Tips for Playing Breeders of the Nephelym (New Structure)
4 years ago
For those who have followed the Breeders of the Nephelym, you'll notice that the latest version completely overhauls the core game. At first, this new system is quite confusing. Nephelym now have rank stats, rarity is included, and each world now has its own level among other things. So, I thought I'd write up something explaining this for those who are trying to make heads and tails of how this whole game works.
If you played the older versions of the game, you could simply run up to the Emissary, spend some orgasmium, and raise the world levels up to a maximum of 30. This game removes that feature. Now, you have to raise the world level's individually. In some ways, this is now actually easier to do, albeit, slightly more time consuming if you plan on leveling every world to the max.
The New Sex System: When you start the game, the first few Nephelym will definitely have to be captured through surprise sex. With this new system, you no longer have to mash the left click. Instead, the game bases your ability to capture a Nephelym by comparing your stats to the wild Nephelym. This is your lust, strength, fertility, etc. The idea is that you need to have a higher stat in more of them than the Wild Nephelym. If the bar shows up green, you won. If the bar shows up red, you lost.
At first, this is quite tricky to do because the Breeder is only at level 1. So, the stats are very low. You'll probably lose a number of these matches. However, even if you are losing these matches, you are gaining experience points. This helps you level up and, soon, you'll actually be able to dominate the first world (Lustwood). The thing to remember is that if you are easily able to dominate Level 1 world, you'll actually dominate every world because every world starts off with level 1.
Capturing: Capturing Nephelym is handled in one of two ways: wild sex or giving fluid. If you managed to accumulate enough fluid from Foxen and Vulwarg, you can sell it to the merchants and buy a small amount of each fluid. Like before, you can simply "dial" through each fluid until the different Nephelym begs for more (or you can just look up the answers on the Wiki). Playing this game without the table, it can be faster to simply realize that many males prefer the milk while many o the females and futa prefer the semen. It's imperfect to my knowledge, but it can help you dial in who likes what a bit more quickly because some species have preferences based on gender.
Capturing through giving fluids is basically going to be your "go-to" method because wild sex all the way will make this game a very long and repetitive one. While this system hasn't changed that much, the other changes will compel players to be much more reliant on this.
The New Stats: Before, different Nephelym had simple traits such as hornball, kindhearted, and hedonist. This has largely remained the same on the surface. The thing is, you'll also notice a small "I" (or 1) next to the trait. This indicates how much so the trait affects the Nephelym. Generally, there are 3 levels of each trait: I, II, and III. I've seen a preference reach IV, but all that does is indicate four preferences, so nothing special. Think of this as bronze, silver, or gold ranking.
While I don't know for sure, the nurturing stat doesn't seem to increase the ranking of a stat, though it opens the possibility for new stats to be added.
The release notes on this front is a bit confusing, but the short of it is this: you can't get a higher stat with breeding. An example of this is trying to breed a bronze nymphomaniac and hoping you get a silver nymphomaniac eventually. This can't actually happen. You have to capture a Nephelym with a silver ranking in order to get that silver ranking. This even if you have both sides of a breeding session carrying a bronze nymphomaniac stat.
This ranking also impacts objectives as well. If a breeding request specifically requests a silver juicy stat for instance, you can't actually hand off a Nephelym with a gold juicy ranking. It has to be silver if the request says the silver ranking. It doesn't really make sense because if you buy a car that is advertised as 27 miles per gallon and get a car that is actually 30 miles per gallon, are you really going to complain about getting an unexpected bonus? Not really. As of now, though, that's how this game works.
World Levels: This is where the changes really appear. If you enter Lustwood, you'll only see common, low level, low stat Nephelym. You might see one with a level 3 or 4, but little else associated with them. This is because you are at world level 1 and is very common. How do you boost the world level? Releasing that Nephelym from your barns out into the wild.
To reach a world level 2, you need 1000 points. This can seem like a lot, but it actually gets easier as you go along. A strategy I employ is naming the Nephelym I want to keep and leaving the rest with the default "Wild Nephelym". You basically get to run around and strip the world bare of every Nephelym of that type you can get. I recommend doing this for Foxen because you'll have to fulfill special requests to advance the game.
The number of points you get out of each Nephelym is determined by rarity, stats, and levels. A level 1 Nephelym ranked common with nothing special about them will not net very many points. However, a legendary level 25 Nephelym with loads of stats will easily rack up the points without much of a problem.
