their end of the bargain. We still don't know what will happen if you can't connect for whatever reason but I doubt it will be good for the consumer.
5)The controller is easily the best thing about it because at least the controller designers knew what they were doing and didn't fix what wasn't broken. The new buttons are supposed to be contextual to what your doing but as long as they do pretty much the same thing who really cares if they aren't called start/back anymore.
When it comes right down to it it was easily one of the worst, most boring reveals ever. As an avid gamer I had never felt more ignored than at the Xbox One reveal. I don't care about the Halo TV series, I don't care about EA sports, and I don't care that COD got a dog. It may not be E3 but for a game console event I have never seen more lip service to what should be the target demographic. When you say TV more than anything at your console presentation then something is deeply deeply wrong.
In the end I really hope that Sony doesn't do the same and MS changes these really anti-gamer decisions (among other things) before launch. As you pointed out there are still a lot of rumors and speculation, but that is because MS majorly fumbled in the PR dept by giving so many mixed messages or better yet saying nothing except there will be more info at E3. Guess we'll have to wait and see.
2. True there are certainly drawbacks but it isn't this doom and gloom people make it out to be, least steam would be in the shitter. Not only that they're not really guessing, I mean even if we said only 10% of people that bought the games used would have bought them new that's (at least on more popular games) still millions of dollars that the middle man is getting instead of the developer. Now whether it's ethically good as a business practice to say "you don't own it you're just renting a license" is another argument entirely, but facts are facts, the industry is not doing well and as someone who has had to jump studio to studio finding work anymore as a game developer is tough as its become a very risky venture for the majority of developers anymore.
3. I agree no arcade is seemingly pointless, not sure what their thought process was on that. As for the installs I'm not certain here but I think I do believe it's not installing much (a tiny little license file) that lets you play without the disk "if" you're connected online (via the cloud) and if you're offline the disk checks for the verified installed license. Seeing as we've installed several years of "live" updates I don't see this being much of an issue.
4. A portion certainly but a reasonable amount? I doubt that. The vast majority of people anymore have an internet connection and while it's certainly not the best move in the world its' really the only way to nail the licensing idea they're going for. I'll be visiting E3 again this year and if I hear anything I'll be sure to post back.
5. Oh it wasn't so much that, I was more curious because if you look at the symbols on them they look vaguely similar to what the playstation has which makes me wonder if they're shooting for that same video playback on every game feature or not.
All in all I'm still sticking with saying that while Microsoft was obviously vastly unprepared for their conference I think a lot of the anger at this point is misplaced over, what is at this moment, a lack of information rather than actual bad information.
3) They didn't say anything to indicate it was only a partial install. And the occasional software updates are nothing compared to a full game.
4) While I can't speak for everyone there are lots of people who have no internet or dial up connections. The US is really behind when it comes to offering high speed internet to a majority of people. And again it's not just us that needs to be connected. If their servers can't handle the load of all their users then something you paid good money for will be crippled/useless through no fault of your own.
I will grant you that we don't have many facts yet. However the damage has been done and I'm not even remotely interested in it right now. MS failed and failed hard.
3) Actually they did, they called it a license install. I think it would be a bit absurd to think they where talking about installing the entire game as the process would take hours upon hours to do and you'd be able to do it with about perhaps 5 decent sized games tops before the drive filled up (though it would suffer severe performance issues long before that).
4) Again that's only if you had to be on the entire time which there's been no indication will be the case (in fact they outright said it wouldn't be the case). If it's nothing more than a licensee download then it seems people are making a mountain out of a molehill.