Hrmm... Question for the people who follow me!
Posted a week agoWhich would you like to hear about, or have a Q&A with:
A mature, exotic Dwarven businesswoman and adventurer with a glorious beard.
A shy, somewhat awkward trans Sheep Kaiju.
A borderline feral ultra deep sea Lovecraftian hunk.
An non-binary mystical rainbow Slime.
Just curious!
A mature, exotic Dwarven businesswoman and adventurer with a glorious beard.
A shy, somewhat awkward trans Sheep Kaiju.
A borderline feral ultra deep sea Lovecraftian hunk.
An non-binary mystical rainbow Slime.
Just curious!
hey (health update)
Posted 10 months agoCan't sleep. Feel like crap.
So my heart basically has an electrical defect and nearly killed me (twice). I went into the hospital for almost two weeks, and now I'm recovering with a surgical wound in my chest and a brand spankin' new defib/pacemaker combo.
I'm uh... Not doing so hot. I'm suffering from what I can best describe as PTSD every time my heartbeat rises, I'm not sleeping, and this pain is awful and intense. I have no energy, and I'm just...Drained. Drained and scared and hurting.
I'm sorry I didn't get back to people about the Halloween shorts, but it's just been one thing after another, and then my heart just... Gave out, so to speak. Vertigo, cold sweats, shortness of breath... They shocked me the first time while I was awake, which was an experience I cannot suggest anyone have to deal with. The next time my heart started freaking out was after a week in the hospital. They had to put me under and shock me with the defib system three times. I actually have a circular marking where they had to do that. Minor burn scar, maybe? Not sure. It's weird, though.
I'm not asking for charity. I'm not trying to look for sympathy, either. I'm just... I guess screaming into the void. Everything feels like I'll never be okay again, and like every time I try to get back into a good space and do something worthwhile with my writing, something comes out of nowhere to sweep the leg.
This has put an incredible strain on my family, and I'm so fucking depressed and exhausted. I just want everything to stop, and to I want to stop being scared of sleep, and of the looming electrical shocks that can come at any time, and at a future of a weakened heart and reduced capacity.
I just want the hurting to stop. I want to make money so I can get things I like, and do things I like, and help support my family. I want to be better, but it's so goddamn impossible to feel like I'll ever be okay again.
I guess this is kind of an explanation of why the Halloween stuff didn't happen, as well as just venting a little. Only two people even seemed interested in the sale, so it's not like it disappointed a whole crowd, y'know? But I still feel bad about it. I feel bad about everything, right now.
So yeah. I'm alive, which is the best I can say. And I'm going to have to work on recovery for a long, long time, I think. But I'm still here. And I'm still trying. And even if I don't really sleep, I can pass out once in a while for short stints.
And to quote one of my favorite songs: As long as I wake up, I'm already stronger than dead.
So my heart basically has an electrical defect and nearly killed me (twice). I went into the hospital for almost two weeks, and now I'm recovering with a surgical wound in my chest and a brand spankin' new defib/pacemaker combo.
I'm uh... Not doing so hot. I'm suffering from what I can best describe as PTSD every time my heartbeat rises, I'm not sleeping, and this pain is awful and intense. I have no energy, and I'm just...Drained. Drained and scared and hurting.
I'm sorry I didn't get back to people about the Halloween shorts, but it's just been one thing after another, and then my heart just... Gave out, so to speak. Vertigo, cold sweats, shortness of breath... They shocked me the first time while I was awake, which was an experience I cannot suggest anyone have to deal with. The next time my heart started freaking out was after a week in the hospital. They had to put me under and shock me with the defib system three times. I actually have a circular marking where they had to do that. Minor burn scar, maybe? Not sure. It's weird, though.
I'm not asking for charity. I'm not trying to look for sympathy, either. I'm just... I guess screaming into the void. Everything feels like I'll never be okay again, and like every time I try to get back into a good space and do something worthwhile with my writing, something comes out of nowhere to sweep the leg.
This has put an incredible strain on my family, and I'm so fucking depressed and exhausted. I just want everything to stop, and to I want to stop being scared of sleep, and of the looming electrical shocks that can come at any time, and at a future of a weakened heart and reduced capacity.
I just want the hurting to stop. I want to make money so I can get things I like, and do things I like, and help support my family. I want to be better, but it's so goddamn impossible to feel like I'll ever be okay again.
I guess this is kind of an explanation of why the Halloween stuff didn't happen, as well as just venting a little. Only two people even seemed interested in the sale, so it's not like it disappointed a whole crowd, y'know? But I still feel bad about it. I feel bad about everything, right now.
So yeah. I'm alive, which is the best I can say. And I'm going to have to work on recovery for a long, long time, I think. But I'm still here. And I'm still trying. And even if I don't really sleep, I can pass out once in a while for short stints.
And to quote one of my favorite songs: As long as I wake up, I'm already stronger than dead.
Seasonal Shorty Sale!
Posted 12 months agoHeeey everybody. I'm not dead, believe it or not, and what's more, it's time for one of my rare sales.
That's right! Halloween's coming up, and this is one of the few times of year I hold any kind of sale at all. Why? Because it's my favorite holiday!
So, here's the rules!
$20 flat-rate gets you a spooky and sexy seasonal erotica story, featuring one of MANY possible monstrous lads or lasses. If you've worked with me before, you know how I operate: It's going to be kind of a "blind bag" affair where you provide me with a character of yours, visual refs, background, kinks/one or two things you'd explicitly like to see in the story, any "No-no" items to keep away from, and then I craft a story for your lovely character/sona/self.
It'll usually be in one of my original settings, or in a general vague setting so as to not intrude on anyone else's pre-established character canon/lore, unless you're into the idea of adding some new spice to your own stuff.
If you'd like an idea of what sort of characters might end up showing up in the story, you can check my gallery. There're a few spooky playmates in there, along with a lot of other stuff.
"How long?" Between 2K and however much I get into writing. You could get a really long story for cheap, which is often what ends up happening since I love world-building and character creation.
"Will the stories be posted publicly?" Only with approval! I don't mind doing private commissions, and I'm more than happy to keep it on the DL if you'd prefer. Otherwise, it's likely to end up posted as self-promotion, and may even end up with some commissioned art tied to it at some point if I take a liking to it.
"Can I choose what KIND of spooky, seasonal creature the story focuses on?" You can ask, and I can work with whatever comes to mind. I have hundreds (well, thousands, actually...) of conceived characters of all races and types. If you want to spitball a bit about a new playmate, I'm more than happy to!
"How soon will the story be finished?" I do fight a writer's block quite often, but I will do my best to finish any story before Halloween. If I don't, the price doesn't change, the sale is still a sale, and MOST IMPORTANTLY...
I DO NOT TAKE PAYMENT UP FRONT. I am an honest writer; you only pay when you've received a satisfactory story. Simple as that.
My own rules:
I will be starting with ONLY THREE SLOTS. If I make progress quickly enough, more will open.
Please be patient; life is hard, and sometimes things don't work out. I'll do my best to get things done quickly, but I make no guarantees on that front.
Please do not be rude. I am a writer, not a servant, and I've had a couple of ugly experiences in the last couple of years that haven't helped matters.
If I say I am uncomfortable writing a subject, that is 100% a "No". I will not negotiate. Everyone has their limits, including me.
OTHERWISE, just feel free to message me. If you have my Discord, drop me a note there. If not, please message me here.
I accept paypal only, if that's convenient for ya'll!
With much love, and hopes that everyone is doing well, that's all for now!
That's right! Halloween's coming up, and this is one of the few times of year I hold any kind of sale at all. Why? Because it's my favorite holiday!
So, here's the rules!
$20 flat-rate gets you a spooky and sexy seasonal erotica story, featuring one of MANY possible monstrous lads or lasses. If you've worked with me before, you know how I operate: It's going to be kind of a "blind bag" affair where you provide me with a character of yours, visual refs, background, kinks/one or two things you'd explicitly like to see in the story, any "No-no" items to keep away from, and then I craft a story for your lovely character/sona/self.
It'll usually be in one of my original settings, or in a general vague setting so as to not intrude on anyone else's pre-established character canon/lore, unless you're into the idea of adding some new spice to your own stuff.
If you'd like an idea of what sort of characters might end up showing up in the story, you can check my gallery. There're a few spooky playmates in there, along with a lot of other stuff.
"How long?" Between 2K and however much I get into writing. You could get a really long story for cheap, which is often what ends up happening since I love world-building and character creation.
"Will the stories be posted publicly?" Only with approval! I don't mind doing private commissions, and I'm more than happy to keep it on the DL if you'd prefer. Otherwise, it's likely to end up posted as self-promotion, and may even end up with some commissioned art tied to it at some point if I take a liking to it.
"Can I choose what KIND of spooky, seasonal creature the story focuses on?" You can ask, and I can work with whatever comes to mind. I have hundreds (well, thousands, actually...) of conceived characters of all races and types. If you want to spitball a bit about a new playmate, I'm more than happy to!
"How soon will the story be finished?" I do fight a writer's block quite often, but I will do my best to finish any story before Halloween. If I don't, the price doesn't change, the sale is still a sale, and MOST IMPORTANTLY...
I DO NOT TAKE PAYMENT UP FRONT. I am an honest writer; you only pay when you've received a satisfactory story. Simple as that.
My own rules:
I will be starting with ONLY THREE SLOTS. If I make progress quickly enough, more will open.
Please be patient; life is hard, and sometimes things don't work out. I'll do my best to get things done quickly, but I make no guarantees on that front.
Please do not be rude. I am a writer, not a servant, and I've had a couple of ugly experiences in the last couple of years that haven't helped matters.