The thing to keep in mind is that, the moment you capture a Nephelym, the level for that Nephelym will reset to 1 with all stats resetting accordingly. Not affected are the stat ranks for the Nephelym's attributes and the bronze/silver/gold stats they carry (along with general appearance of course). So, ideally, you'll want to breed them until all their lust reaches zero back at your homestead before releasing them. The higher a level you get that Nephelym before sending them out to the wild, the better.
To do this, you basically just keep breeding them with the Nephelym you want to keep. Those Nephelym you chose to keep will keep leveling up. This means that you'll get more bang (I know, I punned) for your buck before those level one Nephelym run out of lust. In fact, it's very easy to get them to level 5-9 with a high level Nephelym you are keeping. In short, you are power-levelling those Nephelym. What is VERY helpful are Nephelym with the Kindhearted attribute. The higher quality kind-hearted attribute, the better. This will help the level 1 Nephelym you intend on releasing level up much faster.
When you have gone through the process of breeding everyone as much as possible, you can then release them out into the wild. A full barn with Nephelym with no lust left can very easily get you at least 500 points. Sometimes, if you are lucky, you'll even level up the world to level 2 in one go.
Levelling up a World and the Benefits: When you reach level 2, you might be disheartened to learn that level 3 requires 3,000 points. You might be thinking that this means this process is going to take forever. Remember what I said about rarity influencing the value? That plays a big role and helps make the later levels go by faster. A quick table of the points requires:
Level 2: 1,000
Level 3: 3,000
Level 4: 5,500
Level 5: 9,000
At level 1, you'll only see common Nephelym. At level 2, you'll see uncommon Nephelym mixed in with common Nephelym. At level 3, you'll start seeing Rare and Unique Nephelym. On a very rare occasion, you might even see a Legendary Nephelym. At level 4, the odds of seeing rare, unique and legendary Nephelym increases. At level 5, common Nephelym become rare and you'll frequently run into unique and legendary Nephelym.
Unless you've power-levelled your breeder along the way, don't count on winning surprise sex scenes at level 5. You'll frequently encounter level 40+ Nephelym by that point.
Obviously, rarity is only one way that Nephelym improve with a higher world level. You'll also see more attributes and higher quality attributes going along with them. Combined, this makes the Nephelym much more valuable. You'd rather have a level 5 legendary Nephelym than an uncommon level 5 Nephelym.
Generally speaking, level 2 actually takes about as long as level 1 to fulfill. At level 3, it actually becomes more than possible to skip level 4 altogether and reach the games cap of level 5. This especially if you are levelling the Nephelym you don't intend on keeping and releasing them in the wild after.
Attribute Stat Rankings: Along with the rarity and new attributes are new attribute stat rankings. These ranks range from E all the way to S. This affects how quickly that attribute grows. Think of this as a multiplier effect. So, if a Nephelym has a rank "E" strength, then strength will only marginally grow on each level. However, at an "S" ranking, strength will grow the fastest for each level.
Because of this, as you get a higher world, it is generally worth it to drop that level 15 common Foxen for that level 1 legendary Foxen simply because they'll probably have better stats by level 10 - or long before they reach level 15. Ideally, you'll probably do this at world level 5 and just phase out your old power level Nephelym with your new stat rich Nephelym.
What's more is that as your Breeder levels up, the Breeder will start seeing these higher ranks. Whether that is through breeding with the higher ranking Nephelym or it gets added on naturally, I'm not entirely sure. Still, over time, you can give the Breeder some pretty solid rankings through breeding.
Hopefully, that clears up a lot of questions about how the new system works. This is all just based on me playing the game and figuring out what has changed from one version to another - and figuring out the differences. The Wiki doesn't appear to be updated with this new info, so maybe someone will get some use out of this.
If you played the older versions of the game, you could simply run up to the Emissary, spend some orgasmium, and raise the world levels up to a maximum of 30. This game removes that feature. Now, you have to raise the world level's individually. In some ways, this is now actually easier to do, albeit, slightly more time consuming if you plan on leveling every world to the max.
