Tabletop RPGing : A Survey
2 years ago
Following a recent experiance with a local tabletop RPG group, I just wondered what people who Tabletop RPG expect from a game and a GM.
Is it more of a quick power game (quickly becoming mighty heros with lots of items), Stuff like Critical Role and the Legend of Vox Machina ? Short campagins or long form ones that can even become legacy games ? (where new characters are decentants of previous adventures etc)
Would just be intrested in other tabletop gamers experiances and thoughts as I consider my future in a hobby I've done for almost all my life XD
Is it more of a quick power game (quickly becoming mighty heros with lots of items), Stuff like Critical Role and the Legend of Vox Machina ? Short campagins or long form ones that can even become legacy games ? (where new characters are decentants of previous adventures etc)
Would just be intrested in other tabletop gamers experiances and thoughts as I consider my future in a hobby I've done for almost all my life XD
Some sysems run better as a long form, apart from the above system, other ones are Roque Trader (warhammer 40K), Shadowrun 2nd - 3rd Edition (It's fun being in the region of 300+ Karma and still doing challanging runs) , another long term game I tried to run twice, and had to truncake the ending due to a player death followed by said player just wanitng to cause trouble was a Mechwarrior game that I set before the Clan wars to build the players into a decent merc unit that played a major role in the background lore (and this was before Mechwarrior 5 was even a dream in some programs mind)
Games I'd still like to run at somepoint kinda fall in the middle are Earthdawn as due to how the 'magic' items work, a campain can be based around unlocking a single item, the Star Trek RPG and a hidden even in histroy (TOS based timeline) but it's finding a way to run them.
The local gaming club has a limit of 20 week sessions, and is frankly inbread with people who think Critical Role style games (smug. sex obsessed twats with tragic backstorys) are how you do it