If I say I am uncomfortable writing a subject, that is 100% a "No". I will not negotiate. Everyone has their limits, including me.
OTHERWISE, just feel free to message me. If you have my Discord, drop me a note there. If not, please message me here.
I accept paypal only, if that's convenient for ya'll!
With much love, and hopes that everyone is doing well, that's all for now!
An uncertain future here.
Posted a year agoWell, with the news of Dragoneer's death, things are kind of up in the air around here right now. So I'm not sure how this is going to go from here on out, really.
If anyone wants to find me, they either already have my contact information, or you can ask me via direct message here. Otherwise, it's been real. I'll be around here unless something happens to FA as a whole, so... Yeah.
If anyone wants to find me, they either already have my contact information, or you can ask me via direct message here. Otherwise, it's been real. I'll be around here unless something happens to FA as a whole, so... Yeah.
Merry Christmas, and Happy General Holidays to all!
Posted a year agoHey everybody. I don't really "celebrate" holidays that much anymore, and I can't afford seasonal, themed art at this point, but I still wanted to get out there and wish everyone who knows me and sees this sort of thing a happy holidays, regardless of what particular one you go in for.
I'll be watching Christmas movies with my family and just hanging out, so I hope everyone else who has the chance can enjoy spending time with their own loved ones.
Take care!
I'll be watching Christmas movies with my family and just hanging out, so I hope everyone else who has the chance can enjoy spending time with their own loved ones.
Take care!
It birthday:D
Posted 2 years agoI am officially one step closer to the grave. But hey, any day you wake up is a win, right?
My main train of thought for this journal is to make a simple statement of opinion:
Minus One is easily, hands down, the greatest Kaiju film I've ever seen. This is not hyperbole. As a life long Godzilla fan, I was blown away. Please, if you like Kaiju or Godzilla films at all, do yourself the great service of seeing this movie in a proper theater.
My main train of thought for this journal is to make a simple statement of opinion:
Minus One is easily, hands down, the greatest Kaiju film I've ever seen. This is not hyperbole. As a life long Godzilla fan, I was blown away. Please, if you like Kaiju or Godzilla films at all, do yourself the great service of seeing this movie in a proper theater.
Birthday on the first. Not expecting anything, but...
Posted 2 years agoAnother year older coming up on Dec. 1, and not much to speak of when it comes to how I feel about that. Pretty well known I don't care for my birthday. And I don't expect anything from anyone, but I would like it if people who care could just drop in and say hi, let me know how they've been?
I'm not terribly social, I don't get art much anymore, and my writer's block has pretty much become a writer's cliff face, so... Yeah. It'd just be nice to know if people I've talked to, know and may have positively impacted are okay.
Either way, everybody take care, have a happy holiday season, and (hopefully) a good new year when it comes around.
I'm not terribly social, I don't get art much anymore, and my writer's block has pretty much become a writer's cliff face, so... Yeah. It'd just be nice to know if people I've talked to, know and may have positively impacted are okay.
Either way, everybody take care, have a happy holiday season, and (hopefully) a good new year when it comes around.
Anybody want to help me out with a new game beta?
Posted 2 years agoSo, I've signed up for a new MMO-lite game called Palia. It's currently in a free beta period, and it's pretty fun; a lot like Dreamlight Valley meets Stardwew Valley. Hunting, fishing, bug collecting, crafting, romance with NPCs, etc., pretty fun if you like little day-to-day life busywork games with a cute atmosphere.
There's a Beta program, as stated, with rewards for inviting people to try it out. I have a link, and all it requires is for someone to sign up and try it out, and I'll get some cute rewards. I don't have a lot of people I know personally who'd be into the game, but if anybody wants to try it, I can help them out with resources early on. Otherwise, I just think it's a pretty cute little game.
So if you want to give it a try, here's the link:
https://accounts.palia.com/sign-up?.....b-73305a099cb0
Just let me know if you do, and I can add you to my friends list! Thanks for your time, and I hope everybody who reads this has a good one.
There's a Beta program, as stated, with rewards for inviting people to try it out. I have a link, and all it requires is for someone to sign up and try it out, and I'll get some cute rewards. I don't have a lot of people I know personally who'd be into the game, but if anybody wants to try it, I can help them out with resources early on. Otherwise, I just think it's a pretty cute little game.
So if you want to give it a try, here's the link:
https://accounts.palia.com/sign-up?.....b-73305a099cb0
Just let me know if you do, and I can add you to my friends list! Thanks for your time, and I hope everybody who reads this has a good one.
An honest (and lengthy) review of Atomic Heart.
Posted 2 years agoAlright, folks. Here's the thing before I go into any detail: I'm not here to get political. Both sides of the aisle when it comes to discourse on this game are making shit up, pushing conspiracy theories, and being ugly scumbags. I don't want that shit here. If I see it, we're going to have a problem. If you follow me and have a problem with me playing the game, then I'd rather you kindly fuck yourself, then fuck off, because I'm not going to deal with any political shenanigans, soap boxing or bullshit. There are only two things that need to be taken away from the breakdown I'm about to do:
Is Atomic Heart fun, and is it worth buying?
TL;DR, since I'm sure most people are not going to read the entirety of what follows: Yes, and no. Not at full price, and not in its current state.
Time to get down to brass tacks.
_____________________
For those of you who are unaware, Atomic Heart is a "Shock-Like" inspired by the likes of System Shock, Bioshock, and Prey, set in an alternate timeline Soviet Union where they single-handedly won WW2 after a nazi Bioweapon killed half the human race, and the Soviet technology turned the tide in their favor. The technology, an experimental organic polymer, is basically a Magic Macguffin that can do anything and everything, including picking up music from the future via quantum entanglement, save human consciousness from death in a sort of liminal thought-state, and entirely nullify the need for human work thanks to advancing robotics to an unimaginable degree for the era of 1955. You play a sort of problem solver/Spec Ops Engineer type, Major Nechyev, AKA P-3 (Plutonium), who is called in to take care of a traitor to the state during the preliminary phases of the launch of the Soviet world-wide polymer-powered psychic internet, Kollektiv 2.0. Without major spoilers, something goes wildly wrong before the launch, and all of the many, MANY domestic robots operating in the research area of the game go on a wild killing spree, turning the site into a bloodbath and a battleground.
So far, so neat, right? Regardless of your opinion of Russia as a whole, it's a cool concept. Here's where things go south, though. I'm going to focus, first and foremost, on the cons of the game. This might turn some of you off, being negative-forward, but it helps keep things grounded. And there is a LOT of negative to address.
Our first negative point is that the game's difficulty can be, at times, unhinged, and at others be a complete joke. There are many points early on where, if you go to explore the open world offered to you, new enemies may be presented that far outstrip your capacity to fight them. An example is the Rotorbot, a sort of giant mechanical lawnmower/thresher combo. The game focuses heavily on melee combat, and as such offers you a dodge mechanic to avoid certain telegraphed critical attacks. The problem is, unless you get a single upgrade from the tech tree, you can only dodge once, and the non-telegraphed basic attacks of the Rotorbot are nightmarishly fast and devastating. Many fights end up feeling like a damage race between the enemies, who come in considerable numbers and can be respawned mid-fight by an unlimited number of support drones, and your limited, ever dwindling health supplies. Supplies which you generally have to craft from materials best saved for upgrades.
The second negative point is that the endless supply of respawning drones make every area a drudge to get through after a while. All but one or two models of robot respawn automatically via the drones. You can interrupt them, but they usually outnumber you, and if there are numerous other enemies, you can easily lose track. This isn't too much of a problem, unless particularly annoying robots are repaired while dealing with the stragglers, such as the Rotorbot. You can deactivate the respawn system for a maximum of 20 minutes to an area, but in doing so you choose to disable the game's only fast travel feature. On top of that, robots you've taken out and looted do NOT continue to drop loot, so if you end up needing to use firearms or healing items, it becomes a game of attrition and diminishing returns quickly.
Third on our highlight reel is how buggy the game is. The game is beautiful; the graphics are spectacular in my book, the enemies are gorgeously well designed, and the entire game has a nice polish to it graphically. But that doesn't make up for various graphical and gameplay bugs. From entering an undamaged car and magically bursting into flames that never go out, glitching sideways through a car and becoming trapped forever as it spins into a tree and explodes, one nasty boss enemy replicating itself mid-fight, almost every collectible-based achievement being broken because either the items didn't spawn or the NPCs you need to speak to can't be interacted with, item boxes being uninteractable, cutscene dialogue clipping and triggering multiple times, every television and screen that's meant to be displaying video in the game simply doesn't load... It's clear a lot of love went into development, but ended at the Q&A phase.
Then we have to deal with the grind. There is a neverending grind, and it is brutal, to get enough resources to craft ammo (if needed), health supplies (DESPERATELY needed), and new weaponry (Crucial to your survival). Enemies do not respawn their loot when reanimated, item chests do not respawn, and there is actually RNG on what drops from rare, one-off bosses and foes that may mean you can never finish several achievements due to needing their components to make all of the weapons. I 100% the game up to the point where the achievements were mostly broken (this is the Gamepass version on Xbox, which has been updating, thankfully), and then realized I was at the endgame and had never gotten a single one of the last-tier crafting material needed to build the Railgun, which is needed for not one, but two different achievements. The system is broken, and needs to be rebalanced, point blank.
