Pastillia Skunk
Pastillia Skunk my Hippo Skunk Hybrid. She was created mainly to please the gassing fan base that I may have. Concept wise it just makes since shes a skunk so thats gonna stink and shes a hippo so she has tons of ammo and a huge backside with it.
Character wise I don't have much for her except I want her to use magic and to be an enemy to Aroma.
Feel free to ask questions about her since it may help me create a solid backstory for her.
Character wise I don't have much for her except I want her to use magic and to be an enemy to Aroma.
Feel free to ask questions about her since it may help me create a solid backstory for her.
Category Artwork (Digital) / Fat Furs
Species Unspecified / Any
Size 1050 x 990px
File Size 247.9 kB
Listed in Folders
Definitely love her.
Though Aroma is still my favorite. Probably goes:
#1 Aroma
#2 Pastillia
#3 Alicia
#4 Bertha
#5 Jumba
Can't wait to maybe see more of her in the future though.
So, what's that staff she has for? I guess something to do with the magic you mentioned.
And if she's a rival of Aroma's that means she fights in the TWA then?
Though Aroma is still my favorite. Probably goes:
#1 Aroma
#2 Pastillia
#3 Alicia
#4 Bertha
#5 Jumba
Can't wait to maybe see more of her in the future though.
So, what's that staff she has for? I guess something to do with the magic you mentioned.
And if she's a rival of Aroma's that means she fights in the TWA then?
A native to Louisiana bayous, I'm thinking. Voodoo magic, specializing in poison, as already mentioned. Perhaps she's half hippo because of a curse? Maybe that has some sort of tie in with Aroma?
That's all I've got for story ideas. Other than that, kudos! Fulfilling my love of hippos, skunk, and gigantic asses all in one shot!
That's all I've got for story ideas. Other than that, kudos! Fulfilling my love of hippos, skunk, and gigantic asses all in one shot!
So it could be like this: *ahem*
Aroma and Bertha walk into a bar ...
*SEVERAL PREDICTABLE EVENTS LATER THAT RESULT IN DESTRUCTION OF SAID "BAR"*
A once emaciated skunk girl raises from the debris shocked to find her lower form a hippotaur structure and a heavy body itself ...
... GENIUS!
Aroma and Bertha walk into a bar ...
*SEVERAL PREDICTABLE EVENTS LATER THAT RESULT IN DESTRUCTION OF SAID "BAR"*
A once emaciated skunk girl raises from the debris shocked to find her lower form a hippotaur structure and a heavy body itself ...
... GENIUS!
Wow, Kazecat! Although I've been trying to keep up with your work you have such a wide cast of characters that it's great to see when one of them gets an excellent solo treatment like this. I really hope you don't mind if I +Watch you, I guess I didn't realize I wasn't watching you already.
And I'm really glad to see you working on expanding the backstory of one of your characters as well. Although artwork is a mainly visual medium, I do think that having a story for characters, particularly reoccurring characters, is essential for creating feeling and depth for the character. Although you do seem to have detailed some of your characters and given them a different feel and personality, with a large cast I do think it's a good thing to focus on.
Pastillia is a particularly good choice, I think I've only really seen her previously in
Neroangelo316's submissions so she's mostly a blank slate, and indeed it does seem like you're trying to work on some of the basics of the character-which is a very good thing. In addition I think she's definitely one of the more unique characters I've seen; I would have never expected a skunk/hippo hybrid, and a taur at that! Finally, it's great to see that you appear to want to take her in an antagonistic direction, she does have the look of a great villainess and though I'm not sure if I really grasp the relationships between your characters very well I do think it's something your cast is missing.
Now I'd like to make a couple of comments about the artwork and the character design. First, as a side note with this coming at the end of your excellent series with Aroma I think all the recent experience has done good for your work with skunks. Even with the foreshortening the face looks good for a skunk and you do a good job with the tail as well. It does seem like you style of hybridization here keeps the individual species mostly separate, fortunately you do great work with hippos as well so the majority of the body we see still has a great sense of definition. That's particularly true when it comes to how well you work with weight-even when exaggerated you still make it look fitting and appropriate for the character.
