MMO Report: Character Creation Level
15 years ago
Planning to start building the character building level in my MMO. I can use the robot character in Torque 3D as a way to figure out how big to make objects in the game while waiting for the kangaroo character to be built by me or by someone else.
Found out that Torque 3D supports mesh hiding and texture layering natively. Texture layering will allow players to place different fur patterns over a base fur texture. Mesh hiding is a current generation 3D game trick that hides polygons from the graphic card and the player as long it isn't textured. This allows things like all the gear to be worn on the character and only the gear that the player wants to wear to only show on the character.
Found out that Torque 3D supports mesh hiding and texture layering natively. Texture layering will allow players to place different fur patterns over a base fur texture. Mesh hiding is a current generation 3D game trick that hides polygons from the graphic card and the player as long it isn't textured. This allows things like all the gear to be worn on the character and only the gear that the player wants to wear to only show on the character.
FA+

http://www.furaffinity.net/view/251725
http://www.furaffinity.net/journal/425241/ Here's proof. :)
http://www.furaffinity.net/journal/425241/ Here's proof. :)