We also have the weapon and polymer power variety. The weapons include plenty of classic shooter staples, like shotguns, AK-model assault rifles, pistols, railguns, a rocket launcher, and even some energy weapons. I mention these weapons as plural, because you can customize each weapons in several ways that make them operate wildly differently from the other development trees. The issue with this is that, regardless of your own desire to experiment, there are objectively superior upgrades that negate the need or desire to explore other options. The same goes for this game's version of Tonics/Plasmids, the polymer powers. Char-LES is your A.I. companion in a combat-ready glove, and can be upgraded with special polymer power suites. You can get telekinesis, cryogenic blasts, a pure polymer spray that amps up the power of whatever you use, a base shock ability that is hotkeyed to your face buttons on console so you can use three powers in rotation, and others. The problem here is that, once you've found the ones that work for you, it is again pointless to ever bother upgrading or using the other trees. I maxed out Shok, the electrical attack, the cryogenic attack, and the polymer stream. These abilites together make every enemy vulnerable, stuns them, and when maxed out can do incredible damage in a short period of time. I never had an excuse to use any other ability, so they ended up feeling tacked on. Other people's milage may vary, but seeing as you CANNOT change power sets without going to a save point vending machine, you can't switch on the fly as needed.
Minor nitpick here is that we're still using a save room system in 2023 for an open world game. The autosave is finnicky and sparse, and there are many cases where you can get backed into a save room by enemies being permanently respawned. On top of that, there is an incredibly buggy vending machine mechanic with a WILDLY, INAPPROPRIATELY HORNY A.I. that makes every interacting as disgusting as it is confusing, but because of the many major bugs, more than 90% of the vending machines use a generic female voice in place of their weirdly out of place robot vendor rapist. I don't know if THAT was intentional, but frankly I'd rather never hear those scripts again.
Next, we have the plot and dialogue, as well as voice acting. While the plot has a lot of potential and does go to interesting places, it's also wildly predictable and falls very flat. The game has two endings, both of which are negative, and one of which is a complete dead end that stops the endgame momentum instantly. The biggest crime of the plot is trying to live up to the inspirations behind the game, and failing to use their world and premise to the fullest. There are very egregious continuity issues, including a major character's last name being completely different between cut scenes, dialogue for events that HAVEN'T HAPPENED YET loading in optional side areas you can access as soon as you reach the open world, and a strange lack of content in the in-game lore book/bestiary. There are numerous enemies, robot classifications, etc. that do not appear in the lore section, and even several significant ones that have no artwork associated with them. The infamous Twin robots from the advertising and campaign don't even appear in the lore index, nor does the model of robot they're derived from, which appear in other parts of the game.
The dialogue is low B-class at best, and absolutely godawful at worst. Cringe-inducing to a fault. There are explanations given for a couple of oddities in the main character's speech given late-game, but I feel like they were excuses made for an obnoxious verbal tic that never goes away. He constantly exclaims "Crispy Critters!" as his catchphrase, and at no point is is charming, clever or enjoyable. On top of that, people constantly use dialogue that is entirely out of place and out of time in the setting, such as "Step off my grill!", and it's...Very strange, to say the least. Every character in the game save for one, your A.I. assistant Char-LES, is entirely unlikable. Everyone is either a duplicitous piece of shit, an idiot, a violent lunatic, or in some cases all of the above. Several characters come off as utterly sleazy and irredeemable, which may be the point, as the game paints the entirety of Soviet society as little more than a paint job covering up the correction and cruelty against humanity within.
The voice acting of every significant character save for Char-LES feels like high school drama club level work, with wildly overblown inflection, and very frequent instances of conversations that sound and feel like two entirely different threads of thought are colliding. The main character often responds to commentary from Char-LES and others with outright antagonism that makes no sense, only to turn around and play the wise-cracking buddy in the same breath. It was clear the game was not written by, or for, an English speaking audience to begin with. I will say that the main character's voice grew on me, as did Char-LES as the game progressed, but that doesn't mean they were any good. If anything, it's endearingly cheesy and bad at times, like Resident Evil.
A final gripe that I have, and this may just be me, is that despite the Russian setting, the game doesn't... FEEL Russian. A mixture of the dialogue choices, voice acting, and general behavior of many of the characters does not fit the Russian setting in the Soviet era. There is one single instance where P-3 uses a common Russian slang term (Blyat), in the entire game. Otherwise, he sounds like an American pretending to be a Russian. The lack of any kind of Russian accent in the game is incredibly off-putting. Everyone has either an American, German, or weirdly U.K. adjacent accent. There are people with genuinely Scots and Irish accents, despite every single character in the game but ONE being Russian.
Now, I know that's a LOT of negatives to list, but here's the thing: I genuinely still enjoyed the game, even through the frustration. If you made it this far, I'm going to go ahead and tell you why you SHOULD play the game. You can take it with a grain of salt if you like, but there's a lot to enjoy in spite of the bad parts.
First of all, the game is absolutely gorgeous. When things work, they WORK. The lighting is spectacular, the mood is very well set in almost every area you visit, the color scheme is on point, and the pyrotechnics are glorious. There are genuine moments of beauty that are undeniable, and I would put it very high on my list of best looking Open World games of this generation.
The soundtrack is spectacular, as well. Mick Gordon's contributions can't be ignored, and even the tracks he didn't have a heavy hand in are amazing. I will say that certain pieces don't mesh as well into the action scenes they're part of as they could, but that doesn't devalue them as awesome works in their own right. I'm going to let a few of my favorites stand on their own two feet and let you decide:
https://www.youtube.com/watch?v=FThMOpu_9mk
https://www.youtube.com/watch?v=gKVXaMeazAQ
https://www.youtube.com/watch?v=atTfrAEJPTQ
The combat, as I mentioned before, is incredibly frenetic and hectic at times, but once you get the flow down and know what you're doing, it's every bit as chunky, visceral and fun as I could ever want. It reminds me in places of Doom Eternal, specifically in situations where you're rapidly swapping between weapons and powers to deal with different significant threats in one fight. The melee combat is absent of a block button, but this is made up for by every melee weapon having different speeds, strengths, and via upgrades, different ultimate attacks. Switching from freezing a Rotorbot in place with a mixture of polymer jet/cryo stream, to gunning down rushing Lab Tech bots with an AK, only to finish the frozen Rotorbot with a Fat Man missile, is incredibly satisfying. Mastering the dodge mechanics and various firearm play with the utility of the polymer powers feels a lot like Bioshock at its best stride.
The overall sound design beyond the voice acting is a work of art. Every impact, every gunshot, every explosion, sounds and feels genuinely great. The staccato rattle of the AK, the vicious growl of a charging energy weapon, the absolutely satisfying roar of the shotgun when you've got it upgraded and going fully automatic, can all be felt bone-deep. The satisfying thud of using a blunt melee weapon, and how it changes depending on the material your enemy is bade of, really hits the spot. I'm a sucker for good sound design, and their foley work did its job, and then some. Add to that nice environmental ambiance, and the game's soundscape can really be mesmerizing at times.
There are also tons of little animations here and there that stand out and show the love that the game had in development. One of my personal favorite (easily missed) animation differences is the fact that if you go to reload the shotgun after multiple shots, P-3 loads them multiple shells at a time, one after the other in his palm, to save time and be more efficient. You might not even notice something that small, but it's a touch of realism that adds to the sense that the guy you're playing knows what he's doing. Alternate healing animations, parkour rolling to avoid fall damage, enemies staggering realistically when they take leg damage, humanoid foes crumpling in on themselves when they take a shotgun blast at the midline, it's all very cool stuff.
As I said before, the game doesn't "feel" Russian with the dialogue and voice acting, but the game LOOKS spectacularly Russian. It's an amazing microcosm of Weird Fiction alternate 1950s tech, alongside Soviet imagery. The art department should be lauded on their talent, and the character design goes a long way to support that. There is only one character I dislike the visual design of, and its because I think her overall design doesn't mesh well with what they were going for. Of special note, I'd like to mention the lively movements of Char-LES' fiber optic tendrils when he's speaking to you or interacting with the environment, the beauty of The Twins, who get the spotlight any time they're on camera, and even P-3's rugged appearance. Of special note is that, due to have synthetic retinal implants after a wartime injury, you can see the artificial material when the game gives close-ups of his eyes. It's a small touch, but very interesting.
The Open World aspect suffers from the same flaws and flubs of every open world game: It's too big, with not enough to do. However, that doesn't mean it's bad. The map is large, but not overly huge like some recent titles, and is split into easily navigable, identifiable zones focused around special puzzle dungeons, or Testing Grounds. These Testing Grounds are generally a mixture of two puzzle rooms based on your polymer powers, parkour, and jumping skills, and one horde/challenge arena, with several of them including boss encounters. These dungeons are also home to most of the game's weapon upgrades, as you need special components unlocked before you can work on the most powerful mods. This, coupled with being a massive repository of crafting materials, means they're well worth visiting to help with the grind. Bonus points go to the adorable "Loot Goblin" robots you get your prizes from for each phase of a Testing Ground, Comrade Lootyagin:
https://itemlevel.b-cdn.net/wp-cont.....e-Location.jpg
The rest of the open world is full of worldbuilding and lore, from NPCs to communicate with, to computers full of messages and audio files, to polymerized farm animals going through their respective existential crises over suddenly being self aware, AND dead, with their brains still broadcasting through surgical implants. While there's not a lot in the way of side content, the world never really feels "empty".
Last, but not least in my book, is the potential for the future. They've already released some cheap cosmetic DLC (cheaper on Gamepass), along with a digital making of/art book which I intend to grab. The studio has shown a very forward dedication to continuing to support the game, including constant patching since release, communicating with the community, and plans for four story-focused DLC down the road. No word on a New Game+, as far as I know, which could help with the achievements I couldn't finish, but time will tell. As it stands, the studio actually DOES seem to care about their product; they just failed at Q&A.
