A Wolf of Tin
3 years ago
A Wolf of Tin is complete. Rather, the comic has caught up to where the story has finished. At the time of writing this there is no part two. The story is over ten years old, and it would be too much to ask the writer, my friend
iantos, to continue it. Whether or not he wants to do so, that is up to him, and I ask that you the reader refrain from asking for a continuation. Regardless of whether or not a second part does come out, I have no intention of continuing the comic, as I feel it is time to move on to different projects.
The comic achieved its goal. I wanted to use it as a means to find the writer, the person who wrote this story that had moved me so deeply, who had seemingly disappeared off the face of the earth. No matter where I looked, I couldn't find them. I had feared they were dead. One day, well into the comic's run, he reached out to me, having found the comic himself, and he is now my friend. Through that action, he showed me just how much of a difference my art can make, which is a greater gift than anything I could possibly return.
I wasn't intending for the comic to be prolonged for as long as it has. Time moves fast, and I work slow. The initial pages were created fairly quickly, but as the pages went on I became more strict about the appearance of it, unintentionally. This is particularly in regards to the lineart, which takes me an extraordinarily long time due to how I create my art. I'm sorry to have kept people waiting for so long.
One thing that really contributed to the slowdown of my artwork was my inability to get work for my job completed. Due to the pandemic I was working from home, and because of that, work and home life blurred. I have a horrible work ethic, especially when it comes to homework. That's something I've always struggled with throughout my life, and suddenly everything became homework. I spent most of my time off-hours attempting to do work that I had procrastinated on during hours. I hated myself for not getting more done, especially knowing that there were people who weren't afforded the luxury of working from home, as well as people who had lost their jobs.
When putting things off, games were my go-to distraction, not drawing. Drawing felt like more of a commitment, while gaming has become so convenient that it's very easy to pick up and put down. Of course, that would always end up being a trap; most of the time I would pick a game up and suddenly the whole day was gone, and I would spend the night struggling through work and trying to get the bare minimum done. I'm still not on a normal work schedule, I am only going into the office twice a week and only for part of the day, and I am still afraid of the outside world, especially now that people have just decided that the pandemic is over, even though (from my perspective) it isn't by any means. The problems that I have will continue to persist, and so my art output will continue to be slow, unless I have some dramatic change in my life. My life hasn't really gone anywhere since I've started the comic, which is my own fault. I am still living with my parents, I am still closeted to them, and I am still working a job that is not fulfilling for me.
I might not have finished the comic at all if it wasn't for the support of my friends and watchers. You help me be more than I am, you help me endure the world around me, and you help me continue drawing despite everything. Thank you.
Streaming was also a big help, as it provided a platform for my friends and watchers to support me in a physical way, and having that designated time to work on art (mostly) every day ensured that steady progress would be made. I'd say it became a bit of a crutch, as it may have made me less inclined to draw outside of streams, but it's possible that I wouldn't have been drawing at all, if not for the streams. I plan to continue streaming daily as I still have plenty of art to share.
There are two projects that I am in the planning process of working on. The first is a short visual novel I am working on with a friend. That is still in its early stages and so I make no promises about how soon that will be finished or whether it will be finished at all. Game development often falls through and the last thing I want to do is make it a stressful experience for my friend by making him liable for its completion. The second is my own personal comic. I had started it a couple times, but it's never made much progress outside of my head, due to a lack of confidence in both my abilities as an artist and my abilities as a writer. I feel now however that my experience with A Wolf of Tin (at least on the art side of things) will help me to finally make that comic a reality. I am still working on refining the story; I am writing it as if it were a novel, which would then be translated to a comic, similarly to A Wolf of Tin.
I'd like to dedicate the A Wolf of Tin comic to my friend
milofox08, who loved Star Fox dearly. I miss him, and I wish he would've been able to see it.

The comic achieved its goal. I wanted to use it as a means to find the writer, the person who wrote this story that had moved me so deeply, who had seemingly disappeared off the face of the earth. No matter where I looked, I couldn't find them. I had feared they were dead. One day, well into the comic's run, he reached out to me, having found the comic himself, and he is now my friend. Through that action, he showed me just how much of a difference my art can make, which is a greater gift than anything I could possibly return.
I wasn't intending for the comic to be prolonged for as long as it has. Time moves fast, and I work slow. The initial pages were created fairly quickly, but as the pages went on I became more strict about the appearance of it, unintentionally. This is particularly in regards to the lineart, which takes me an extraordinarily long time due to how I create my art. I'm sorry to have kept people waiting for so long.
One thing that really contributed to the slowdown of my artwork was my inability to get work for my job completed. Due to the pandemic I was working from home, and because of that, work and home life blurred. I have a horrible work ethic, especially when it comes to homework. That's something I've always struggled with throughout my life, and suddenly everything became homework. I spent most of my time off-hours attempting to do work that I had procrastinated on during hours. I hated myself for not getting more done, especially knowing that there were people who weren't afforded the luxury of working from home, as well as people who had lost their jobs.
When putting things off, games were my go-to distraction, not drawing. Drawing felt like more of a commitment, while gaming has become so convenient that it's very easy to pick up and put down. Of course, that would always end up being a trap; most of the time I would pick a game up and suddenly the whole day was gone, and I would spend the night struggling through work and trying to get the bare minimum done. I'm still not on a normal work schedule, I am only going into the office twice a week and only for part of the day, and I am still afraid of the outside world, especially now that people have just decided that the pandemic is over, even though (from my perspective) it isn't by any means. The problems that I have will continue to persist, and so my art output will continue to be slow, unless I have some dramatic change in my life. My life hasn't really gone anywhere since I've started the comic, which is my own fault. I am still living with my parents, I am still closeted to them, and I am still working a job that is not fulfilling for me.
I might not have finished the comic at all if it wasn't for the support of my friends and watchers. You help me be more than I am, you help me endure the world around me, and you help me continue drawing despite everything. Thank you.
Streaming was also a big help, as it provided a platform for my friends and watchers to support me in a physical way, and having that designated time to work on art (mostly) every day ensured that steady progress would be made. I'd say it became a bit of a crutch, as it may have made me less inclined to draw outside of streams, but it's possible that I wouldn't have been drawing at all, if not for the streams. I plan to continue streaming daily as I still have plenty of art to share.
There are two projects that I am in the planning process of working on. The first is a short visual novel I am working on with a friend. That is still in its early stages and so I make no promises about how soon that will be finished or whether it will be finished at all. Game development often falls through and the last thing I want to do is make it a stressful experience for my friend by making him liable for its completion. The second is my own personal comic. I had started it a couple times, but it's never made much progress outside of my head, due to a lack of confidence in both my abilities as an artist and my abilities as a writer. I feel now however that my experience with A Wolf of Tin (at least on the art side of things) will help me to finally make that comic a reality. I am still working on refining the story; I am writing it as if it were a novel, which would then be translated to a comic, similarly to A Wolf of Tin.
I'd like to dedicate the A Wolf of Tin comic to my friend

and milo would have loved this comic and you dedicating it to him
you worked hard and it shows and same with the love you have for your friend
I greatly enjoyed the comic even though I am not a fan of the videogame.
It's a pity there is no sequel to it right now but I understand your explanations. We're humans, not machines designed for never-ending drawings, especially if something starts becoming a burden