The New Sex System: When you start the game, the first few Nephelym will definitely have to be captured through surprise sex. With this new system, you no longer have to mash the left click. Instead, the game bases your ability to capture a Nephelym by comparing your stats to the wild Nephelym. This is your lust, strength, fertility, etc. The idea is that you need to have a higher stat in more of them than the Wild Nephelym. If the bar shows up green, you won. If the bar shows up red, you lost.
At first, this is quite tricky to do because the Breeder is only at level 1. So, the stats are very low. You'll probably lose a number of these matches. However, even if you are losing these matches, you are gaining experience points. This helps you level up and, soon, you'll actually be able to dominate the first world (Lustwood). The thing to remember is that if you are easily able to dominate Level 1 world, you'll actually dominate every world because every world starts off with level 1.
Capturing: Capturing Nephelym is handled in one of two ways: wild sex or giving fluid. If you managed to accumulate enough fluid from Foxen and Vulwarg, you can sell it to the merchants and buy a small amount of each fluid. Like before, you can simply "dial" through each fluid until the different Nephelym begs for more (or you can just look up the answers on the Wiki). Playing this game without the table, it can be faster to simply realize that many males prefer the milk while many o the females and futa prefer the semen. It's imperfect to my knowledge, but it can help you dial in who likes what a bit more quickly because some species have preferences based on gender.
Capturing through giving fluids is basically going to be your "go-to" method because wild sex all the way will make this game a very long and repetitive one. While this system hasn't changed that much, the other changes will compel players to be much more reliant on this.
The New Stats: Before, different Nephelym had simple traits such as hornball, kindhearted, and hedonist. This has largely remained the same on the surface. The thing is, you'll also notice a small "I" (or 1) next to the trait. This indicates how much so the trait affects the Nephelym. Generally, there are 3 levels of each trait: I, II, and III. I've seen a preference reach IV, but all that does is indicate four preferences, so nothing special. Think of this as bronze, silver, or gold ranking.
While I don't know for sure, the nurturing stat doesn't seem to increase the ranking of a stat, though it opens the possibility for new stats to be added.
The release notes on this front is a bit confusing, but the short of it is this: you can't get a higher stat with breeding. An example of this is trying to breed a bronze nymphomaniac and hoping you get a silver nymphomaniac eventually. This can't actually happen. You have to capture a Nephelym with a silver ranking in order to get that silver ranking. This even if you have both sides of a breeding session carrying a bronze nymphomaniac stat.
This ranking also impacts objectives as well. If a breeding request specifically requests a silver juicy stat for instance, you can't actually hand off a Nephelym with a gold juicy ranking. It has to be silver if the request says the silver ranking. It doesn't really make sense because if you buy a car that is advertised as 27 miles per gallon and get a car that is actually 30 miles per gallon, are you really going to complain about getting an unexpected bonus? Not really. As of now, though, that's how this game works.
World Levels: This is where the changes really appear. If you enter Lustwood, you'll only see common, low level, low stat Nephelym. You might see one with a level 3 or 4, but little else associated with them. This is because you are at world level 1 and is very common. How do you boost the world level? Releasing that Nephelym from your barns out into the wild.
To reach a world level 2, you need 1000 points. This can seem like a lot, but it actually gets easier as you go along. A strategy I employ is naming the Nephelym I want to keep and leaving the rest with the default "Wild Nephelym". You basically get to run around and strip the world bare of every Nephelym of that type you can get. I recommend doing this for Foxen because you'll have to fulfill special requests to advance the game.
The number of points you get out of each Nephelym is determined by rarity, stats, and levels. A level 1 Nephelym ranked common with nothing special about them will not net very many points. However, a legendary level 25 Nephelym with loads of stats will easily rack up the points without much of a problem.
The thing to keep in mind is that, the moment you capture a Nephelym, the level for that Nephelym will reset to 1 with all stats resetting accordingly. Not affected are the stat ranks for the Nephelym's attributes and the bronze/silver/gold stats they carry (along with general appearance of course). So, ideally, you'll want to breed them until all their lust reaches zero back at your homestead before releasing them. The higher a level you get that Nephelym before sending them out to the wild, the better.
To do this, you basically just keep breeding them with the Nephelym you want to keep. Those Nephelym you chose to keep will keep leveling up. This means that you'll get more bang (I know, I punned) for your buck before those level one Nephelym run out of lust. In fact, it's very easy to get them to level 5-9 with a high level Nephelym you are keeping. In short, you are power-levelling those Nephelym. What is VERY helpful are Nephelym with the Kindhearted attribute. The higher quality kind-hearted attribute, the better. This will help the level 1 Nephelym you intend on releasing level up much faster.
