ANIMATION COMMISIONS INFO
7 years ago
I wanted to do a big "mastepost", but realized that there's just too many things that would affect the prcie and I'll have to charge each custom animation individually depending on the amount of hours I'm approximately gonna spend.
Here are some things that heavily affect the price.
1) First thing is obviously the duration. I usually set about 12-15 drawings per second, so if you'd like a 10-seconds long animation, it'll cost waaaay more than a walk cycle thing. (Unless most of that time IS actually cycled animation, like in here: http://www.furaffinity.net/full/26000801/)
2) Completeness. Now, there are three categories:
- rough (example: http://www.furaffinity.net/view/26374539/) (please note that I only draw the form, not outlining the markings, may do an exception for scars if there are not too many)
- colors only (example: http://www.furaffinity.net/full/25982981/)
- finished (examples: http://www.furaffinity.net/view/26791047/ http://www.furaffinity.net/view/27061707/) (This is where I like freedom - shadows and other effects would not be included in the price so I'll be able to experiment with them and you don't have to pay extra for that)
Some frames might look a little sketchy - I do clean up but don't do inking as it takes ridicolous amount of time and doesn't always looks good in my case.
3) Character design, i.e. amount and complexity of markings, overall shape, additional body parts like wings and tails. I have the right to simplify the design so it's easier to animate. Keep in mind classic animal movies like TLK or Balto. I will probably have to decline characters with big antlers or complex horns. Also I really suck at horses and sergals :D
4) Shot, by which I mean bust/fullbody.
So let's say $20 per hour of work. Here are some examples of what my past animations would cost based on that:
http://www.furaffinity.net/view/26374539/ - 2 hours per character (2x2x20=$80)
http://www.furaffinity.net/full/25081302/ http://www.furaffinity.net/full/25982981/ - 4 hours (4x20=$80)
http://www.furaffinity.net/full/25551715/ - 7 hours (7x20=$140)
http://www.furaffinity.net/full/26791047/ - 12 hours (12x20=$240)
http://www.furaffinity.net/full/27250978/ - 14 hours (14x20=$280)
However, this is all very individual, so everything has to be discussed.
Now, some policy!
- I do not draw NSFW, so animated pron is out of question. However, non-sexualized breasts and butts are ok. :^)
- I have the right to use some animations in my portfolio and share my work anywhere I want (or not to share it at all).
- You can share it anywhere too, just make sure to credit me!
- This one's really important: They can take a long time to make. "5 hours" doesn't mean it'll be finished tomorrow for sure. It can take hours, days, weeks, sometimes over a month! Deadlines will cost extra (the closer it is, the more)
- I've already said that, but just a reminder that I work in queue and usually only start a commission once I'm done with the previous one. So if you've got like 3 people in front of you, you'll have to wait some time. I can probably make an exception if your commission is a lot quicker to make than the other ones though!
- I can decline a commission if it makes me uncomfortable in any way, or if I think it's too complicated to me (for example, if your character's interacting with any sort of machinery or is playing a musical instrument - that requires basic knowledge about this stuff and I have none right now).
- I usually export animations as .gif files, but if you need it in a video format or the .tvp file, please let me know in the beginning! Sometimes I delete the original files so only there are compressed gifs left.
- As I said, I have the right to play with visual effects and camera moves as I'd like.
- Full prepayment via invoice is required.
- You can cancel your commission at any time BEFORE the prepayment. After that, I will make NO REFUNDS unless for some reason I can't do your commission in the near future.
So, if you decide to commission an animation, the process would be pretty similar to regualr commissions:
1. Send me a note or an e-mail (spottyservine.commissions@gmail.com) with description of what you'd like to commission.
2. We discuss the price and possible changes in the design and once it works for both of us, I add you to the queque.
3. When it's your turn, I sketch an extremely rough version of your commission just to show you the approximate timing and composition.
4. If you approve, I send you an invoice from spottyservine@gmail.com. The payment might be declined if you send it as gift. Sometimes people prefer to send money even earlier, before it's their turn - that's cool too!
5. Once I get the payment I start working on your commission! I may ask you a few things about it in process. And again, this may take quite a while.
6. Boom! Your commission is ready!
Oh and also I get really busy at school at the end of semester (typically middle of winter/end of spring) so I get REALLY slow at these times.
Here are some things that heavily affect the price.
