reflecting on commissions
a year ago
it was pretty crazy wasn't it that I last did them about two years ago https://www.furaffinity.net/view/45376022/
looking at the old comm sheet gives me mixed feelings. I don't even know how I could price my art all these days. my style is not always consistent: could be fully traditional, sketches, digital things, hybrid, cel or airbrush, any mix or experiment, and I could never think of a suitable price.
come to think of it, I'm not sure why I did take them at all. i think it was because I felt id advance myself by drawing subject matters originating from beyond my own thought. "fuck it," and try something different. felt confident at my craft, wanted to see how it would fare with unfamiliar characters or prompts.
I'm against comms for a few reasons. I'll always keep art as a hobby, I don't want to have it become a responsibility. plus, artistic freedom. everything I make wholly reflects my indulgent interests and that is the best. you're just around to see me spoil myself rotten 24/7
ah things were never about the money or fame. I bet if I did do comms much regularly, I could be even more wildly popular and make more money. but my income right now is stable and I'm content with not chasing after statistics or growth or outreach. as long as I get to fricken jack off to my art, I'm winning
looking at the old comm sheet gives me mixed feelings. I don't even know how I could price my art all these days. my style is not always consistent: could be fully traditional, sketches, digital things, hybrid, cel or airbrush, any mix or experiment, and I could never think of a suitable price.
come to think of it, I'm not sure why I did take them at all. i think it was because I felt id advance myself by drawing subject matters originating from beyond my own thought. "fuck it," and try something different. felt confident at my craft, wanted to see how it would fare with unfamiliar characters or prompts.
I'm against comms for a few reasons. I'll always keep art as a hobby, I don't want to have it become a responsibility. plus, artistic freedom. everything I make wholly reflects my indulgent interests and that is the best. you're just around to see me spoil myself rotten 24/7
ah things were never about the money or fame. I bet if I did do comms much regularly, I could be even more wildly popular and make more money. but my income right now is stable and I'm content with not chasing after statistics or growth or outreach. as long as I get to fricken jack off to my art, I'm winning
FA+

for me i sometimes struggle with requests and trades just because it's learning to draw an entirely new character and either guessing some of the details or being swarmed in details, but if you put a monetary time limit on that i'd be screwed
on the other hand i'd still love to support artists who i find have amazing work, cute character tastes and a comfy attitude, and even if things are financially stable i'd slap money at you cause Hoogh your stuff is amazing and cute and bouncy
your self-spoils are amazing and dont ever feel guilty for that or drawing "too much" of the same character, it always comes out amazing and hot >:3
and i don't draw for money and fame either, and i don't really care for having a patreon/twitter and trying to connect artificially, its just a hobby i love doing with characters i love to draw in weird comfy scenarios
i dunno where im goin with this and i hope im not bein too rambly aaaa