Moving on, since you said you did want people to ask questions so you could develop the character more I'm going to try and do that, but please don't feel pressured to answer, especially if most of the questions end up being stupid. Oh, but before I forget: like other people have said I think the skull marking is a fantastic touch, and I think you made it look natural enough (i.e. no mechanical edges or corners) to really seem incidental. Also, it might just be me since no one else seems to have brought it up, but is that supposed to be a flame-like marking on the underside of the tail as well?
Before I move on to the story of the character, I do have some questions about visual aspects of the character as well. First of all the only thing we see her wearing is the skull headband (which I think does a lot to contribute to the voodoo/bayou feel that
Firefox beat me to mentioning) and what seems to be kind of a dark purple something we can see a strap across her upper back. Not that anyone would complain an absence of clothing, but it does seem like the majority of your characters have some kind of outfit and I recall you asking about clothing for Aroma back when you first started with her. Have you already decided on something and this is just a bad angle to see it, or do you have more plans in this regard? Either way, as much as I enjoy the view here it would be nice to see more perspectives on the character as well.
Also one of the things I've noticed with your characters is that they seem to have a predominant color associated with them, though I realize it's kind of an abstract concept that may or may not be intentional and might just be something I'm imagining. For example, a stylized blue and white background fits Makuyama perfectly, and seeing that I'd probably know the panda's going to make an appearance before even seeing her. Likewise with the fitting mainly gray backgrounds for Lando Rat. Even with other characters like
satsumalord's Chelsea you still made the magenta a focus of in the image. Purple seems to already be associated with Bertha and Aroma, so do you plan to use the dark swamp green for Pastillia? You did use it very well here, I think it makes a good contrast to the primary purples in the character.
Onto more story focused things for the character, although
Firefox already pointed it out I'll mention that a combination of the hairstyle, the skull designs and the swamp-invoking green did cause the same kind of association with bayou voodoo, especially since you mentioned magic in the description. Of course, the extent of my exposure to the topic is mostly one episode of Courage the Cowardly Dog, but I do know it originated in Africa and has the connection to Haiti and the like here due to immigration and those places being closer to America. However, with how widespread doctrines are you shouldn't feel restricted in choosing a location. That being said, if you do want to keep a more mystic feel to the character, choosing a different country like you wanted to is a very good idea, particularly if it's not one your viewers are likely to know much about.
You do definitely have the right look down for a magic character, but I would be interested in hearing more about how you intend to use it. I've seen that kind of magic usually associated with curses and other such things, and while pain or some kind of horrifying death would probably be inappropriate the nice thing about magic is that you can have it do pretty much anything you want. I'd assume appropriate effects would either hinder her opponents or enhance her own abilities, and given the nature of the character I'm sure there's no lack of effects involving size or her aforementioned toxicity. But I will be interested in seeing what you come up with, some things you already mentioned in the comments seem very befitting to the character.
However, I think the most important aspect of a character is their personality. In this it seems like you already have an idea about what you want, as I said before I do really approve of you adding an antagonist to your cast, but it's hard to tell how much you've worked out about Pastillia's personality. For one thing, I think this might be the only time I've seen you draw a real scowl on one of your characters, and I think you did an exceptionally good job with it. I certainly hope you do a lot more work featuring Pastillia, because it'd be really cool to see what other kind of villainous looks you can do. Likewise, you mentioned in the comments that she thinks she's better than Aroma which would seem to imply that she's certainly confident in her own abilities and showing them off to be better than her peers (and if you're still formulating why they're rivals, that probably would have something to do with the cause as well).
Never the less, other than those couple of hints there's a lot left we don't know about Pastillia. That's part of the intrigue but as you develop the character more it would be great to learn more about her. Like someone else had already asked about earlier, if one of the main parts of the character concept is being a rival to Aroma than that's definitely something I'd like to see more about. For the "overrated" comment you made it does seem like you have some parts of the rivalry worked out already, although if the conflict started just recently I suppose it may yet to be seen if Aroma is overrated compared to Pastillia or not. Since you said you didn't decide how they met yet that gives you a lot of room to work with the back story of both characters ad their confrontations with each other, or even more than that if you wanted to get other members of your cast involved as well.
