developing a centaur obsession
2 years ago
I've been pondering about it in the last months, centaur like creatures are really neat, and by centaur I mean anything with a humanoid torso and a animal body, so driders,nagas and stuff are included on this...I don't know the exact origin of this obsession, but maybe its like the next step of my transhumanist inspiration I dont know.
That's the good part of being an artist, when I like something I draw that thing,but sometimes I want experience the things by other means, usually in some game trough mods, but when it comes to centaurs, it's really scarce, I can't think of any mainstream game where you can be a centaur like creature the whole game even with mods, I know the technical reasons why, having radically diferent shapped characters in a 3d game is costly and massive hassle to code, but imagine the possibilities!imagine a co op RPG with asymmetrical gameplay, where instead of the boring and predictable class/race selection of humans,dwarves, elves and blah blah, you can choose different creatures with radically diferent skills and limitations, by example while you are a regular ass human knight, your friend is like a massive wolf that can even be used as a mount, but he cant go in a shop and buy stuff, or he is a flying creature that can scout ahead and snipe enemies from unreachable places, and so on! XD
Another thing that kinda bothers me in most centaur depictions I find, is that artists (usually the non furries) make the lower body waaaay too small, better balanced proportions would be ok, but I personnaly enjoy the opposite, making the lower body imense! I mean like putting average human torso on a body the size of a semi truck! XD the sad part is that it drastically limits the scenes you can make with a character like this. ;w; also,when you stop to think about anatomical limitations, imagine how much a centaur would need to eat to survive, even a regular one with a horse body, how long your meals would take considering the volume of food you need to consume but limited by a human mouth! or how hard would be to wear clothing in the rear end of your body, this small details would have alot of consequences in cultural world building and I love to think about these things.
I don't have any conclusion for this, I just like centaurs. :U
That's the good part of being an artist, when I like something I draw that thing,but sometimes I want experience the things by other means, usually in some game trough mods, but when it comes to centaurs, it's really scarce, I can't think of any mainstream game where you can be a centaur like creature the whole game even with mods, I know the technical reasons why, having radically diferent shapped characters in a 3d game is costly and massive hassle to code, but imagine the possibilities!imagine a co op RPG with asymmetrical gameplay, where instead of the boring and predictable class/race selection of humans,dwarves, elves and blah blah, you can choose different creatures with radically diferent skills and limitations, by example while you are a regular ass human knight, your friend is like a massive wolf that can even be used as a mount, but he cant go in a shop and buy stuff, or he is a flying creature that can scout ahead and snipe enemies from unreachable places, and so on! XD
Another thing that kinda bothers me in most centaur depictions I find, is that artists (usually the non furries) make the lower body waaaay too small, better balanced proportions would be ok, but I personnaly enjoy the opposite, making the lower body imense! I mean like putting average human torso on a body the size of a semi truck! XD the sad part is that it drastically limits the scenes you can make with a character like this. ;w; also,when you stop to think about anatomical limitations, imagine how much a centaur would need to eat to survive, even a regular one with a horse body, how long your meals would take considering the volume of food you need to consume but limited by a human mouth! or how hard would be to wear clothing in the rear end of your body, this small details would have alot of consequences in cultural world building and I love to think about these things.
I don't have any conclusion for this, I just like centaurs. :U
does the Daemon slug count as a Centaur?
https://www.furaffinity.net/view/51082220/
In my opinion the most interesting way to handle that would be with a highly procedural animation system, perhaps even active Ragdolls if your willing to be a bit silly with it.
In terms of centaurs, I prefer basically giving up on the human and leaning into the horse. My version of the centaur is basically a horse with a pair of long, spindly arms attached to their neck.