I beat it before, I'm too much of a Paper Mario fan. In my experience, it copies Paper Mario too much with the following:
* The paper estetic (poss. spelling)
* Badges giving abilities and the concept of BP.
Other problems is;
*TP and BP gets three, but HP only gets one per level up when selected.
*Abilities gets terrible when multiple are introduced as flight and boomerang are the same button.
*The Final Boss resorting to healing fully multiple times when it could of gotten one health bar and just recieved boosts during the fight.
*The characters are too one note. You got the bitch bee (the cocky upstart), the beetle (the honorable warrior), and the moth (the mage). Plus they remain static characters being they remain in that personality throughout the story.
*Wasps being the villains, would of been OK, but it's done to death, look at the TV Tropes page (Wicked Wasps) for that.
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* The paper estetic (poss. spelling)
* Badges giving abilities and the concept of BP.
Other problems is;
*TP and BP gets three, but HP only gets one per level up when selected.
*Abilities gets terrible when multiple are introduced as flight and boomerang are the same button.
*The Final Boss resorting to healing fully multiple times when it could of gotten one health bar and just recieved boosts during the fight.
*The characters are too one note. You got the bitch bee (the cocky upstart), the beetle (the honorable warrior), and the moth (the mage). Plus they remain static characters being they remain in that personality throughout the story.
*Wasps being the villains, would of been OK, but it's done to death, look at the TV Tropes page (Wicked Wasps) for that.