Update and plans
a year ago
Hello again! Just posting to let everyone know I'm still working on stuff.
I guess it was easy to miss, since I kind of glanced over it in a previous post, but I just want to clarify that I am not currently working on any edits for Pokémon Emerald. Pokémon FireRed is the main focus for me right now. Sabs3 (https://www.furaffinity.net/user/sabs3/) is doing a much better job on Emerald than I ever could, anyway. Maybe one day, I will get back to that.
So, about FireRed. I've currently finished about 90 Pokémon sprite sheets, as well as a few trainer sprites. I'm going to keep working on those. It's still a slow process, since my perfectionism keeps telling me to fix edits I already once considered finished. For example, several of the sprites I've already uploaded have since been tweaked, and Weezing has been redone completely.
Other plans for the romhack include:
- A lot of changes to Pokémon stats, Abilities and movepools, as well as changes to moves themselves
- Changes to some Pokémon types (for example, Psyduck will be Water/Psychic, and several Pokémon will be part Dark, Dragon or Ghost type to broaden the type diversity, within reason)
- Changes to every included Pokémon's Pokédex entry
- A completely redone type chart that aims to be more balanced, without being complete nonsense. For example, Dragons are now weak to Steel, and Ice resists Dragon. Those are probably the most obvious changes, but there's a lot more; I've tried to keep them reasonable
- Changes to a lot of Pokémon locations (for example, more Water types will be available early on). Pretty much every Kanto Pokémon will be obtainable before the post-game (with some exceptions, like Mewtwo)
- All starters, fossils and multiple Eevees will be available in some way
- A select few non-Kanto Pokémon will be available to broaden the type diversity, which is normally pretty lacking in Kanto; Normal, Poison and Water types together make up nearly three-fifths of the normal Kanto Pokédex, while there's 3 Ghosts, 3 Dragons and 5 Ice types..
- All of the Johto evolutions (like Scizor and Kingdra) will be available before the post-game (Hitmontop is excluded, since Tyrogue was introduced in Johto)
- Changes to the Pokémon of Gym Leaders and other significant trainers (and possibly normal trainers as well), to make them more challenging and to make their teams more fitting for their type specialization. For example, none of the Elite Four will have not-fully-evolved Pokémon anymore, nor will they have duplicate Pokémon on their team
- Changes to in-game trades
- Changes to Poké Mart inventories, including selling TMs you can normally only obtain once
- Yes, this means TMs won't be infinite use
- Moon Stones and Sun Stones will be available for purchase, like the other Stones
I've already workshopped most of those changes (I really like doing that, to be honest), although editing all that in the actual rom is going to be one heck of a job, once I get to that point. But for now, my focus remains on sprites. I will most likely upload a few more before all of this is finished, but I plan to only upload the actual sprite sheets once everything is completed.
Also, reminder that I am (slightly) more active on deviantArt, just in case.
Thanks for reading, supporting me and being patient!
I guess it was easy to miss, since I kind of glanced over it in a previous post, but I just want to clarify that I am not currently working on any edits for Pokémon Emerald. Pokémon FireRed is the main focus for me right now. Sabs3 (https://www.furaffinity.net/user/sabs3/) is doing a much better job on Emerald than I ever could, anyway. Maybe one day, I will get back to that.
So, about FireRed. I've currently finished about 90 Pokémon sprite sheets, as well as a few trainer sprites. I'm going to keep working on those. It's still a slow process, since my perfectionism keeps telling me to fix edits I already once considered finished. For example, several of the sprites I've already uploaded have since been tweaked, and Weezing has been redone completely.
Other plans for the romhack include:
- A lot of changes to Pokémon stats, Abilities and movepools, as well as changes to moves themselves
- Changes to some Pokémon types (for example, Psyduck will be Water/Psychic, and several Pokémon will be part Dark, Dragon or Ghost type to broaden the type diversity, within reason)
- Changes to every included Pokémon's Pokédex entry
- A completely redone type chart that aims to be more balanced, without being complete nonsense. For example, Dragons are now weak to Steel, and Ice resists Dragon. Those are probably the most obvious changes, but there's a lot more; I've tried to keep them reasonable
- Changes to a lot of Pokémon locations (for example, more Water types will be available early on). Pretty much every Kanto Pokémon will be obtainable before the post-game (with some exceptions, like Mewtwo)
- All starters, fossils and multiple Eevees will be available in some way
- A select few non-Kanto Pokémon will be available to broaden the type diversity, which is normally pretty lacking in Kanto; Normal, Poison and Water types together make up nearly three-fifths of the normal Kanto Pokédex, while there's 3 Ghosts, 3 Dragons and 5 Ice types..
- All of the Johto evolutions (like Scizor and Kingdra) will be available before the post-game (Hitmontop is excluded, since Tyrogue was introduced in Johto)
- Changes to the Pokémon of Gym Leaders and other significant trainers (and possibly normal trainers as well), to make them more challenging and to make their teams more fitting for their type specialization. For example, none of the Elite Four will have not-fully-evolved Pokémon anymore, nor will they have duplicate Pokémon on their team
- Changes to in-game trades
- Changes to Poké Mart inventories, including selling TMs you can normally only obtain once
- Yes, this means TMs won't be infinite use
- Moon Stones and Sun Stones will be available for purchase, like the other Stones
I've already workshopped most of those changes (I really like doing that, to be honest), although editing all that in the actual rom is going to be one heck of a job, once I get to that point. But for now, my focus remains on sprites. I will most likely upload a few more before all of this is finished, but I plan to only upload the actual sprite sheets once everything is completed.
Also, reminder that I am (slightly) more active on deviantArt, just in case.
Thanks for reading, supporting me and being patient!
shadowpikachu
~shadowpikachu
Yeah game balance is really fun to mess with.
Librechu
~librechu
OP
A little too much fun, sometimes. It often gets to the point where it distracts me from actually editing sprites...
FA+