
Obsession over old character concept that remains unfinished
Whenever I try to work on the human it ends up with sex or something... and me trying to figure out what sex it is. When.. there's a high chance ey is asexual... something I have extreme difficulty relating to. You'd guess male but I like when things are not what they seem.
Like how this time the fluffy small animal is the evil genius and the human is its pet/henchman? I so love Ernst Stavro Blofeld
Also, hah, my cartoony style does not get used a lot. So there.
I think it could do with some simplification.
The human is about 2 metres tall.
Whenever I try to work on the human it ends up with sex or something... and me trying to figure out what sex it is. When.. there's a high chance ey is asexual... something I have extreme difficulty relating to. You'd guess male but I like when things are not what they seem.
Like how this time the fluffy small animal is the evil genius and the human is its pet/henchman? I so love Ernst Stavro Blofeld
Also, hah, my cartoony style does not get used a lot. So there.
I think it could do with some simplification.
The human is about 2 metres tall.
Category Artwork (Digital) / Human
Species Vulpine (Other)
Size 632 x 917px
File Size 144.1 kB
A shame it has been done! But it's okay :3
Gloves: armoured, weighted. They have cybernetics/robotics/servos to give more crunching power, contain some gadgets, and can maybe expand some shields. Possibly responds to neuron readout from the wearer (via wireless implants?). The armour probably continues somewhat up to the elbow to support the joint. Not sure.
Boot heel: rather random. I somehow feel I should put red there to balance out. In reality they should probably wear something with less heel and just armoured a little again. Maybe the heels are tough enough to be kicked into surfaces to provide traction.
The suit isn't bulletproof or anything, but is tough and has shock absorbent pads here and there to reduce tiresome cuts and bruising from combat.
Gloves: armoured, weighted. They have cybernetics/robotics/servos to give more crunching power, contain some gadgets, and can maybe expand some shields. Possibly responds to neuron readout from the wearer (via wireless implants?). The armour probably continues somewhat up to the elbow to support the joint. Not sure.
Boot heel: rather random. I somehow feel I should put red there to balance out. In reality they should probably wear something with less heel and just armoured a little again. Maybe the heels are tough enough to be kicked into surfaces to provide traction.
The suit isn't bulletproof or anything, but is tough and has shock absorbent pads here and there to reduce tiresome cuts and bruising from combat.
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