1) First thing is obviously the duration. I usually set about 12-15 drawings per second, so if you'd like a 10-seconds long animation, it'll cost waaaay more than a walk cycle thing. (Unless most of that time IS actually cycled animation, like in here: http://www.furaffinity.net/full/26000801/)
2) Completeness. Now, there are three categories:
- rough (example: http://www.furaffinity.net/view/26374539/) (please note that I only draw the form, not outlining the markings, may do an exception for scars if there are not too many)
- colors only (example: http://www.furaffinity.net/full/25982981/)
- finished (examples: http://www.furaffinity.net/view/26791047/ http://www.furaffinity.net/view/27061707/) (This is where I like freedom - shadows and other effects would not be included in the price so I'll be able to experiment with them and you don't have to pay extra for that)
Some frames might look a little sketchy - I do clean up but don't do inking as it takes ridicolous amount of time and doesn't always looks good in my case.
3) Character design, i.e. amount and complexity of markings, overall shape, additional body parts like wings and tails. I have the right to simplify the design so it's easier to animate. Keep in mind classic animal movies like TLK or Balto. I will probably have to decline characters with big antlers or complex horns. Also I really suck at horses and sergals :D
4) Shot, by which I mean bust/fullbody.
So let's say $20 per hour of work. Here are some examples of what my past animations would cost based on that:
http://www.furaffinity.net/view/26374539/ - 2 hours per character (2x2x20=$80)
http://www.furaffinity.net/full/25081302/ http://www.furaffinity.net/full/25982981/ - 4 hours (4x20=$80)
http://www.furaffinity.net/full/25551715/ - 7 hours (7x20=$140)
http://www.furaffinity.net/full/26791047/ - 12 hours (12x20=$240)
http://www.furaffinity.net/full/27250978/ - 14 hours (14x20=$280)
However, this is all very individual, so everything has to be discussed.
Now, some policy!
- I do not draw NSFW, so animated pron is out of question. However, non-sexualized breasts and butts are ok. :^)
- I have the right to use some animations in my portfolio and share my work anywhere I want (or not to share it at all).
- You can share it anywhere too, just make sure to credit me!
- This one's really important: They can take a long time to make. "5 hours" doesn't mean it'll be finished tomorrow for sure. It can take hours, days, weeks, sometimes over a month! Deadlines will cost extra (the closer it is, the more)
- I've already said that, but just a reminder that I work in queue and usually only start a commission once I'm done with the previous one. So if you've got like 3 people in front of you, you'll have to wait some time. I can probably make an exception if your commission is a lot quicker to make than the other ones though!
- I can decline a commission if it makes me uncomfortable in any way, or if I think it's too complicated to me (for example, if your character's interacting with any sort of machinery or is playing a musical instrument - that requires basic knowledge about this stuff and I have none right now).
- I usually export animations as .gif files, but if you need it in a video format or the .tvp file, please let me know in the beginning! Sometimes I delete the original files so only there are compressed gifs left.
- As I said, I have the right to play with visual effects and camera moves as I'd like.
- Full prepayment via invoice is required.
- You can cancel your commission at any time BEFORE the prepayment. After that, I will make NO REFUNDS unless for some reason I can't do your commission in the near future.
So, if you decide to commission an animation, the process would be pretty similar to regualr commissions:
1. Send me a note or an e-mail (spottyservine.commissions@gmail.com) with description of what you'd like to commission.
2. We discuss the price and possible changes in the design and once it works for both of us, I add you to the queque.
3. When it's your turn, I sketch an extremely rough version of your commission just to show you the approximate timing and composition.
4. If you approve, I send you an invoice from spottyservine@gmail.com. The payment might be declined if you send it as gift. Sometimes people prefer to send money even earlier, before it's their turn - that's cool too!
5. Once I get the payment I start working on your commission! I may ask you a few things about it in process. And again, this may take quite a while.
6. Boom! Your commission is ready!
Oh and also I get really busy at school at the end of semester (typically middle of winter/end of spring) so I get REALLY slow at these times.
Because I'd be very interested in a rough animation.
But I also wanted to ask before I even noted you if you would be okay with me commissioning a rough animation and if I finished it up in my free time to line and color it as practice? It would be of my own characters and if I ever were to post it anywhere, you would get full credit for movement and rough animation, of course. It just sounds fun, but I wanted to make sure you would be okay with it first. :3c I would be interested in commissioning you even if you weren't okay with it, but I'd love to play around with cleaning some frames up and coloring since I can hardly get past my rough animation stage myself xD