
I mentioned a D&D character ref sheet herehttp://www.furaffinity.net/journal/5124623/. Here's a sample of what a D&D character reference sheet would look like. I decided to be lazy with this one (Probably a bad decision XD) and didn't add a back view. Regardless, this here is this character here http://www.furaffinity.net/full/11675552/ Dungeon-ified
Anywho, I'd like your thoughts. =D
MOAR examples!
http://www.furaffinity.net/view/11888286/
http://www.furaffinity.net/view/11850068/
http://www.furaffinity.net/view/11828040/
http://www.furaffinity.net/view/13001681/
Anywho, I'd like your thoughts. =D
MOAR examples!
http://www.furaffinity.net/view/11888286/
http://www.furaffinity.net/view/11850068/
http://www.furaffinity.net/view/11828040/
http://www.furaffinity.net/view/13001681/
Category Artwork (Digital) / All
Species Unspecified / Any
Size 1280 x 828px
File Size 184.9 kB
You roll dice for base stats, then you put the dice roll numbers into which stats you want them in, you pick the spells from lists matching the level you can use, you select feats based on prerequisites you have already, and you get equipment by using starting gold. At least, that's how it works in the actual game; I'd assume these character sheets are just filled in with whatever you pick. x3
For this one, I used an actual online dice roller and bought equipment based on starting gold. XD everything's by the book in this case =P
However, I could very well modify the sheet, using by-the-book traits, feats, attributes and whathaveyou to reflect ones character more. For this one, I just used the same color scheme |'D
However, I could very well modify the sheet, using by-the-book traits, feats, attributes and whathaveyou to reflect ones character more. For this one, I just used the same color scheme |'D
Most stats are determined by the roll of 3d6 dice, other attributes are then determined by the base stats that are initially rolled^^
Anywho, I was thinking somewhere along the lines of $10 for a ref sheet like this and $15 for a front+back view. I'll release a journal once I get the details sorted out =D
Anywho, I was thinking somewhere along the lines of $10 for a ref sheet like this and $15 for a front+back view. I'll release a journal once I get the details sorted out =D
*shifty-eyes... twitches*
Spell Caster level is 1
He can cast up to 3 spells per day, has 4 known
Correction on the saves:
Fort 0 (Class) + 1 (Con) = 1
Reflex 2(Class) +3 (dex) = 5
Will (2) Class +3 (Wis) = 5
The Hare Hengeyokai's base movement speed is 40 ft. (0 la if using the Dragon Magazine errata, Creature type is Humanoid with the subtype shapeshifter)
A first level Hengeyokai can transform into an alternate form once a day and back once a day.
The things listed under skills are Class Abilities, however he gets (6 + Int modifier) ×4 skill points at level 1 (Total of 28 skillpoints)
Bard class skills are: fuck yes.
Specificly: " The bard’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha)."
Going with the theme I would recomend:
Balance (Dex) + 4 = 7
Bluff (Cha) +4 = 8
Diplomacy (Cha) +4 = 8
Gather Information (Cha) +4 = 8
Jump (Str) +4 = 3
Perform (Stringed) Cha +4 = 8
With 4 points on reserve for flavor skills (Profession: Ladies Man is always a valid choice :3)
You should check out the 5e bard preview, they really look like they could kick some serious ass. 3.5 bards always felt a little weak, and they really seem to have addressed that sort of shortcoming.
:3
Spell Caster level is 1
He can cast up to 3 spells per day, has 4 known
Correction on the saves:
Fort 0 (Class) + 1 (Con) = 1
Reflex 2(Class) +3 (dex) = 5
Will (2) Class +3 (Wis) = 5
The Hare Hengeyokai's base movement speed is 40 ft. (0 la if using the Dragon Magazine errata, Creature type is Humanoid with the subtype shapeshifter)
A first level Hengeyokai can transform into an alternate form once a day and back once a day.
The things listed under skills are Class Abilities, however he gets (6 + Int modifier) ×4 skill points at level 1 (Total of 28 skillpoints)
Bard class skills are: fuck yes.
Specificly: " The bard’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha)."
Going with the theme I would recomend:
Balance (Dex) + 4 = 7
Bluff (Cha) +4 = 8
Diplomacy (Cha) +4 = 8
Gather Information (Cha) +4 = 8
Jump (Str) +4 = 3
Perform (Stringed) Cha +4 = 8
With 4 points on reserve for flavor skills (Profession: Ladies Man is always a valid choice :3)
You should check out the 5e bard preview, they really look like they could kick some serious ass. 3.5 bards always felt a little weak, and they really seem to have addressed that sort of shortcoming.
:3
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