Final Fantasy 6
7 years ago
Yeah, another journal already. Lotta trivial stuff on my mind. XD
So I've never played Final Fantasy 6 before, but I do have an SNES Classic, which has the original SNES version of the game on it. I've heard the original SNES version is really buggy, however. Is it still worth playing? Or am I better off trying it somewhere else, like the GBA or Steam versions?
Thanks! :)
So I've never played Final Fantasy 6 before, but I do have an SNES Classic, which has the original SNES version of the game on it. I've heard the original SNES version is really buggy, however. Is it still worth playing? Or am I better off trying it somewhere else, like the GBA or Steam versions?
Thanks! :)
FA+

If you stream it, I'll even help guide you through it!
Well, bear in mind, folks who grew up playing a game when it was current and topical will always have fond memories of it. While folks that play after, well..... they may not see the novelty. I assume you have Doom as a basis for this. ^.^
Point is, FF6 is really good. The nemesis in the game is a massive asshole and the visuals, for the time, were so good.
If you want a good visual, the remake for Android/iphone looks pretty. But none of them are too buggy to play. They have rare bugs you have to go out of your way to find, but they're otherwise rock solid.
But visual fidelity doesn't concern me. I just wanted to make sure the game wouldn't collapse and become horribly unstable when I was halfway through it.
*puts on his scholar goggles* Basically, at some point of the game, once you have the spells Vanish and either Doom or X-Zone, you can cast Vanish on your enemies (turning them invisible) and the caqst Doom/X-Zone for an insta-kill. The bug relies on how being Vanished affects the chance of a spell hitting a character in the SNES version. Vanished chars are always struck by spells (because Vanish makes you impossible to hit with melee attacks, but extra vulnerable to spells)
Using that does make the game far too easy if you use it on the right enemies for power levelling. Plus, some enemies are immune to it, I think?
Final Fantasy 9 is one of those games where even where the rest of the game can be excellent, the character designs and character interactions are SO bad it can kill my enjoyment of the game. Dagger and Zidane are fine enough I suppose. I really like Freya. But Steiner is FUCKING AWFUL. He is so annoying, and stupid to such an over-the-top degree that he has to be brain damaged, but there's nothing in the plot to imply that's the case. A shame he's central to so many plot shenanigans, at least in the early/mid game! Quina.. good God, the less said about her/it, the better. Etc.
This was the last FF game before voice acting, and it's actually a decent argument for having voice acting in the Final Fantasy games. There are many, many conversations and you can't skip through/speed any of them up. They're all played out at a rate of speed such that the conversations go by at the same speed a RL conversation would, but since the words are printed, you just want them to hurry up, or be able to click next or something like that. And there are plenty of "cutsie" long, drawn out conversations that are attempts at humor or weirdness. "Let's do this thing!" "Wait, did you say do this thing?" "I didn't say do this thing!" "But you just said to do this thing?" "Oh did I say to do this thing?" "You said do this thing?" "Why are you tricking me into doing this thing?" I am totally making that up but most of Zorn and Thorn's scenes are them constantly restating what the other just said and arguing about it in a verrrrry slow manner. Uggggh, I just want to skip it.
Look, I'm setting your expectations REEAAAAALLY low here, because this is like.. a bunch of peoples' favorite FF game, and you've probably heard them talking it up. So I'm going to try to make you think it's going to suck so you can be pleasantly surprised at enjoying it more than I said it would, rather than disappointed that it's not as good as everyone said it is.
But you know. Combat system, excellent. Story, excellent. Game systems, excellent. Music, excellent. It's just that that there are things dragging it all down. :D
Fortunately, it's an inaccurate and not very useful command even when it works, so you're not missing much by never using it.
Evasion does indeed do nothing - the Magic Evasion stat covers both stats. It does mean that if your characters get blinded, you can leave them that way so that they get to sport cool sunglasses in battle.
Exactly what happens is apparently based on the enemy formation, or something like that. I remember a pretty good writeup of it being on GameFAQs.
GBA version is better but loses in sounds (can be fixed with emulation and some hacks). Steam is the GBA just with new art-style..... Not worth it tho.
I love that game and know it almost inside out. If you did play feel free to poke me about things. the real impotant thing I could say now is, don't power level without espers.
Don't play any of the Final Fantasies that were ported to phones or the nintendo DS or Game Boy. Keep away from those. >_>
And it has the best villain in video game history in it as well.
:3
:3
Also its the one game in the ENTIRE franchise where the main villain actually succeeds with their master plan. That and the Esper system is feckin awesome.
SNES version's perfectly playable and enjoyable... Overall I'd recommend the original.
I own the actual snes cartridge.
I've never encountered any bugs at all.
http://finalfantasy.wikia.com/wiki/.....antasy_VI_bugs
That's extremely odd.
There is actually some really dark and emotional stuff in the game that makes in one of my favorite RPGs when I was a kid.
Fuckin' play it. Best game in the series. :)
Not a fan of the later ports. For me, the few bugs make the game.