
This build is incredibly ancient and rather bad. Play the successor of this game here.
You can still play this old game here.
Lead writer
dandysavage Lead artist and cover designer
pidgopidgey
Artists:
eatmyferret
ryanrabbat
lillilly
rogeykun
fillyscoots42
You can still play this old game here.
Lead writer


Artists:





Category All / Baby fur
Species Pony (MLP)
Size 1140 x 640px
File Size 387.4 kB
Listed in Folders
I really like this game! The noises scared the heck out of me and the vore scenes are lovely! And I do love the ambient Sonic.EXE music playing in the background, but I turned it off since I do not really like that music, it kinda scares me, I would have liked it if you play "This is Halloween" from Nightmare Before Christmas, but it will do. The charging scenes that the enemies do before they eat you are pretty cool, and also using the sounds from the tank and the charger from Left 4 Dead 2. I do love the Safe Haven (or at least that is what I call it). You have your Mane 6, and you can interact with them, and do all sorts of pranks and fun stuff. I haven't gotten far into the game, but I am glad I played what I can because I say the game was a Great Success! I give this game a 10/10 for good graphics, nice gamestyle, and funny sequences.
I'm aware of that one. I'm going through with a few hot fixes. Check back in an hour. Also, since it was bugged out with the initial release I will give people I hint with one of the endings. After you first enter the nursery, if you return to the house a new object is created. Click on that to unlock one of the endings.
Well, playing it and trying to figure out what the 3rd and 4th endings are, and I've managed to soft-lock myself in the third room of the nursery by saving and loading in it. The event is absent in there and I am trapped in the room. Heads up for future references.
I actually got to that bit in advance, but knowing it in advance does spoil the surprise a little bit. Still very nice though.
I did have another idea for one other game over scenario similar to the spider one that I've been trying to contact Pidgo about, although I am to assume he would still be working on it I guess?
And found fourth ending with the hotfix in there. Twas a fun one indeed.
Anyway's only things I got hung up on was since I did the Everfree Forest first, I had no idea what the key did until a second run. I assumed it might have had some secret If I used the key on the Outhouse hehe, but I eventually figured it out, Gilda gave a bit of a clue.
Nice job on the project. Some tweaks need to be done, I was a little thrown off with Space Bar jumping lower than Up and the Third Ending is a little tricky, may I give the idea of adding a small arrow hovering over a pony if they have something further to say if you haven't heard yet, which fades to grey once you've talked over everything, maybe even have an orange item if you need a certain item to advance the dialogue tree any further. Otherwise, looking forward to see what further events happen in the future, and maybe a Christmas Edition may be coming in the future possibly? I dunno, keep up the good work.
I did have another idea for one other game over scenario similar to the spider one that I've been trying to contact Pidgo about, although I am to assume he would still be working on it I guess?
And found fourth ending with the hotfix in there. Twas a fun one indeed.
Anyway's only things I got hung up on was since I did the Everfree Forest first, I had no idea what the key did until a second run. I assumed it might have had some secret If I used the key on the Outhouse hehe, but I eventually figured it out, Gilda gave a bit of a clue.
Nice job on the project. Some tweaks need to be done, I was a little thrown off with Space Bar jumping lower than Up and the Third Ending is a little tricky, may I give the idea of adding a small arrow hovering over a pony if they have something further to say if you haven't heard yet, which fades to grey once you've talked over everything, maybe even have an orange item if you need a certain item to advance the dialogue tree any further. Otherwise, looking forward to see what further events happen in the future, and maybe a Christmas Edition may be coming in the future possibly? I dunno, keep up the good work.
Really good edition! Thanks for the quick hotfix hodge. Still a couple problems with screens not going away and messing up the game, but all in all there is sooo much improved over the last alpha we received.
Enjoyed all five endings as well as the secret room! :D
One thing I will say is that it seems like the game fixates on the "game over/good end/bad end" screens WAAAAAY too long (particularly the vore ones) and they could be a lot shorter.