So here we are at the end of this INCREDIBLY LONG rant. What's my final verdict, overall, on the game?
I'd give it, as it is, a 7/10. It's very fun when it works, even with all of its flaws. If they could bang out the bugs, polish up the rough patches, and knock it out of the park with their DLC plans for the future, I'd put it at a solid 8.5/10.
But is it worth the money? In its current state, no. Wait for it to drop in price to the $30-35 range on sale, or play it on Microsoft Gamepass while you can. No telling when it'll leave, but I think it's well worth the time, if you can look past the parts that don't work (or don't work well) and just lose yourself in the carnage. And leave politics at the door, as I said at the start. People saying it's Pro-Russian propaganda have not played the game to any degree, and if you give it a chance it becomes pretty evident it's just a game made to be a fun action romp with a somewhat dumb narrative payoff.
Is Atomic Heart fun, and is it worth buying?
TL;DR, since I'm sure most people are not going to read the entirety of what follows: Yes, and no. Not at full price, and not in its current state.
Time to get down to brass tacks.
_____________________
For those of you who are unaware, Atomic Heart is a "Shock-Like" inspired by the likes of System Shock, Bioshock, and Prey, set in an alternate timeline Soviet Union where they single-handedly won WW2 after a nazi Bioweapon killed half the human race, and the Soviet technology turned the tide in their favor. The technology, an experimental organic polymer, is basically a Magic Macguffin that can do anything and everything, including picking up music from the future via quantum entanglement, save human consciousness from death in a sort of liminal thought-state, and entirely nullify the need for human work thanks to advancing robotics to an unimaginable degree for the era of 1955. You play a sort of problem solver/Spec Ops Engineer type, Major Nechyev, AKA P-3 (Plutonium), who is called in to take care of a traitor to the state during the preliminary phases of the launch of the Soviet world-wide polymer-powered psychic internet, Kollektiv 2.0. Without major spoilers, something goes wildly wrong before the launch, and all of the many, MANY domestic robots operating in the research area of the game go on a wild killing spree, turning the site into a bloodbath and a battleground.
So far, so neat, right? Regardless of your opinion of Russia as a whole, it's a cool concept. Here's where things go south, though. I'm going to focus, first and foremost, on the cons of the game. This might turn some of you off, being negative-forward, but it helps keep things grounded. And there is a LOT of negative to address.
Our first negative point is that the game's difficulty can be, at times, unhinged, and at others be a complete joke. There are many points early on where, if you go to explore the open world offered to you, new enemies may be presented that far outstrip your capacity to fight them. An example is the Rotorbot, a sort of giant mechanical lawnmower/thresher combo. The game focuses heavily on melee combat, and as such offers you a dodge mechanic to avoid certain telegraphed critical attacks. The problem is, unless you get a single upgrade from the tech tree, you can only dodge once, and the non-telegraphed basic attacks of the Rotorbot are nightmarishly fast and devastating. Many fights end up feeling like a damage race between the enemies, who come in considerable numbers and can be respawned mid-fight by an unlimited number of support drones, and your limited, ever dwindling health supplies. Supplies which you generally have to craft from materials best saved for upgrades.
The second negative point is that the endless supply of respawning drones make every area a drudge to get through after a while. All but one or two models of robot respawn automatically via the drones. You can interrupt them, but they usually outnumber you, and if there are numerous other enemies, you can easily lose track. This isn't too much of a problem, unless particularly annoying robots are repaired while dealing with the stragglers, such as the Rotorbot. You can deactivate the respawn system for a maximum of 20 minutes to an area, but in doing so you choose to disable the game's only fast travel feature. On top of that, robots you've taken out and looted do NOT continue to drop loot, so if you end up needing to use firearms or healing items, it becomes a game of attrition and diminishing returns quickly.
Third on our highlight reel is how buggy the game is. The game is beautiful; the graphics are spectacular in my book, the enemies are gorgeously well designed, and the entire game has a nice polish to it graphically. But that doesn't make up for various graphical and gameplay bugs. From entering an undamaged car and magically bursting into flames that never go out, glitching sideways through a car and becoming trapped forever as it spins into a tree and explodes, one nasty boss enemy replicating itself mid-fight, almost every collectible-based achievement being broken because either the items didn't spawn or the NPCs you need to speak to can't be interacted with, item boxes being uninteractable, cutscene dialogue clipping and triggering multiple times, every television and screen that's meant to be displaying video in the game simply doesn't load... It's clear a lot of love went into development, but ended at the Q&A phase.
Then we have to deal with the grind. There is a neverending grind, and it is brutal, to get enough resources to craft ammo (if needed), health supplies (DESPERATELY needed), and new weaponry (Crucial to your survival). Enemies do not respawn their loot when reanimated, item chests do not respawn, and there is actually RNG on what drops from rare, one-off bosses and foes that may mean you can never finish several achievements due to needing their components to make all of the weapons. I 100% the game up to the point where the achievements were mostly broken (this is the Gamepass version on Xbox, which has been updating, thankfully), and then realized I was at the endgame and had never gotten a single one of the last-tier crafting material needed to build the Railgun, which is needed for not one, but two different achievements. The system is broken, and needs to be rebalanced, point blank.
We also have the weapon and polymer power variety. The weapons include plenty of classic shooter staples, like shotguns, AK-model assault rifles, pistols, railguns, a rocket launcher, and even some energy weapons. I mention these weapons as plural, because you can customize each weapons in several ways that make them operate wildly differently from the other development trees. The issue with this is that, regardless of your own desire to experiment, there are objectively superior upgrades that negate the need or desire to explore other options. The same goes for this game's version of Tonics/Plasmids, the polymer powers. Char-LES is your A.I. companion in a combat-ready glove, and can be upgraded with special polymer power suites. You can get telekinesis, cryogenic blasts, a pure polymer spray that amps up the power of whatever you use, a base shock ability that is hotkeyed to your face buttons on console so you can use three powers in rotation, and others. The problem here is that, once you've found the ones that work for you, it is again pointless to ever bother upgrading or using the other trees. I maxed out Shok, the electrical attack, the cryogenic attack, and the polymer stream. These abilites together make every enemy vulnerable, stuns them, and when maxed out can do incredible damage in a short period of time. I never had an excuse to use any other ability, so they ended up feeling tacked on. Other people's milage may vary, but seeing as you CANNOT change power sets without going to a save point vending machine, you can't switch on the fly as needed.
Minor nitpick here is that we're still using a save room system in 2023 for an open world game. The autosave is finnicky and sparse, and there are many cases where you can get backed into a save room by enemies being permanently respawned. On top of that, there is an incredibly buggy vending machine mechanic with a WILDLY, INAPPROPRIATELY HORNY A.I. that makes every interacting as disgusting as it is confusing, but because of the many major bugs, more than 90% of the vending machines use a generic female voice in place of their weirdly out of place robot vendor rapist. I don't know if THAT was intentional, but frankly I'd rather never hear those scripts again.
Next, we have the plot and dialogue, as well as voice acting. While the plot has a lot of potential and does go to interesting places, it's also wildly predictable and falls very flat. The game has two endings, both of which are negative, and one of which is a complete dead end that stops the endgame momentum instantly. The biggest crime of the plot is trying to live up to the inspirations behind the game, and failing to use their world and premise to the fullest. There are very egregious continuity issues, including a major character's last name being completely different between cut scenes, dialogue for events that HAVEN'T HAPPENED YET loading in optional side areas you can access as soon as you reach the open world, and a strange lack of content in the in-game lore book/bestiary. There are numerous enemies, robot classifications, etc. that do not appear in the lore section, and even several significant ones that have no artwork associated with them. The infamous Twin robots from the advertising and campaign don't even appear in the lore index, nor does the model of robot they're derived from, which appear in other parts of the game.
The dialogue is low B-class at best, and absolutely godawful at worst. Cringe-inducing to a fault. There are explanations given for a couple of oddities in the main character's speech given late-game, but I feel like they were excuses made for an obnoxious verbal tic that never goes away. He constantly exclaims "Crispy Critters!" as his catchphrase, and at no point is is charming, clever or enjoyable. On top of that, people constantly use dialogue that is entirely out of place and out of time in the setting, such as "Step off my grill!", and it's...Very strange, to say the least. Every character in the game save for one, your A.I. assistant Char-LES, is entirely unlikable. Everyone is either a duplicitous piece of shit, an idiot, a violent lunatic, or in some cases all of the above. Several characters come off as utterly sleazy and irredeemable, which may be the point, as the game paints the entirety of Soviet society as little more than a paint job covering up the correction and cruelty against humanity within.
The voice acting of every significant character save for Char-LES feels like high school drama club level work, with wildly overblown inflection, and very frequent instances of conversations that sound and feel like two entirely different threads of thought are colliding. The main character often responds to commentary from Char-LES and others with outright antagonism that makes no sense, only to turn around and play the wise-cracking buddy in the same breath. It was clear the game was not written by, or for, an English speaking audience to begin with. I will say that the main character's voice grew on me, as did Char-LES as the game progressed, but that doesn't mean they were any good. If anything, it's endearingly cheesy and bad at times, like Resident Evil.
A final gripe that I have, and this may just be me, is that despite the Russian setting, the game doesn't... FEEL Russian. A mixture of the dialogue choices, voice acting, and general behavior of many of the characters does not fit the Russian setting in the Soviet era. There is one single instance where P-3 uses a common Russian slang term (Blyat), in the entire game. Otherwise, he sounds like an American pretending to be a Russian. The lack of any kind of Russian accent in the game is incredibly off-putting. Everyone has either an American, German, or weirdly U.K. adjacent accent. There are people with genuinely Scots and Irish accents, despite every single character in the game but ONE being Russian.
