
I created this bust a few days ago. It is loosely based on a fox, but I didn't really have any particular species in mind when I made it. It has far, far too many vertices in it to really do anything with it, as I haven't retopologized it yet. I might end up animating this model when I get around to learning to animate in Blender.
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Cycles render, 80 samples, GPU compute on a 650Ti
Render time: 3:06:52
Vertices: 211,384
GPU: Unhappy
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Cycles render, 80 samples, GPU compute on a 650Ti
Render time: 3:06:52
Vertices: 211,384
GPU: Unhappy
Category Artwork (Digital) / Still Life
Species Unspecified / Any
Size 960 x 540px
File Size 703.9 kB
If I remove the extra lighting and remove the rug it renders quite a bit faster, even with 80 samples. I imagine I can get even better performance after I retopologize the bust. Setting clamp to 0.95 helped quite a bit, I can get good looking renders with 20 samples, thanks for the tip.
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