Starcraft II
16 years ago
General
Lift Hard.
ahhh i still remember almost 2 years ago hearing about SC2...
if you dont care about the game dont bother reading this.. i will nerd rage
theres a TLDR version at the bottom for those who dont want to bother reading
anyway thoughts on the game so far as it is in beta stage...
Overall game looks great when you play from bird's eye view it looks Starcrafty
and the textures and details are amazing the effects look excellent... I LOVE seeing
little biological units melt away in green acid or flail around and die while on fire...
the new cloaked units look cool too they have this ethereal reflective quality to them
as opposed to just being kinda transparent
but... when u mouse wheel up and zoom in it just looks like Warcraft III but with
slightly more polygons... and I'm playing this on my Q9400 machine with a 9800GTX+
with 1 gb of ram.. the settings are on max.. or as the menu says "Ultra" I even have
shader set on "extreme" it still doesnt look all that great when u zoom in....
but its an RTS game and lets face it its better playing from the god perspective...
anyway critique on the individual races
Terran - as always the "balanced" species... The mechanics are mostly the same.
it still plays the same... the M&M (marine & marauder) combo is highly effective.
no one misses the firebat. I dislike the abandonment of the Wraith in favor of the
banshee.. which has no antiair capabilities oh yeah ghosts kick ass now... the snipe
ability is awesome sauce.
Zerg - the race that inspired the word that's known to most gamers. if u cant take it
down with strategy throw numbers at it... they moved hydralisks to Tier 2, and introduced
the roach.... Roaches are coooooool sauce... they melt faces and other body parts with
green acid... Ultralisks got great upgrades in utility but are still so late game i find them
to be not worth it. they kept the guardian in spirit with the brood lord. and the Queen got
made into a nice support defensive unit for the hives. spawn larvae is a great ability that
removed the necessity of having to build multiple hatcheries in your original base. they killed
lurkers off... i dunno why they did that... rumor has it they just removed it from the current
build and it might see a return.... they should bring it back it was a great unit... over all
zerg look the same... but dont feel the same... cant put my finger on why
Protoss - Toss feel the same.. they work the same... they pretty much are the same...
powerful and expensive pretty much sums it up... Warp Gates are friggin godly.... and
warp prisms just make it sweeter... Colossi are omgwtfbbq pwnage on clustered units
like marins and lings. Couple of dissapointments though... The Immortal's range is pathetic,
Phoenixes have no ground attack like the Scout had. and finally the mother-ship is a gigantic
disappointment... when they showed it on the preview video a year or so ago it had amazing
abilities... but they nerfed it into the ground... it's a goddamn fucking glorified ARBITER....
wait... its not even an arbiter... you could build MULTIPLE arbiters but you can only have ONE
mothership.... WTF is that?!?! mass recall and vortex are just the same abilities the arbiter had
recall and stasis field... oh yeah and they both had the cloaking field... what a joke...
TLDR
not too much has changed but the original game was by many people's account as close to
being perfect as it could get... sure there are improvements but alot of the changes feel like
they went backwards and that makes no sense in a game thats supposed to be set in the future
and about technoligical or in the zerg's case biological advancement.
In short... it feels more like an expansion to the original game with updated graphics...
but hell i'll still buy it... yes i know its still in beta and things are subject to change
if you dont care about the game dont bother reading this.. i will nerd rage
theres a TLDR version at the bottom for those who dont want to bother reading
anyway thoughts on the game so far as it is in beta stage...
Overall game looks great when you play from bird's eye view it looks Starcrafty
and the textures and details are amazing the effects look excellent... I LOVE seeing
little biological units melt away in green acid or flail around and die while on fire...
the new cloaked units look cool too they have this ethereal reflective quality to them
as opposed to just being kinda transparent
but... when u mouse wheel up and zoom in it just looks like Warcraft III but with
slightly more polygons... and I'm playing this on my Q9400 machine with a 9800GTX+
with 1 gb of ram.. the settings are on max.. or as the menu says "Ultra" I even have
shader set on "extreme" it still doesnt look all that great when u zoom in....
but its an RTS game and lets face it its better playing from the god perspective...
anyway critique on the individual races
Terran - as always the "balanced" species... The mechanics are mostly the same.
it still plays the same... the M&M (marine & marauder) combo is highly effective.
no one misses the firebat. I dislike the abandonment of the Wraith in favor of the
banshee.. which has no antiair capabilities oh yeah ghosts kick ass now... the snipe
ability is awesome sauce.
Zerg - the race that inspired the word that's known to most gamers. if u cant take it
down with strategy throw numbers at it... they moved hydralisks to Tier 2, and introduced
the roach.... Roaches are coooooool sauce... they melt faces and other body parts with
green acid... Ultralisks got great upgrades in utility but are still so late game i find them
to be not worth it. they kept the guardian in spirit with the brood lord. and the Queen got
made into a nice support defensive unit for the hives. spawn larvae is a great ability that
removed the necessity of having to build multiple hatcheries in your original base. they killed
lurkers off... i dunno why they did that... rumor has it they just removed it from the current
build and it might see a return.... they should bring it back it was a great unit... over all
zerg look the same... but dont feel the same... cant put my finger on why
Protoss - Toss feel the same.. they work the same... they pretty much are the same...
powerful and expensive pretty much sums it up... Warp Gates are friggin godly.... and
warp prisms just make it sweeter... Colossi are omgwtfbbq pwnage on clustered units
like marins and lings. Couple of dissapointments though... The Immortal's range is pathetic,
Phoenixes have no ground attack like the Scout had. and finally the mother-ship is a gigantic
disappointment... when they showed it on the preview video a year or so ago it had amazing
abilities... but they nerfed it into the ground... it's a goddamn fucking glorified ARBITER....
wait... its not even an arbiter... you could build MULTIPLE arbiters but you can only have ONE
mothership.... WTF is that?!?! mass recall and vortex are just the same abilities the arbiter had
recall and stasis field... oh yeah and they both had the cloaking field... what a joke...
TLDR
not too much has changed but the original game was by many people's account as close to
being perfect as it could get... sure there are improvements but alot of the changes feel like
they went backwards and that makes no sense in a game thats supposed to be set in the future
and about technoligical or in the zerg's case biological advancement.
In short... it feels more like an expansion to the original game with updated graphics...
but hell i'll still buy it... yes i know its still in beta and things are subject to change
FA+

They haven't said it'll be full price for 'em, I kinda doubt it...
Anyway, I'll be getting this in about 6 years, which is when Blizzard will finally be releasing it.
Don't worry, when SC2 comes out maybe World of StarCraft will be out too
So there's a beta to try out? Lemme' have it! The Mothership was friggin' epic, wehn appeared, and the music was perfect when it's shield went on at the end of it warp-to-existance phase! They said Terran buildings (or units) will have different abailities based on how you place a building, and what expansion building you attach to it... Maybe some similarity would be detected by the Protos: The mothership has different abilites, when a certain criteria is met for it. Yeah right, dream on! lol
I can't wait to unleash the Swarm, the little zerglings and they acid evolved state onto the two opposing faction! Hell, the Swarm actually looks like a swarm now. Pretty and breathtakingly awesome.
I never fancied the Protos. Still at the site the full cloaking looked great. It felt like "not knowing what hit them" untill they massacared a full Terran patrol. Cloaking off they had a nice etheral looking. Still just saying what i saw in vids though.
I really miss to see at least ONE Quuen of Blades action kill vid...1-2-3 sec when Kerrigan SMITES an enemy unit, and it'll be like...satisfaction. Go Swarm!
Oh yeah...As you can tell, i await this game a lot! And Diablo 3 too!
~N~