Enjoyed all five endings as well as the secret room! :D
One thing I will say is that it seems like the game fixates on the "game over/good end/bad end" screens WAAAAAY too long (particularly the vore ones) and they could be a lot shorter.
Thanks for the offer, we might just accept your assistant in the future.
The majority of the dialogue writing isn't mine. The only stuff that is mine is probably all the lines with typos that I quickly typed up some missing blanks on the fly. I actually had to throw out a bunch of really lines to make the deadline and I often went with the old versions of text because I had my home internet router die out on me for 3 days during the Halloween week.
The majority of the dialogue writing isn't mine. The only stuff that is mine is probably all the lines with typos that I quickly typed up some missing blanks on the fly. I actually had to throw out a bunch of really lines to make the deadline and I often went with the old versions of text because I had my home internet router die out on me for 3 days during the Halloween week.
you have got to jump over the bear. It is the most frustrating and difficult thing to do
as when you fail you have to watch a scene you can not skip over and over
but other than that I love this game. I will play it over and over.
I just can not wait for the next update as I already know it's going to be fantastic
as when you fail you have to watch a scene you can not skip over and over
but other than that I love this game. I will play it over and over.
I just can not wait for the next update as I already know it's going to be fantastic
I can't play it
Linux: Ubuntu 14.10. The executable for Linux does not work (I can't execute x86 files) and the unity player won't load (see here)
Linux: Ubuntu 14.10. The executable for Linux does not work (I can't execute x86 files) and the unity player won't load (see here)
Call me a wuss, but...what happens if the nursery ghost catches you? Also, found a bug. After getting the good end on the nursery escape, if I click on the treats back at the party, the image of the good end pops up and I'm unable to see anything as the event plays out normally.
give Trixie choco-lax and talk to her thrice to trigger the scene.
Freddy can be found in the abandoned house where NMM is. check the brown thingy in the first or second room. has a screamer, but given that it's Freddy, it's KIND of obvious there would be one. :p
----
anyway, looks like most of the people have found the general bugs here. once you've gotten a bad ending (or the good one) other sequences (like trying to give Rarity choco-lax) makes the game display the ending sequence and you're unable to do anything. i think that's the only bug i ran into, though. i haven't tried loading and saving because i felt it would just fuck up things too much on my end.
oh yeah, you can't dash upwards slopes, but you explained that it was an air dash, not a ground dash, so it's kind of a given. still weird though.
also, you can find an infinite amount of keys in the Everfree Forest. it doesn't seem to do anything, just that the key doesn't get removed once it's placed in your inventory.
being able to skip cutscenes would be nice. it's amusing the first time you trigger one, but once you trigger it more and more by accident, it becomes a chore to sit through.
i assume that the Twipampers pack has a purpose other than just being there? as well as other things that doesn't do anything (like going to the right from where the key is in Everfree Forest, and the sign that simply says "Submit?")
Freddy can be found in the abandoned house where NMM is. check the brown thingy in the first or second room. has a screamer, but given that it's Freddy, it's KIND of obvious there would be one. :p
----
anyway, looks like most of the people have found the general bugs here. once you've gotten a bad ending (or the good one) other sequences (like trying to give Rarity choco-lax) makes the game display the ending sequence and you're unable to do anything. i think that's the only bug i ran into, though. i haven't tried loading and saving because i felt it would just fuck up things too much on my end.
oh yeah, you can't dash upwards slopes, but you explained that it was an air dash, not a ground dash, so it's kind of a given. still weird though.
also, you can find an infinite amount of keys in the Everfree Forest. it doesn't seem to do anything, just that the key doesn't get removed once it's placed in your inventory.
being able to skip cutscenes would be nice. it's amusing the first time you trigger one, but once you trigger it more and more by accident, it becomes a chore to sit through.
i assume that the Twipampers pack has a purpose other than just being there? as well as other things that doesn't do anything (like going to the right from where the key is in Everfree Forest, and the sign that simply says "Submit?")
