Game Dev - Feb 2022 and Pi
3 years ago
It's already a week into February. D:
So, as said, didn't get much game work done in December due to Christmas, what I didn't expect was the first half of January was busy too. Since then, I didn't get any more done due to a combination of laziness and doing other things. Such as swapping my PCs power supply, and playing with a Raspberry Pi.
-Game Dev-
I did get a couple of sprites done for the Robotron Sally game. My original plan was to use the method of painting the sprites full size, scale them down, then clean them up. I then realised that having a shaded sprite flip back and forth might look bad, but I already planned this so stuck to the plan. The concept art turned out surprisingly well on the shading side.
However, after swapping out the power supply supply on my PC, I put the PC on the desk instead of under it to have easier access to the cables at the back, and to be able to quickly pop the side off for interior work. (I plan to swap the hard drive to add linux. Maybe duel boot it with Windows 7.) Problem is now I can't use my Bamboo tablet without rearranging my desk as the cable is too short. I can get a longer one, but that will be at a later date.
Once February rolled around, I said "sod it" and decided to go with an Iji style flat colour approach to sprites. They were quick to make (well under an hour each, maybe even the pair) and look good for what they are. My concern in the Sally sprite isn't symmetrical enough and might look drunk when rapidly flipped, but as a placeholder, it'll work.
For a quick project, it feels like it's dragged on forever, but in reality I've barely put any work in so far. 50 mins on the concept/digital painting stuff, and I didn't time the sprites. ie. Two hours of work over 2 months.
-Raspberry Pi-
I bought a Raspberry Pi 4. Don't worry, I'm not going to turn into one of "those guys" (I hope). For those unfamiliar. The Raspberry Pi is a single board computer not much bigger than a credit card. It's not exactly a powerhouse, but it is fun to mess around with. And at £80 for a kit, it's fairly cheap too.
So far, my main use for it has been emulation. RecalBox being my OS of choice. It has problems, but I like it simply for the ease of use. It plays anything up to and including playstation (but not N64). I've not tried Sega Saturn, Dreamcast, or Arcade games yet.
So, as said, didn't get much game work done in December due to Christmas, what I didn't expect was the first half of January was busy too. Since then, I didn't get any more done due to a combination of laziness and doing other things. Such as swapping my PCs power supply, and playing with a Raspberry Pi.
-Game Dev-
I did get a couple of sprites done for the Robotron Sally game. My original plan was to use the method of painting the sprites full size, scale them down, then clean them up. I then realised that having a shaded sprite flip back and forth might look bad, but I already planned this so stuck to the plan. The concept art turned out surprisingly well on the shading side.
However, after swapping out the power supply supply on my PC, I put the PC on the desk instead of under it to have easier access to the cables at the back, and to be able to quickly pop the side off for interior work. (I plan to swap the hard drive to add linux. Maybe duel boot it with Windows 7.) Problem is now I can't use my Bamboo tablet without rearranging my desk as the cable is too short. I can get a longer one, but that will be at a later date.
Once February rolled around, I said "sod it" and decided to go with an Iji style flat colour approach to sprites. They were quick to make (well under an hour each, maybe even the pair) and look good for what they are. My concern in the Sally sprite isn't symmetrical enough and might look drunk when rapidly flipped, but as a placeholder, it'll work.
For a quick project, it feels like it's dragged on forever, but in reality I've barely put any work in so far. 50 mins on the concept/digital painting stuff, and I didn't time the sprites. ie. Two hours of work over 2 months.
-Raspberry Pi-
I bought a Raspberry Pi 4. Don't worry, I'm not going to turn into one of "those guys" (I hope). For those unfamiliar. The Raspberry Pi is a single board computer not much bigger than a credit card. It's not exactly a powerhouse, but it is fun to mess around with. And at £80 for a kit, it's fairly cheap too.
So far, my main use for it has been emulation. RecalBox being my OS of choice. It has problems, but I like it simply for the ease of use. It plays anything up to and including playstation (but not N64). I've not tried Sega Saturn, Dreamcast, or Arcade games yet.