Board Games and Gender Anarchy
9 months ago
General
So today was Board Game Day™, which meant gathering a chaotic mass of trans folk into a café, shoving cards in their hands, and letting the beautiful, nonsensical mayhem unfold. It was like an experiment in controlled entropy, if entropy was powered by coffee and gender euphoria.
We started with Sushi Go, which, if you’re unfamiliar, is a game where you pass around cute little sushi cards and attempt to assemble a meal without your so-called friends absolutely ruining your life. The transmascs immediately went feral over the dumplings (predictable), someone tried to explain optimal drafting strategies (boo, nerd), and one guy just started hoarding sashimi like he was trying to reenact Finding Nemo in real time. Chaos.
Then came Werewolf, a social deduction game where you lie to your friends and attempt to get them murdered (so, y’know, normal friend behavior). This was fine, until it turned out that trans people are either absolutely terrible at lying or criminally good at it—no in-between. One round lasted two whole minutes because the werewolves immediately turned on each other and self-destructed like a spy movie gone wrong. The next round lasted an eternity because everyone stared at each other in paranoid silence like a standoff in an arthouse thriller. At one point, someone tried to claim they weren’t the werewolf because they “just don’t vibe with murder,” which was simultaneously the most compelling and least convincing defense ever given.
Finally, we played Exploding Kittens, which is a game about cats committing acts of terrorism. This went exactly as expected:
One person immediately died because they “wanted to see what would happen.”
Someone played a defuse card while loudly monologuing about the power of trans resilience.
A dramatic final duel ended with one player screaming “GENDER IS DEAD” as they placed the last exploding kitten in someone’s deck like an executioner in a Shakespeare play.
At the end of it all, we had:
✔️ Betrayed our friends.
✔️ Developed deep-seated grudges.
✔️ Consumed so much caffeine.
Honestly? A perfect day.
We started with Sushi Go, which, if you’re unfamiliar, is a game where you pass around cute little sushi cards and attempt to assemble a meal without your so-called friends absolutely ruining your life. The transmascs immediately went feral over the dumplings (predictable), someone tried to explain optimal drafting strategies (boo, nerd), and one guy just started hoarding sashimi like he was trying to reenact Finding Nemo in real time. Chaos.
Then came Werewolf, a social deduction game where you lie to your friends and attempt to get them murdered (so, y’know, normal friend behavior). This was fine, until it turned out that trans people are either absolutely terrible at lying or criminally good at it—no in-between. One round lasted two whole minutes because the werewolves immediately turned on each other and self-destructed like a spy movie gone wrong. The next round lasted an eternity because everyone stared at each other in paranoid silence like a standoff in an arthouse thriller. At one point, someone tried to claim they weren’t the werewolf because they “just don’t vibe with murder,” which was simultaneously the most compelling and least convincing defense ever given.
Finally, we played Exploding Kittens, which is a game about cats committing acts of terrorism. This went exactly as expected:
One person immediately died because they “wanted to see what would happen.”
Someone played a defuse card while loudly monologuing about the power of trans resilience.
A dramatic final duel ended with one player screaming “GENDER IS DEAD” as they placed the last exploding kitten in someone’s deck like an executioner in a Shakespeare play.
At the end of it all, we had:
✔️ Betrayed our friends.
✔️ Developed deep-seated grudges.
✔️ Consumed so much caffeine.
Honestly? A perfect day.
FA+

English is not my native language, so sometimes it is difficult for me to understand the meaning of some sentences.