When you have gone through the process of breeding everyone as much as possible, you can then release them out into the wild. A full barn with Nephelym with no lust left can very easily get you at least 500 points. Sometimes, if you are lucky, you'll even level up the world to level 2 in one go.
Levelling up a World and the Benefits: When you reach level 2, you might be disheartened to learn that level 3 requires 3,000 points. You might be thinking that this means this process is going to take forever. Remember what I said about rarity influencing the value? That plays a big role and helps make the later levels go by faster. A quick table of the points requires:
Level 2: 1,000
Level 3: 3,000
Level 4: 5,500
Level 5: 9,000
At level 1, you'll only see common Nephelym. At level 2, you'll see uncommon Nephelym mixed in with common Nephelym. At level 3, you'll start seeing Rare and Unique Nephelym. On a very rare occasion, you might even see a Legendary Nephelym. At level 4, the odds of seeing rare, unique and legendary Nephelym increases. At level 5, common Nephelym become rare and you'll frequently run into unique and legendary Nephelym.
Unless you've power-levelled your breeder along the way, don't count on winning surprise sex scenes at level 5. You'll frequently encounter level 40+ Nephelym by that point.
Obviously, rarity is only one way that Nephelym improve with a higher world level. You'll also see more attributes and higher quality attributes going along with them. Combined, this makes the Nephelym much more valuable. You'd rather have a level 5 legendary Nephelym than an uncommon level 5 Nephelym.
Generally speaking, level 2 actually takes about as long as level 1 to fulfill. At level 3, it actually becomes more than possible to skip level 4 altogether and reach the games cap of level 5. This especially if you are levelling the Nephelym you don't intend on keeping and releasing them in the wild after.
Attribute Stat Rankings: Along with the rarity and new attributes are new attribute stat rankings. These ranks range from E all the way to S. This affects how quickly that attribute grows. Think of this as a multiplier effect. So, if a Nephelym has a rank "E" strength, then strength will only marginally grow on each level. However, at an "S" ranking, strength will grow the fastest for each level.
Because of this, as you get a higher world, it is generally worth it to drop that level 15 common Foxen for that level 1 legendary Foxen simply because they'll probably have better stats by level 10 - or long before they reach level 15. Ideally, you'll probably do this at world level 5 and just phase out your old power level Nephelym with your new stat rich Nephelym.
What's more is that as your Breeder levels up, the Breeder will start seeing these higher ranks. Whether that is through breeding with the higher ranking Nephelym or it gets added on naturally, I'm not entirely sure. Still, over time, you can give the Breeder some pretty solid rankings through breeding.
Hopefully, that clears up a lot of questions about how the new system works. This is all just based on me playing the game and figuring out what has changed from one version to another - and figuring out the differences. The Wiki doesn't appear to be updated with this new info, so maybe someone will get some use out of this.
A numerical guide on what effects the world level xp value of your creatures when released:
https://breedersofthenephelym.mirah.....ki/World_Level
A more complete list of available hybrids:
https://breedersofthenephelym.mirah.....rg/wiki/Hybrid
Finding documentation for the game is a challenge for sure, it's all pretty obscure. So, if some of that was new to you, let me know! Like wise if you've seen those before.
I had no idea what the color coding for traits meant, or that they meant anything at all.
Glad you found it useful at least. It was just me plugging away at the game, trying to make sense of it. Since I think I figured out a good chunk of it, I figured I'd just write it all down in the event someone else might find some of what I figured out useful. Glad that there is now more info out there on this game, though. Maybe some of the things I found out could be better refined or if there is a better explanation for some of the things I discovered?
Anyway, thanks for the nice reply!
Since this game is largely about breeding Nephelym, I am stumped by the fact that I can't breed anyone because there are no available sex positions.
I captured a number of male, female, and futa Foxen and Vulwarg. When I put together two compatible Foxen creatures (one with male parts and one with female parts), then click on the "Start a Breeding Position" button, the window that pops up is empty under the "Select Sex Position" heading. I even used one that is definitely male and the second that is strictly female.
Tried the Vulwarg as well, same result.
Am I missing something, or is my game broken?