Now, I know that's a LOT of negatives to list, but here's the thing: I genuinely still enjoyed the game, even through the frustration. If you made it this far, I'm going to go ahead and tell you why you SHOULD play the game. You can take it with a grain of salt if you like, but there's a lot to enjoy in spite of the bad parts.
First of all, the game is absolutely gorgeous. When things work, they WORK. The lighting is spectacular, the mood is very well set in almost every area you visit, the color scheme is on point, and the pyrotechnics are glorious. There are genuine moments of beauty that are undeniable, and I would put it very high on my list of best looking Open World games of this generation.
The soundtrack is spectacular, as well. Mick Gordon's contributions can't be ignored, and even the tracks he didn't have a heavy hand in are amazing. I will say that certain pieces don't mesh as well into the action scenes they're part of as they could, but that doesn't devalue them as awesome works in their own right. I'm going to let a few of my favorites stand on their own two feet and let you decide:
https://www.youtube.com/watch?v=FThMOpu_9mk
https://www.youtube.com/watch?v=gKVXaMeazAQ
https://www.youtube.com/watch?v=atTfrAEJPTQ
The combat, as I mentioned before, is incredibly frenetic and hectic at times, but once you get the flow down and know what you're doing, it's every bit as chunky, visceral and fun as I could ever want. It reminds me in places of Doom Eternal, specifically in situations where you're rapidly swapping between weapons and powers to deal with different significant threats in one fight. The melee combat is absent of a block button, but this is made up for by every melee weapon having different speeds, strengths, and via upgrades, different ultimate attacks. Switching from freezing a Rotorbot in place with a mixture of polymer jet/cryo stream, to gunning down rushing Lab Tech bots with an AK, only to finish the frozen Rotorbot with a Fat Man missile, is incredibly satisfying. Mastering the dodge mechanics and various firearm play with the utility of the polymer powers feels a lot like Bioshock at its best stride.
The overall sound design beyond the voice acting is a work of art. Every impact, every gunshot, every explosion, sounds and feels genuinely great. The staccato rattle of the AK, the vicious growl of a charging energy weapon, the absolutely satisfying roar of the shotgun when you've got it upgraded and going fully automatic, can all be felt bone-deep. The satisfying thud of using a blunt melee weapon, and how it changes depending on the material your enemy is bade of, really hits the spot. I'm a sucker for good sound design, and their foley work did its job, and then some. Add to that nice environmental ambiance, and the game's soundscape can really be mesmerizing at times.
There are also tons of little animations here and there that stand out and show the love that the game had in development. One of my personal favorite (easily missed) animation differences is the fact that if you go to reload the shotgun after multiple shots, P-3 loads them multiple shells at a time, one after the other in his palm, to save time and be more efficient. You might not even notice something that small, but it's a touch of realism that adds to the sense that the guy you're playing knows what he's doing. Alternate healing animations, parkour rolling to avoid fall damage, enemies staggering realistically when they take leg damage, humanoid foes crumpling in on themselves when they take a shotgun blast at the midline, it's all very cool stuff.
As I said before, the game doesn't "feel" Russian with the dialogue and voice acting, but the game LOOKS spectacularly Russian. It's an amazing microcosm of Weird Fiction alternate 1950s tech, alongside Soviet imagery. The art department should be lauded on their talent, and the character design goes a long way to support that. There is only one character I dislike the visual design of, and its because I think her overall design doesn't mesh well with what they were going for. Of special note, I'd like to mention the lively movements of Char-LES' fiber optic tendrils when he's speaking to you or interacting with the environment, the beauty of The Twins, who get the spotlight any time they're on camera, and even P-3's rugged appearance. Of special note is that, due to have synthetic retinal implants after a wartime injury, you can see the artificial material when the game gives close-ups of his eyes. It's a small touch, but very interesting.
The Open World aspect suffers from the same flaws and flubs of every open world game: It's too big, with not enough to do. However, that doesn't mean it's bad. The map is large, but not overly huge like some recent titles, and is split into easily navigable, identifiable zones focused around special puzzle dungeons, or Testing Grounds. These Testing Grounds are generally a mixture of two puzzle rooms based on your polymer powers, parkour, and jumping skills, and one horde/challenge arena, with several of them including boss encounters. These dungeons are also home to most of the game's weapon upgrades, as you need special components unlocked before you can work on the most powerful mods. This, coupled with being a massive repository of crafting materials, means they're well worth visiting to help with the grind. Bonus points go to the adorable "Loot Goblin" robots you get your prizes from for each phase of a Testing Ground, Comrade Lootyagin:
https://itemlevel.b-cdn.net/wp-cont.....e-Location.jpg
The rest of the open world is full of worldbuilding and lore, from NPCs to communicate with, to computers full of messages and audio files, to polymerized farm animals going through their respective existential crises over suddenly being self aware, AND dead, with their brains still broadcasting through surgical implants. While there's not a lot in the way of side content, the world never really feels "empty".
Last, but not least in my book, is the potential for the future. They've already released some cheap cosmetic DLC (cheaper on Gamepass), along with a digital making of/art book which I intend to grab. The studio has shown a very forward dedication to continuing to support the game, including constant patching since release, communicating with the community, and plans for four story-focused DLC down the road. No word on a New Game+, as far as I know, which could help with the achievements I couldn't finish, but time will tell. As it stands, the studio actually DOES seem to care about their product; they just failed at Q&A.
So here we are at the end of this INCREDIBLY LONG rant. What's my final verdict, overall, on the game?
I'd give it, as it is, a 7/10. It's very fun when it works, even with all of its flaws. If they could bang out the bugs, polish up the rough patches, and knock it out of the park with their DLC plans for the future, I'd put it at a solid 8.5/10.
But is it worth the money? In its current state, no. Wait for it to drop in price to the $30-35 range on sale, or play it on Microsoft Gamepass while you can. No telling when it'll leave, but I think it's well worth the time, if you can look past the parts that don't work (or don't work well) and just lose yourself in the carnage. And leave politics at the door, as I said at the start. People saying it's Pro-Russian propaganda have not played the game to any degree, and if you give it a chance it becomes pretty evident it's just a game made to be a fun action romp with a somewhat dumb narrative payoff.
Halloween Theme Shorties!
Posted 3 years agoAlright folks! We're going to be having a Halloween-ish, seasonal theme sale as mentioned in my previous journal. General rules were mentioned before, but I'll repost them BEFORE I give brief synopses so decisions can be made:
Prices are going up somewhat because of major life expenses, so it won't be my normally rock bottom, dirt cheap "$15-25 per" deal, but it will still ONLY BE PAY UPON COMPLETION. I will not take money without product to show for it.
Themes will horror Horror-focused, though not exclusively Halloween related. They will also be predominantly pornographic, unless someone WANTS a mostly/completely clean story for some reason.
Themes will also come with a special bonus this year: Secret Kinks! Themes will be listed with some details, but until discussion for the story starts, some story beat concepts and activities will remain a surprise. They're optional, of course, but fun additions to the themed pieces.
Last but not least, limited slots. I'm looking at four slots this year, though I may budge depending on who is asking.
Right to post finished pieces and to commission art pieces based on a given commission are for both the commissioner and I. Private commissions that you don't want posting will see an additional fee, since that's cutting into my potential advertising.
I make no guarantee that they will be ready by Halloween, but since there will not be an upfront payment, that shouldn't be an issue. If you want the commission on a time crunch, I'm afraid I can't do that. I work at my pace; sometimes you get 10K words in a day, sometimes 2K in a week. Life gets busy.
That aside, let's get to the details, and some commissioning requirements!
_________________________
REQUIREMENTS:
If you want an original character made for you to act as an OC in the story, I'm happy to help with design. If it's an existing character, I need you to provide me with: Visual refs (if available), or at least clear description, as well as general personality notes and kinks you appreciate. No guarantee they'll make it in, but I try my best.
Open lines of communication. If you want a commission, I'll be frequently communicating back-and-forth, with updates and questions. If you have Discord, that's my preferred method, but otherwise e-mail will function. Notes on FA are also great.
_____________________
Synopses:
We have FIVE total story frameworks that will be presented this year, all of them centered around the idea of monstrous or otherworldly encounters. There is also a single Wildcard slot, which will be explained below.
Each synopses will have a setting given (as in the place and time), a Playmate Gender setting (to let people know somewhat what to expect, though it can usually be negotiated), and a Secret Kink Extremity Scale, from 1-10 to determine how intense or unusual the given secret kink is in comparison to "vanilla" content. A 1 on the scale would just be something like bondage. A 10 would be extremely weird or niche kinks. Something like watersports, for instance, would be around a 5 (since it's not as uncommon as many others), whereas Vore/Death is a 10.
As stated, secret kinks are optional, but can be discussed if curious. They're "story builders", to add to the lore and vibe of the setting, creatures, and experience, but by no means essential.
__________________________
Each of these stories will be available for $45 a slot. Average length will be between 7K words and 12K, with anything above 12K being ignored cost-wise. If you pay $45, you may get your value, or significantly more.
1: Faded and Jaded. Someone moves into a "new" house that they got for an absolute steal, though there are some questions as to why. Where did the previous tenants go all of a sudden? Why can they hear whispering and footsteps in the dead of the night? And why is their coffee maker on every morning?
Setting: Modern day.