Anyways, I should really probably go on longer because you've only given a few hints about Pastillia and I can never resist a good mystery so I really do want to hear more about her. But it's getting late and I'm afraid I've already just rambled on around the points. But if I haven't driven you off yet, Kazecat, thank you very much for sharing your work here at FA. Like I said before I'm impressed that you have such a large cast of characters and I think it's great that you put work into developing ones like this. I hope we get to see Pastillia a lot more in the future. Good luck with everything! ^^
And I'm really glad to see you working on expanding the backstory of one of your characters as well. Although artwork is a mainly visual medium, I do think that having a story for characters, particularly reoccurring characters, is essential for creating feeling and depth for the character. Although you do seem to have detailed some of your characters and given them a different feel and personality, with a large cast I do think it's a good thing to focus on.
Pastillia is a particularly good choice, I think I've only really seen her previously in
Neroangelo316's submissions so she's mostly a blank slate, and indeed it does seem like you're trying to work on some of the basics of the character-which is a very good thing. In addition I think she's definitely one of the more unique characters I've seen; I would have never expected a skunk/hippo hybrid, and a taur at that! Finally, it's great to see that you appear to want to take her in an antagonistic direction, she does have the look of a great villainess and though I'm not sure if I really grasp the relationships between your characters very well I do think it's something your cast is missing.Now I'd like to make a couple of comments about the artwork and the character design. First, as a side note with this coming at the end of your excellent series with Aroma I think all the recent experience has done good for your work with skunks. Even with the foreshortening the face looks good for a skunk and you do a good job with the tail as well. It does seem like you style of hybridization here keeps the individual species mostly separate, fortunately you do great work with hippos as well so the majority of the body we see still has a great sense of definition. That's particularly true when it comes to how well you work with weight-even when exaggerated you still make it look fitting and appropriate for the character.
Moving on, since you said you did want people to ask questions so you could develop the character more I'm going to try and do that, but please don't feel pressured to answer, especially if most of the questions end up being stupid. Oh, but before I forget: like other people have said I think the skull marking is a fantastic touch, and I think you made it look natural enough (i.e. no mechanical edges or corners) to really seem incidental. Also, it might just be me since no one else seems to have brought it up, but is that supposed to be a flame-like marking on the underside of the tail as well?
Before I move on to the story of the character, I do have some questions about visual aspects of the character as well. First of all the only thing we see her wearing is the skull headband (which I think does a lot to contribute to the voodoo/bayou feel that
Firefox beat me to mentioning) and what seems to be kind of a dark purple something we can see a strap across her upper back. Not that anyone would complain an absence of clothing, but it does seem like the majority of your characters have some kind of outfit and I recall you asking about clothing for Aroma back when you first started with her. Have you already decided on something and this is just a bad angle to see it, or do you have more plans in this regard? Either way, as much as I enjoy the view here it would be nice to see more perspectives on the character as well.Also one of the things I've noticed with your characters is that they seem to have a predominant color associated with them, though I realize it's kind of an abstract concept that may or may not be intentional and might just be something I'm imagining. For example, a stylized blue and white background fits Makuyama perfectly, and seeing that I'd probably know the panda's going to make an appearance before even seeing her. Likewise with the fitting mainly gray backgrounds for Lando Rat. Even with other characters like
satsumalord's Chelsea you still made the magenta a focus of in the image. Purple seems to already be associated with Bertha and Aroma, so do you plan to use the dark swamp green for Pastillia? You did use it very well here, I think it makes a good contrast to the primary purples in the character.Onto more story focused things for the character, although
Firefox already pointed it out I'll mention that a combination of the hairstyle, the skull designs and the swamp-invoking green did cause the same kind of association with bayou voodoo, especially since you mentioned magic in the description. Of course, the extent of my exposure to the topic is mostly one episode of Courage the Cowardly Dog, but I do know it originated in Africa and has the connection to Haiti and the like here due to immigration and those places being closer to America. However, with how widespread doctrines are you shouldn't feel restricted in choosing a location. That being said, if you do want to keep a more mystic feel to the character, choosing a different country like you wanted to is a very good idea, particularly if it's not one your viewers are likely to know much about.You do definitely have the right look down for a magic character, but I would be interested in hearing more about how you intend to use it. I've seen that kind of magic usually associated with curses and other such things, and while pain or some kind of horrifying death would probably be inappropriate the nice thing about magic is that you can have it do pretty much anything you want. I'd assume appropriate effects would either hinder her opponents or enhance her own abilities, and given the nature of the character I'm sure there's no lack of effects involving size or her aforementioned toxicity. But I will be interested in seeing what you come up with, some things you already mentioned in the comments seem very befitting to the character.