Overall an enjoyable game.
A few things to note:
1. Game is a little TOO Dark sometimes, might wanna touch up on that just a smidge.
2. The dialogue for the 'scary' characters is a little too slow in comparison.
3. Some of the traps, have the same problem as 2. They go for quite awhile and when you end up having to repeat yourself, it would be nice to have a way to speed it up. Otherwise you pretty much just need to step away for a bit until it cycles through.
4. It only happened once to me, but in case it hasn't to others, when you get the nursery ending and you try to prank rarity afterwards, after twilight takes the cookie instead, I get the good ending screen and I'm stuck with it, unable to do anything.
Apart from those, quite enjoyable~ Good stuff. Look forward to what else you got coming in the future~
P.S. I dunno if anyone else noticed, but once you get the good ending, if you talk to Pinky, her Icon is a scary version. Might be a hidden Easter egg~
A few things to note:
1. Game is a little TOO Dark sometimes, might wanna touch up on that just a smidge.
2. The dialogue for the 'scary' characters is a little too slow in comparison.
3. Some of the traps, have the same problem as 2. They go for quite awhile and when you end up having to repeat yourself, it would be nice to have a way to speed it up. Otherwise you pretty much just need to step away for a bit until it cycles through.
4. It only happened once to me, but in case it hasn't to others, when you get the nursery ending and you try to prank rarity afterwards, after twilight takes the cookie instead, I get the good ending screen and I'm stuck with it, unable to do anything.
Apart from those, quite enjoyable~ Good stuff. Look forward to what else you got coming in the future~
P.S. I dunno if anyone else noticed, but once you get the good ending, if you talk to Pinky, her Icon is a scary version. Might be a hidden Easter egg~
Funny you should mention, a LOT of dialogue didn't get in due to time constraints, that scene included.
Hell, some of the dialogue was just a placeholder to be replaced by more eloquent and in-character stuff.
Rest assured, we're working on updated the dialogue and a few new scenes (with new art) to go along with it.
Hell, some of the dialogue was just a placeholder to be replaced by more eloquent and in-character stuff.
Rest assured, we're working on updated the dialogue and a few new scenes (with new art) to go along with it.
I like this game alot, different fetishes are called so its a bit for alot furs...
2 x Vore + aftermath in messy diaper
1 x Body sitting with messy diaper
1 x Glue bondage with messy diaper
1 x Force diapering and caring
1 x Hypnosis adult baby treatment
1 x Diaper transformation and using
? x Lax Cookies + messing
1 x wetting drink
2 x Vore + aftermath in messy diaper
1 x Body sitting with messy diaper
1 x Glue bondage with messy diaper
1 x Force diapering and caring
1 x Hypnosis adult baby treatment
1 x Diaper transformation and using
? x Lax Cookies + messing
1 x wetting drink
this great game but very dark
I found the final four but I read the comments about the ending ghost I have not found
Now wait for the next update
Congratulations to the creators of this game
I hope to come more characters, more animation, more objects and more secrets to discover
I wish them well in their work with this game
They can tell me when the next update comes
thank you
I found the final four but I read the comments about the ending ghost I have not found
Now wait for the next update
Congratulations to the creators of this game
I hope to come more characters, more animation, more objects and more secrets to discover
I wish them well in their work with this game
They can tell me when the next update comes
thank you
Hmm, there's only one reason I can think of why that'd be an issue~
But we can look into disabling gameovers text so people can...."enjoy" the pictures unobstructed.
Also no vore is planned right now, but that can change. Right now, we're looking at fetishes That DIDN'T get into the game. We're actually kind've surprised we missed so many.
But we can look into disabling gameovers text so people can...."enjoy" the pictures unobstructed.