Playmate Gender: Male, with male/hermaphrodite/etc. preference.
Secret Kink Extremity Scale: 3-5.
2: Out from the Cold. A ship adrift at sea, sea ice everywhere. Soft sounds in the night, under the glow of the aurora australis. Something is there, in the sea. Something strange. Something ancient. Something... Lonely?
Setting: Flexible. Could be adjusted to non-Earth or non-Modern settings, within the past 100 years.
Playmate Gender: Flexible, up for negotiation, no preference.
Secret Kink Extremity Scale: 1-5.
3: Fearful Symmetry. An old, rundown facility stands abandoned in the overgrown mountain wilderness. Mysterious and foreboding, the only signs of habitation are strange markings on the exterior walls, and within the doors, of the looming edifice. Somewhere inside, though... Cackling. And the sound of claws on concrete.
Setting: Modern day. May be flexible as needed.
Playmate Gender: Flexible, plural. No sexual preference.
Secret Kink Extremity Scale: 5-8.
4: Making the Earth Move. A camping trip to the dusty interior of the U.S. Southwest goes awry when someone's vehicle breaks down in the absolute middle of nowhere. Long hours walking through the blistering sun turn into even longer hours trying to sleep in the wilderness as deep cold sets in. The only company they have is a strange, persistent seismic rumble every so often, and the feeling of being followed... But that's silly, right?
Setting: Flexible; could be adjusted to a non-Earth or non-Modern setting, or another region of the world.
Playmate Gender: Female-form non-standard Hermaphrodite, no sexual preference.
Secret Kink Extremity Scale: 4-6.
5: Shadow and Silence. One shouldn't play with ancient artifacts... Least of all those that seem to relate to the occult, the demonic, or the perverse. Tinkering in the unknown can lead to any number of unfortunate outcomes... Not the least of which being a complete transformation of body, mind, and soul.
Setting: Flexible, fantasy or Early Modern.
Playmate Gender: Female-form Hermaphrodite, plural.
Secret Kink Extremity Scale: 6-9.
$65 WILDCARD SLOT: This single story will be designed from the ground up, rather than having a pre-existing framework. A special Monster or Monsters will be catered to your desires, and will explicitly be all original. No pre-existing characters here; this is not only going to be an entirely new character, but will be CO-OWNED by the commissioner. Meaning that if you want art, or to do other things with the character later, it will be yours to do with as you wish. Not quite the same as an Adoptable, but that also means if any other art is obtained of the character, or purchased by myself, it'll be free for the commissioner to post and use at their own discretion. This slot guarantees a 10K word count, as well.
_________________________________
As usual, folks, if you have comments or questions, post below. If you want to ask me questions directly, feel free to note me. And if you want to claim a slow, please put it in the comments below. Simply comment "Claim for ___ Slot.", and when I confirm your placement you can note me to begin discussion of planning, secret kinks, and details.
Prices are going up somewhat because of major life expenses, so it won't be my normally rock bottom, dirt cheap "$15-25 per" deal, but it will still ONLY BE PAY UPON COMPLETION. I will not take money without product to show for it.
Themes will horror Horror-focused, though not exclusively Halloween related. They will also be predominantly pornographic, unless someone WANTS a mostly/completely clean story for some reason.
Themes will also come with a special bonus this year: Secret Kinks! Themes will be listed with some details, but until discussion for the story starts, some story beat concepts and activities will remain a surprise. They're optional, of course, but fun additions to the themed pieces.
Last but not least, limited slots. I'm looking at four slots this year, though I may budge depending on who is asking.
Right to post finished pieces and to commission art pieces based on a given commission are for both the commissioner and I. Private commissions that you don't want posting will see an additional fee, since that's cutting into my potential advertising.
I make no guarantee that they will be ready by Halloween, but since there will not be an upfront payment, that shouldn't be an issue. If you want the commission on a time crunch, I'm afraid I can't do that. I work at my pace; sometimes you get 10K words in a day, sometimes 2K in a week. Life gets busy.
That aside, let's get to the details, and some commissioning requirements!
_________________________
REQUIREMENTS:
If you want an original character made for you to act as an OC in the story, I'm happy to help with design. If it's an existing character, I need you to provide me with: Visual refs (if available), or at least clear description, as well as general personality notes and kinks you appreciate. No guarantee they'll make it in, but I try my best.
Open lines of communication. If you want a commission, I'll be frequently communicating back-and-forth, with updates and questions. If you have Discord, that's my preferred method, but otherwise e-mail will function. Notes on FA are also great.
_____________________
Synopses:
We have FIVE total story frameworks that will be presented this year, all of them centered around the idea of monstrous or otherworldly encounters. There is also a single Wildcard slot, which will be explained below.
Each synopses will have a setting given (as in the place and time), a Playmate Gender setting (to let people know somewhat what to expect, though it can usually be negotiated), and a Secret Kink Extremity Scale, from 1-10 to determine how intense or unusual the given secret kink is in comparison to "vanilla" content. A 1 on the scale would just be something like bondage. A 10 would be extremely weird or niche kinks. Something like watersports, for instance, would be around a 5 (since it's not as uncommon as many others), whereas Vore/Death is a 10.
As stated, secret kinks are optional, but can be discussed if curious. They're "story builders", to add to the lore and vibe of the setting, creatures, and experience, but by no means essential.
__________________________
Each of these stories will be available for $45 a slot. Average length will be between 7K words and 12K, with anything above 12K being ignored cost-wise. If you pay $45, you may get your value, or significantly more.
1: Faded and Jaded. Someone moves into a "new" house that they got for an absolute steal, though there are some questions as to why. Where did the previous tenants go all of a sudden? Why can they hear whispering and footsteps in the dead of the night? And why is their coffee maker on every morning?
Setting: Modern day.
Playmate Gender: Male, with male/hermaphrodite/etc. preference.
Secret Kink Extremity Scale: 3-5.
2: Out from the Cold. A ship adrift at sea, sea ice everywhere. Soft sounds in the night, under the glow of the aurora australis. Something is there, in the sea. Something strange. Something ancient. Something... Lonely?
Setting: Flexible. Could be adjusted to non-Earth or non-Modern settings, within the past 100 years.
Playmate Gender: Flexible, up for negotiation, no preference.
Secret Kink Extremity Scale: 1-5.
3: Fearful Symmetry. An old, rundown facility stands abandoned in the overgrown mountain wilderness. Mysterious and foreboding, the only signs of habitation are strange markings on the exterior walls, and within the doors, of the looming edifice. Somewhere inside, though... Cackling. And the sound of claws on concrete.
Setting: Modern day. May be flexible as needed.
Playmate Gender: Flexible, plural. No sexual preference.
Secret Kink Extremity Scale: 5-8.
4: Making the Earth Move. A camping trip to the dusty interior of the U.S. Southwest goes awry when someone's vehicle breaks down in the absolute middle of nowhere. Long hours walking through the blistering sun turn into even longer hours trying to sleep in the wilderness as deep cold sets in. The only company they have is a strange, persistent seismic rumble every so often, and the feeling of being followed... But that's silly, right?
Setting: Flexible; could be adjusted to a non-Earth or non-Modern setting, or another region of the world.
Playmate Gender: Female-form non-standard Hermaphrodite, no sexual preference.
Secret Kink Extremity Scale: 4-6.
5: Shadow and Silence. One shouldn't play with ancient artifacts... Least of all those that seem to relate to the occult, the demonic, or the perverse. Tinkering in the unknown can lead to any number of unfortunate outcomes... Not the least of which being a complete transformation of body, mind, and soul.
Setting: Flexible, fantasy or Early Modern.
Playmate Gender: Female-form Hermaphrodite, plural.
Secret Kink Extremity Scale: 6-9.
$65 WILDCARD SLOT: This single story will be designed from the ground up, rather than having a pre-existing framework. A special Monster or Monsters will be catered to your desires, and will explicitly be all original. No pre-existing characters here; this is not only going to be an entirely new character, but will be CO-OWNED by the commissioner. Meaning that if you want art, or to do other things with the character later, it will be yours to do with as you wish. Not quite the same as an Adoptable, but that also means if any other art is obtained of the character, or purchased by myself, it'll be free for the commissioner to post and use at their own discretion. This slot guarantees a 10K word count, as well.
_________________________________
As usual, folks, if you have comments or questions, post below. If you want to ask me questions directly, feel free to note me. And if you want to claim a slow, please put it in the comments below. Simply comment "Claim for ___ Slot.", and when I confirm your placement you can note me to begin discussion of planning, secret kinks, and details.
Halloween is on the way! Theme Shorties coming up!
Posted 3 years agoHey everybody! It's getting close to that time of year again, so it's time for me to do my thing.
So in the next day or so, keep an eye out for a journal with short synopses of Halloween-centric, Monster/Horror Themed shorties. This year, we're doing it a bit different:
Prices are going up somewhat because of major life expenses, so it won't be my normally rock bottom, dirt cheap "$15-25 per" deal, but it will still ONLY BE PAY UPON COMPLETION. I will not take money without product to show for it.
Themes will be Horror-focused, though not exclusively Halloween related. They will also be predominantly pornographic, unless someone WANTS a mostly/completely clean story for some reason.
Themes will also come with a special bonus this year: Secret Kinks! Themes will be listed with some details, but until discussion for the story starts, some story beat concepts and activities will remain a surprise. They're optional, of course, but fun additions to the themed pieces.
Last but not least, limited slots. I'm looking at four slots this year, though I may budge depending on who is asking.
As always, I can't guarantee the quickest turnover due to life stress and such, but I'm aiming to get this work done before or by Halloween. If not, and that's a sticking point, I fully understand.
