if Andrew woods had a videogame (concept idea)
3 years ago
Inspired by this journal: https://www.furaffinity.net/journal/10260691/ , I decided to bring in this a video game concept but instead of wither; andrew as main character.
The game would be of exploration or of the Metroidvania genre (like castlevania, hollow knight, etc...)
All of the game's story and exploration would be centered around Woodfields (the mini town that Andrew lives in), although this doesn't sound like much; there would be the mechanism to travel through alternate versions of woodfields (versions that come to mind: pokemon, under the sea, dungons and dragons and mario bros)
To take advantage of the mechanics of traveling through the alternate versions of woodfields, there would be areas that were impossible to access (example: in normal woodfields you could not access the sewer but in the futuristic universe you could)
managing to encourage exploration, if we talk about combat it would be something similar to metroid and spiderman web of shadows (only that the melee combos would not be as fluid, this due to andrew's lore)
That's all I've come up with so far, if you're wondering if I'll make some kind of videogame like that... I don't know how to program >w<
The game would be of exploration or of the Metroidvania genre (like castlevania, hollow knight, etc...)
All of the game's story and exploration would be centered around Woodfields (the mini town that Andrew lives in), although this doesn't sound like much; there would be the mechanism to travel through alternate versions of woodfields (versions that come to mind: pokemon, under the sea, dungons and dragons and mario bros)
To take advantage of the mechanics of traveling through the alternate versions of woodfields, there would be areas that were impossible to access (example: in normal woodfields you could not access the sewer but in the futuristic universe you could)
managing to encourage exploration, if we talk about combat it would be something similar to metroid and spiderman web of shadows (only that the melee combos would not be as fluid, this due to andrew's lore)
That's all I've come up with so far, if you're wondering if I'll make some kind of videogame like that... I don't know how to program >w<
FA+

were your ocs come to his help but in real time not turn based
and there would be side games where he hang with them and reward them
but if it was like a metroid one i would say yes to all those things but your ocs follow and battle by his side
of course you could click a button and they mate wherever
i think it would be a nice idea to be able to spare some ememys
The idea of Andrew getting help could also apply to exploration. (Example: in the Pokémon universe Paula can help Andrew to access high areas that in other universes he cannot)
the exploration was exactly what i was thinking :)
also in the metroid like one
they can destroy walls he cant {like the missles in metroid
plus some of your ocs can be bosses
like wither :)
if you want
one idea i had just now is that well he takes damage or his teammates
their clothes slowly get destroyed
health ones dont repair clothes so you can battle nude if the player wanted
cause on some ememys you can love them or they can love you if you lose
bosses do that too
who do you think it would be?
But maybe it could be a boss who, no matter what universe Andrew goes to, is there to harass him. (maybe a new Oc)
plus i think it would be neat idea to be able to choose male or female andrew at the start so different love scenes
besides that it is worth dreaming
maybe the player can play as all your ocs?