However, I think the most important aspect of a character is their personality. In this it seems like you already have an idea about what you want, as I said before I do really approve of you adding an antagonist to your cast, but it's hard to tell how much you've worked out about Pastillia's personality. For one thing, I think this might be the only time I've seen you draw a real scowl on one of your characters, and I think you did an exceptionally good job with it. I certainly hope you do a lot more work featuring Pastillia, because it'd be really cool to see what other kind of villainous looks you can do. Likewise, you mentioned in the comments that she thinks she's better than Aroma which would seem to imply that she's certainly confident in her own abilities and showing them off to be better than her peers (and if you're still formulating why they're rivals, that probably would have something to do with the cause as well).
Never the less, other than those couple of hints there's a lot left we don't know about Pastillia. That's part of the intrigue but as you develop the character more it would be great to learn more about her. Like someone else had already asked about earlier, if one of the main parts of the character concept is being a rival to Aroma than that's definitely something I'd like to see more about. For the "overrated" comment you made it does seem like you have some parts of the rivalry worked out already, although if the conflict started just recently I suppose it may yet to be seen if Aroma is overrated compared to Pastillia or not. Since you said you didn't decide how they met yet that gives you a lot of room to work with the back story of both characters ad their confrontations with each other, or even more than that if you wanted to get other members of your cast involved as well.
Anyways, I should really probably go on longer because you've only given a few hints about Pastillia and I can never resist a good mystery so I really do want to hear more about her. But it's getting late and I'm afraid I've already just rambled on around the points. But if I haven't driven you off yet, Kazecat, thank you very much for sharing your work here at FA. Like I said before I'm impressed that you have such a large cast of characters and I think it's great that you put work into developing ones like this. I hope we get to see Pastillia a lot more in the future. Good luck with everything! ^^
I don't have the attention span to read all that at once. Damn, Not trying to be rude but you sent me a lot for a comment its giving me a headache its so much text. I'll try to answer your all your questions best I can.
The marking on the under side of her tail is indeed supposed to look sort of like a flame. The purple strap is her top its a very weak design it just covers her chest thats all.
The marking on the under side of her tail is indeed supposed to look sort of like a flame. The purple strap is her top its a very weak design it just covers her chest thats all.
Don't worry about it, I have a tendency to ramble. Basically, great work with the character-I think your new work with skunks has looked very nice, a skunk-hippo hybrid is very unique and a villianess seems perfect for your wide cast of characters.
As for character development, although you mentioned some stuff in the comments I'm excited to see how you're going to utilize magic abilities and especially earning more about the conflict between Pastillia and Aroma, how they came to be rivals and such.
Thanks again for sharing your work, and I hope we get to see a lot more of Pastillia in the future! ^^ Good luck with everything!
As for character development, although you mentioned some stuff in the comments I'm excited to see how you're going to utilize magic abilities and especially earning more about the conflict between Pastillia and Aroma, how they came to be rivals and such.
Thanks again for sharing your work, and I hope we get to see a lot more of Pastillia in the future! ^^ Good luck with everything!
I got to say nice critique dude, very clear and upright truely props. I mean most people who leave comments its usually like stuff thats not the least bit helpful. I agree with you and firefox that the bayou idea really rolls off sounding interesting. Kaze could easily create a foregin country all on his own for where she is located instead of usign a real country.
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