And as always I reserve the right to commission art pieces based on/for the stories I write. So if you're interested, you can let me know in advance, but the synopses will be posted in a SEPERATE JOURNAL within the next two days, okay?
Consider this a threat >:D
So in the next day or so, keep an eye out for a journal with short synopses of Halloween-centric, Monster/Horror Themed shorties. This year, we're doing it a bit different:
Prices are going up somewhat because of major life expenses, so it won't be my normally rock bottom, dirt cheap "$15-25 per" deal, but it will still ONLY BE PAY UPON COMPLETION. I will not take money without product to show for it.
Themes will be Horror-focused, though not exclusively Halloween related. They will also be predominantly pornographic, unless someone WANTS a mostly/completely clean story for some reason.
Themes will also come with a special bonus this year: Secret Kinks! Themes will be listed with some details, but until discussion for the story starts, some story beat concepts and activities will remain a surprise. They're optional, of course, but fun additions to the themed pieces.
Last but not least, limited slots. I'm looking at four slots this year, though I may budge depending on who is asking.
As always, I can't guarantee the quickest turnover due to life stress and such, but I'm aiming to get this work done before or by Halloween. If not, and that's a sticking point, I fully understand.
And as always I reserve the right to commission art pieces based on/for the stories I write. So if you're interested, you can let me know in advance, but the synopses will be posted in a SEPERATE JOURNAL within the next two days, okay?
Consider this a threat >:D
Honest question...
Posted 3 years agoWhy is it so hard to find artists you like and can trust? Like, I have a handful of friends that I genuinely care about and enjoy commissioning, but even they don't have commissions open often, or are dealing with their own shit, so they can never take my money.
I look for new artists all the time, but it's SO hard to find people who are up to the quality I'm interested in, available to work, and trustworthy. I just want to get more smut and world building and stupid tabletop creatures, but it's so damn hard to find anyone who can either produce product in a reasonable timeframe, or that I feel is safe to commission. I've been burned enough times to know how hard it is to trust.
Is it just an artist thing? Is it a Furry thing? Or is it just the way the world works now? I used to be able to get art without a concern, but now it just feels so much worse out here, guys.
I'm really fucking disheartened.
I look for new artists all the time, but it's SO hard to find people who are up to the quality I'm interested in, available to work, and trustworthy. I just want to get more smut and world building and stupid tabletop creatures, but it's so damn hard to find anyone who can either produce product in a reasonable timeframe, or that I feel is safe to commission. I've been burned enough times to know how hard it is to trust.
Is it just an artist thing? Is it a Furry thing? Or is it just the way the world works now? I used to be able to get art without a concern, but now it just feels so much worse out here, guys.
I'm really fucking disheartened.
Another year older.
Posted 4 years agoYep. That's a thing again, I guess.
JW: Dominion Prologue
Posted 4 years agoI've heard people complaining that the prologue they've released recently is a sign that the Jurassic series of films has taken a further step back from the original movie's message, and that it's a decline in quality overall. I don't really agree with that, because the original movie knew exactly what it was trying to do and be for a very different audience. It was essentially a thriller with the skin of a sci-fi film, and geared that way.
Every movie SINCE has been a more action-forward, excitement-oriented experience, though Jurassic World itself managed to recapture some of the original film's magic. Just because the movie has bombastic action, large set-piece scenes, and "more teeth" doesn't mean it's less entertaining. I think it's mostly nostalgia that has people bothered by the prologue, but I was literally a child when I saw the original, and I can still appreciate the newer films just fine.
Am I concerned about the film? It's probably the last, or next to last, Jurassic film, and I hope they don't piss this opportunity away. Am I still going to watch and enjoy it? Yes, and almost certainly. I just don't think we need accentuate the negative when there's already enough of that in the day-to-day life we live, y'know?
Every movie SINCE has been a more action-forward, excitement-oriented experience, though Jurassic World itself managed to recapture some of the original film's magic. Just because the movie has bombastic action, large set-piece scenes, and "more teeth" doesn't mean it's less entertaining. I think it's mostly nostalgia that has people bothered by the prologue, but I was literally a child when I saw the original, and I can still appreciate the newer films just fine.
Am I concerned about the film? It's probably the last, or next to last, Jurassic film, and I hope they don't piss this opportunity away. Am I still going to watch and enjoy it? Yes, and almost certainly. I just don't think we need accentuate the negative when there's already enough of that in the day-to-day life we live, y'know?
Anyone interested in a Halloween-themed Shorty sale?
Posted 4 years agoHey folks. It's me. I know it's been a while, but I'm looking to do some Halloween-focused shorties this year.
The same sale rules as always apply:
1 story will be about 5K words. I may go over, I don't know.
You choose one of your characters and one of mine from my gallery (or give me free reign to make someone up).
You choose from one of the basic archetypes: Fantasy, Modern, Sci-Fi, Original/Other, or you choose one of my specific settings: C-Umbrella, Felton, my original Sci-Fi setting with the included races, lewd Pokemon setting, my Post-Apocalyptic mash-up, etc.
You choose one fetish you want to see (We can discuss details if needed; I'm fairly open most of the time). I'll generally include multiple fetishes, but the chosen fetish will get major focus.
I get to writing at my own pace; I'll hopefully knock it out quickly, but I make no guarantees.
YOU DO NOT PAY UNTIL YOU RECEIVE A FINISHED PIECE.
The one caveat is that the story will in some way be Halloween-themed, either taking place during Halloween or simply being in some way spooky or creepy.
If you're one of my regulars, then you know how I normally work. Price point for the sale this time is $20 for a 5K shorty. If I go above 10K works, I'll bump it up to $30, which is still below my norm. Anything beyond that is negotiable, and tips are always welcome. I'm figuring I'm halfway into the Spook season, so I'm giving myself the space for two slots currently. If you want in on it and don't mind an overage (AKA the story being delayed until after Halloween) then I may be open for more slots.
Just comment below, and I'll get back to you to hash out details.
Thanks, and with lots of love!
Joe
The same sale rules as always apply:
1 story will be about 5K words. I may go over, I don't know.
You choose one of your characters and one of mine from my gallery (or give me free reign to make someone up).
You choose from one of the basic archetypes: Fantasy, Modern, Sci-Fi, Original/Other, or you choose one of my specific settings: C-Umbrella, Felton, my original Sci-Fi setting with the included races, lewd Pokemon setting, my Post-Apocalyptic mash-up, etc.
You choose one fetish you want to see (We can discuss details if needed; I'm fairly open most of the time). I'll generally include multiple fetishes, but the chosen fetish will get major focus.
I get to writing at my own pace; I'll hopefully knock it out quickly, but I make no guarantees.
YOU DO NOT PAY UNTIL YOU RECEIVE A FINISHED PIECE.
The one caveat is that the story will in some way be Halloween-themed, either taking place during Halloween or simply being in some way spooky or creepy.
If you're one of my regulars, then you know how I normally work. Price point for the sale this time is $20 for a 5K shorty. If I go above 10K works, I'll bump it up to $30, which is still below my norm. Anything beyond that is negotiable, and tips are always welcome. I'm figuring I'm halfway into the Spook season, so I'm giving myself the space for two slots currently. If you want in on it and don't mind an overage (AKA the story being delayed until after Halloween) then I may be open for more slots.
Just comment below, and I'll get back to you to hash out details.
Thanks, and with lots of love!
Joe
Hey, ya'll dumb motherfuckers like Hot Dogs?
Posted 4 years ago"One hallmark of Doris Sanford’s writing is how she helps the reader understand a child’s suffering through a child’s perspective. I’ll give you an example. When Jaime’s dad explains to her how dire her biopsy results were, she asks, “Daddy, is there a Taco Bell in heaven?” No answer. If another author wrote this you might find meaning in it– an allegory for the darker tragedy of death coming for this child too innocent to dread it and too stupid to have a point of reference outside of tacos. But with Doris, it’s nothing more than a dumb person blurting Taco Bell into the void. She might as well have asked, “Does God give you extra hot sauce if He fucking kills you when you’re five? And wait, who works, cough, at a Taco Bell in heaven? The four-year-olds He kills? Ha ha I should have really gathered my, cough, thoughts before I started asking questions.”"
http://1900hotdog.com/tag/free/page/12/
It has come to my attention that the previous article I linked was not on the list of free content. I have rectified this, but must insist if you ever truly wanted a solid laugh, that you at the very least throw these guys a dollar and check out their content. They're hilarious, and it's worth every cent I spend to view the madness of the cursed artifacts they harvest for our amusement.
http://1900hotdog.com/tag/free/page/12/
It has come to my attention that the previous article I linked was not on the list of free content. I have rectified this, but must insist if you ever truly wanted a solid laugh, that you at the very least throw these guys a dollar and check out their content. They're hilarious, and it's worth every cent I spend to view the madness of the cursed artifacts they harvest for our amusement.
Cyberpunk 2077
Posted 4 years agoEH. 7/10. Gunplay is bad. Character creation is shallow, but has some nice options that are basically a first. Soundtrack would be okay if any of the music was my style, but I'll still give it props there. I'm playing on the Xbox One, so the graphic are pretty awful compared to the Next-Gen, with dramatic pop-in, and the text is FAR too small, even on my massive TV, with a really poor font and color choice.
Still, it has its moments, and even with graphic bugs aplenty, the game can be pretty sometimes. Maybe my opinion will change when I get a next-gen console, but as it stands? It's a solid "Above average."
Still, it has its moments, and even with graphic bugs aplenty, the game can be pretty sometimes. Maybe my opinion will change when I get a next-gen console, but as it stands? It's a solid "Above average."
