Furcadia? World of Darkness *updated*
15 years ago
*Updated to say I'm still here as is Salem-By-Night!*
As of late I have been working on Salem-By-Night. This is a Original World of Darkness place on Furcadia. Alot of people give Furcadia a lot of flak from what I have seen.
What people may not know is just how versatile it is when it comes to playing tabletop games online. It allows for much larger posts, which AIM and other IM clients tend to limit. Its got a very well made dice algorithm. On top of that its a game which uses graphics. While they are not your fancy Second Life and other things, its simple enough for creating something for a game. Creating the "patches" or artwork for the game is a lot easier than dealing with full 3d environments and as such its simplicity allows it to work on almost any computer no matter its hardware. Its for Windows, but they do have a mac Client that lets you connect, and I even hear there are ways to get it on an iphone.
So what myself and a few others have going is a World of Darkness place, that has stuck with what we prefer of the Original setting: Werewolf: The Apocalypse, Vampire: The Masquerade, Mage: The Ascension, Hunter: The Reckoning, Wraith: The Oblivion, Changeling: The Dreaming and all that. The way we have it set up is there are Story Tellers for each group, and like a normal game plots are run. Yet since its one big community, on times when a story teller is not able to get on (Think of it as if between Sessions), people can still RP with each other. Often then the players with the Ok of an ST (or done with a AST) they can run plots.
I've put alot of effort into this, and perhaps this might catch the attention of people that would be interested in giving it a look.
Also with Furcadia, I have a place that is dedicated just to the running of your standard session style tabletop games. I had been a bit too busy in the past, but I finally have time to focus fully on both these places.
Any interest, questions, or anything at all just drop me a line. I'm always happy to talk with people
As of late I have been working on Salem-By-Night. This is a Original World of Darkness place on Furcadia. Alot of people give Furcadia a lot of flak from what I have seen.
What people may not know is just how versatile it is when it comes to playing tabletop games online. It allows for much larger posts, which AIM and other IM clients tend to limit. Its got a very well made dice algorithm. On top of that its a game which uses graphics. While they are not your fancy Second Life and other things, its simple enough for creating something for a game. Creating the "patches" or artwork for the game is a lot easier than dealing with full 3d environments and as such its simplicity allows it to work on almost any computer no matter its hardware. Its for Windows, but they do have a mac Client that lets you connect, and I even hear there are ways to get it on an iphone.
So what myself and a few others have going is a World of Darkness place, that has stuck with what we prefer of the Original setting: Werewolf: The Apocalypse, Vampire: The Masquerade, Mage: The Ascension, Hunter: The Reckoning, Wraith: The Oblivion, Changeling: The Dreaming and all that. The way we have it set up is there are Story Tellers for each group, and like a normal game plots are run. Yet since its one big community, on times when a story teller is not able to get on (Think of it as if between Sessions), people can still RP with each other. Often then the players with the Ok of an ST (or done with a AST) they can run plots.
I've put alot of effort into this, and perhaps this might catch the attention of people that would be interested in giving it a look.
Also with Furcadia, I have a place that is dedicated just to the running of your standard session style tabletop games. I had been a bit too busy in the past, but I finally have time to focus fully on both these places.
Any interest, questions, or anything at all just drop me a line. I'm always happy to talk with people
Is it still alive?
Maybe i'll see it.
World of darkness rules.