Also no vore is planned right now, but that can change. Right now, we're looking at fetishes That DIDN'T get into the game. We're actually kind've surprised we missed so many.
having an option to skip a lot of the scenes or at east havign an option to speed up ones that you've already seen would be helpful its interesting a couple times but afterwards watching em over and over and over again gets a bit boring, especially when trying to jump over the bear
so is Super Spoopy Halloween Edition the only release of this game you'll be working on from here out? i'm personally not a fan of screamers and shit in a fetish game but maybe that's just me :v
of course, i realize asking you guys to make and maintain basically a whole separate game is a bit ridiculous, so i'm mainly just curious if that's something already on the table for down the line. there are some nice yet-to-be-used assets hanging around in the alpha test and it'd be a shame to see them go to waste!
other than that, all the biggest complaints i have (too dark, cutscene skipping, etc) have already been commented on and slated to be changed, most other gripes i have are relatively minor, like fluttershy using the same "oh... my" voice clip after ~everything~ getting a bit annoying, some of the sounds (e.g. bear roars) being a bit loud and abrupt, or how zooming in on bitmaps of the bears' mouths until they become pixelated is.. not the best-looking thing in the world (though i wouldn't be surprised if that's something of a placeholder animation anyway)
overall though, there's some good stuff going on here, and i do look forward to seeing you guys continue to develop and add things! good to hear that more vore content is in the popular vote as well :x
of course, i realize asking you guys to make and maintain basically a whole separate game is a bit ridiculous, so i'm mainly just curious if that's something already on the table for down the line. there are some nice yet-to-be-used assets hanging around in the alpha test and it'd be a shame to see them go to waste!
other than that, all the biggest complaints i have (too dark, cutscene skipping, etc) have already been commented on and slated to be changed, most other gripes i have are relatively minor, like fluttershy using the same "oh... my" voice clip after ~everything~ getting a bit annoying, some of the sounds (e.g. bear roars) being a bit loud and abrupt, or how zooming in on bitmaps of the bears' mouths until they become pixelated is.. not the best-looking thing in the world (though i wouldn't be surprised if that's something of a placeholder animation anyway)
overall though, there's some good stuff going on here, and i do look forward to seeing you guys continue to develop and add things! good to hear that more vore content is in the popular vote as well :x
No, there will be a main game. We are using the spoopy as a side project that will help improve the main game. There will be no screamers in the main game. I'm a bit surprised with how popular soft vore is with this game. There will be more of it in the the spoopy and in the main game when we pick that up again.
Thanks for the feedback.
Thanks for the feedback.
For those who are trying to extract the file from a pipe such as when using wget, use BSD Tar as it is the only implementation that can read zip files from a pipe due to the format of zip files, one of the reasons tarballs are way better.
wget -qO- https://www.dropbox.com/s/y22a6nqyt.....Linux.zip?dl=1 | bsdtar -xvf-
wget -qO- https://www.dropbox.com/s/y22a6nqyt.....Linux.zip?dl=1 | bsdtar -xvf-
Here is an offline build I made ages ago for those that asked: https://drive.google.com/open?id=0B.....nFxaUNWaEpfRTg
It's the same POS bug fixed version everyone played back in 2014. We moved on to other things before we fixed the dialogue and the unable to skip cutscene issue that plagued this game.
It's the same POS bug fixed version everyone played back in 2014. We moved on to other things before we fixed the dialogue and the unable to skip cutscene issue that plagued this game.
Unity Web player can be a pain. Most Unity devs don't use it anymore and view it like how most techs view flash player now. You need to download the web player from the link I provided from the top. Then you need to make sure you don't have any plugins that interfere with it and use a browser that still supports it (Firefox, IE 11)
I used unity and programmed it in C#. Honestly should've taken the game maker studio route with these old games as unity sucked with 2d back then.
The modern version of the game is
found here https://www.furaffinity.net/view/25273190/ and uses an entirely different code base in unity 2021.
The modern version of the game is
found here https://www.furaffinity.net/view/25273190/ and uses an entirely different code base in unity 2021.
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