Birthday tomorrow.
Posted 5 years agoWell, thought I'd say it. Doubt anyone will much notice/care, but I'm another year older as of the 1st of December. So that's a thing again. Yay?
Short & Sweet Sale (Short stories, simple and cheap.)
Posted 5 years agoHey everybody! I'm doing a limited run sale of some of my Shorties. Been a while since I've done that, of course, so here's the deal:
1 story will be about 5K words. I may go over, I don't know.
You choose one of your characters and one of mine from my gallery (or give me free reign to make someone up).
You choose from one of the basic archetypes: Fantasy, Modern, Sci-Fi, Original/Other, or you choose one of my specific settings: C-Umbrella, Felton, my original Sci-Fi setting with the included races, lewd Pokemon setting, my Post-Apocalyptic mash-up, etc.
You choose one fetish you want to see (We can discuss details if needed; I'm fairly open most of the time). I'll generally include multiple fetishes, but the chosen fetish will get major focus.
I get to writing at my own pace; I'll hopefully knock it out quickly, but I make no guarantees.
YOU DO NOT PAY UNTIL YOU RECEIVE A FINISHED PIECE.
I'm currently offering three slots. Each slot is $25, so $10 off my norm for my lowest pricing tier piece.
I may open more slots, depending on how things pan out.
Note me, or comment on this Journal, or the related art posting, to inquire about slots or ask general questions. Thanks for your interest!
SLOTS AVAILABLE: 2 of 3.
Slot 1: Fantasy TGTF story. Completed same day.
Slot 2: Post-Apocalyptic Gangbang/Chemical Enhancement/Rape Fetish story. Completed.
Slot 3: Modern day fun in an elevator, starring Olga. Completed.
Slot 4, BONUS: Novella-length piece out of NOWHERE. More Post-Apocalyptic fun for a favored client.
Thanks for the attention and interest, guys!
1 story will be about 5K words. I may go over, I don't know.
You choose one of your characters and one of mine from my gallery (or give me free reign to make someone up).
You choose from one of the basic archetypes: Fantasy, Modern, Sci-Fi, Original/Other, or you choose one of my specific settings: C-Umbrella, Felton, my original Sci-Fi setting with the included races, lewd Pokemon setting, my Post-Apocalyptic mash-up, etc.
You choose one fetish you want to see (We can discuss details if needed; I'm fairly open most of the time). I'll generally include multiple fetishes, but the chosen fetish will get major focus.
I get to writing at my own pace; I'll hopefully knock it out quickly, but I make no guarantees.
YOU DO NOT PAY UNTIL YOU RECEIVE A FINISHED PIECE.
I'm currently offering three slots. Each slot is $25, so $10 off my norm for my lowest pricing tier piece.
I may open more slots, depending on how things pan out.
Note me, or comment on this Journal, or the related art posting, to inquire about slots or ask general questions. Thanks for your interest!
SLOTS AVAILABLE: 2 of 3.
Slot 1: Fantasy TGTF story. Completed same day.
Slot 2: Post-Apocalyptic Gangbang/Chemical Enhancement/Rape Fetish story. Completed.
Slot 3: Modern day fun in an elevator, starring Olga. Completed.
Slot 4, BONUS: Novella-length piece out of NOWHERE. More Post-Apocalyptic fun for a favored client.
Thanks for the attention and interest, guys!
Halloween Anthology in the works.
Posted 5 years agoOkay, so small notification: I'm going to be working on a 4-6 story Halloween anthology set in the Feltonverse this year. I'm thinking of releasing pieces one at a time for free, but also might consider selling the whole anthology of stories as a pack to anyone interested instead. It's not going to be porn, but rather horror, romance and a little bit of comedy. So far, I've got one story finished and another underway; they're all going to be reasonably short, but will focus on concepts like non-traditional romance, cosmic horror, the fear of being alone, and more.
Does anyone think they'd be interested in my non-erotic work at all? Just curious. I may just end up writing them and not posting them if the interest isn't there; it's as much for me as for anyone else.
Hope you guys all have a good spoopy season, though. You know I love my fans, few though they may be. And if you're new to my work, well...Thanks for stopping by!
Does anyone think they'd be interested in my non-erotic work at all? Just curious. I may just end up writing them and not posting them if the interest isn't there; it's as much for me as for anyone else.
Hope you guys all have a good spoopy season, though. You know I love my fans, few though they may be. And if you're new to my work, well...Thanks for stopping by!
Help, my cat is broken :d
Posted 5 years agoHeeey everybody; I don't normally do this kind of thing, but my poor tuxedo baby, Cufflink, is having health problems. He has an undiagnosed allergy, and the cost if testing is absurd. My girlfriend has set up a GoFundMe to try and help with the cost of his diagnosis. Every little bit helps, even if it's just exposure. My baby I'd suffering, and I just want to find out what needs to be done to help him feel better.
https://www.gofundme.com/f/cufflink.....cp+share-sheet
https://www.gofundme.com/f/cufflink.....cp+share-sheet
Trying to get back on track.
Posted 5 years agoI've been out of it since my time in the hospital, and now I've got my wife who just had surgery to take care of. She doesn't need much help right now, but it's still a lot of stress, so I'm taking my hiatus a little bit longer. Hopefully I'll be able to get back into the swing of writing soon enough, and will have some new commissioned pieces to share as well. Keep an eye out, and we'll just have to see!
Holy Shit, when did I get over 750 watchers?!
Posted 5 years agoJesus Christ; seriously. Wow. Uh...Well, I was planning on doing something special for a high-watcher count on my end someday, so I'm trying to think of something here.
Maybe offer a chance to appear in a piece with one of my folks? Would that be cool? I'm honestly not sure how to feel about this :D
Maybe offer a chance to appear in a piece with one of my folks? Would that be cool? I'm honestly not sure how to feel about this :D
SO HEY, ABOUT GETTING IN TOUCH WITH ME.
Posted 5 years agoI use discord.
Literary Chimera#6105. If you owe me work, want to hire me, etc., just...Just use that. I can't trust FA to stay up and stable anymore. SO YEAH.
Also, don't abuse that. If I want to be friendly, I'll make it clear, but this is being posted as a means for clients and artists I've commissioned to get hold of me.
Thaaanks.
Literary Chimera#6105. If you owe me work, want to hire me, etc., just...Just use that. I can't trust FA to stay up and stable anymore. SO YEAH.
Also, don't abuse that. If I want to be friendly, I'll make it clear, but this is being posted as a means for clients and artists I've commissioned to get hold of me.
Thaaanks.
Hey, so, about gender tags, etc?
Posted 5 years agoIf you don't like how I tag my characters, stop following me and fuck yourself.
They're tagged the way they are because that's how they identify. I've been over the issue of DID before, and how these aren't "just characters" to me. They're individuals, with their own preferences and lives, personalities and beliefs. Some prefer Trans, some prefer Herm, so on and so forth. You want to die on the hill of PC bullshit? Cool, do it somewhere else.
I've seen a few too many people pulling the SJW card and Virtue Signaling lately for my own comfort, so I'm just throwing that out here before I get anymore flak for it than I have in the past: Fuck you, fuck your opinion, it's my decision and you don't have to look at a goddamn thing of mine. I'm neither A: hurting anyone, or B: violating any rule, regulation or law.
So yeah. Throwin' that out there now, just to get it in the open. I'm not going to engage in so-called "discourse" with anyone about how "wrong" I am. You're a cunt if you try it. Period. Full stop. I'm normally a saint; I'm normally an INCREDIBLY patient and nice person. Ask my friends, my customers, complete strangers I've been cool with time and again. But on this issue?
Call me a prick if you like, but that's where I stand. Don't like it? Too bad. I'm gender fluid, I'm older than more than half the whiny little bitches trying to get into people's business, I'm sick, I'm tired and I'm not putting up with your immature garbage.
To everyone who's been cool to me for all these years on FA? You guys are great; love ya. We've always been cool, and always will be. Don't think this is aimed at you, or even any one particular individual. I'm just tired of some really toxic shit I've been seeing of late, and I'm not standing for anyone trying to bring that my way.
They're tagged the way they are because that's how they identify. I've been over the issue of DID before, and how these aren't "just characters" to me. They're individuals, with their own preferences and lives, personalities and beliefs. Some prefer Trans, some prefer Herm, so on and so forth. You want to die on the hill of PC bullshit? Cool, do it somewhere else.
I've seen a few too many people pulling the SJW card and Virtue Signaling lately for my own comfort, so I'm just throwing that out here before I get anymore flak for it than I have in the past: Fuck you, fuck your opinion, it's my decision and you don't have to look at a goddamn thing of mine. I'm neither A: hurting anyone, or B: violating any rule, regulation or law.
So yeah. Throwin' that out there now, just to get it in the open. I'm not going to engage in so-called "discourse" with anyone about how "wrong" I am. You're a cunt if you try it. Period. Full stop. I'm normally a saint; I'm normally an INCREDIBLY patient and nice person. Ask my friends, my customers, complete strangers I've been cool with time and again. But on this issue?
Call me a prick if you like, but that's where I stand. Don't like it? Too bad. I'm gender fluid, I'm older than more than half the whiny little bitches trying to get into people's business, I'm sick, I'm tired and I'm not putting up with your immature garbage.
To everyone who's been cool to me for all these years on FA? You guys are great; love ya. We've always been cool, and always will be. Don't think this is aimed at you, or even any one particular individual. I'm just tired of some really toxic shit I've been seeing of late, and I'm not standing for anyone trying to bring that my way.