Joining the bandwagon and stuff!
19 years ago
General
Ask me stuff.
I answer stuff.
Stuff is good.
Stuff.
I answer stuff.
Stuff is good.
Stuff.
Get FA+ |
Site Status |
I have to admit it um...catches my eye...yeah.
Aside from that, all I can really think of to say is thank you for sharing your work, you're a damn fine artist and I appreciate seeing everything you put up.
What got you nto art and wy did you continue own your path?
What spurs you on and inspires you?
What is it about them that attracts you? Is it anything besides the obvious?
2. No there is no larger version of my avatar, but there is another animation where she's squeezing her inflated breasts together.
3. The flash has been on an extended hiatus due to my voice actor disappearing and additional work. However I do intend to pick it up again with new voice actors (know any?) and a complete rework of both character designs. It'll be much more complex and feature various camera angles rather than one continuous shot.
4.I've always drawn pictures. I'll elaborate in terms of furry art. I really got into it as I was in the middle of highschool when I started to learn how to draw women. The face was always the hardest part so I cheated and used button nosed catgirls instead. Though my first furry drawings are from the 5th grade.
I try to be self motivated but generally anything can inspire me. I have an interesting piece based on the sensation of my left shoulder blade rubbing against the side of a pillow.
5.I like to draw herms because I use empathy as my primary method of drawing a character. In other words, whatever I'm drawing I'm actually feeling as well. Herms offer an easy reference for me in terms of empathizing with the picture. In essence I'm not drawing a character fondling a huge dick, I'm drawing a character fondling my huge dick :)
6.Too big to me is when the character becomes secondary. Immobile is fine but when there's less than 50% character volume on the page it starts to become excessive. When I inflate characters I tend to avoid the whole spherical look, although you can see earlier pieces I've drawn that featured that. This ties in my previous answer too, I feel what the character does and in order for them to become spherical something rather unsettling has to happen. I dont like the idea of detaching the skin from my body (not a fun thought).
However I don't have hard and fast rules; as long as the character is capable of some form of interaction with the enlarged subject it's good by me.
And what is a woodchuck anyway?
Is it like a beaver?
2) Is there a story behind that animated icon? : )
8. Mif_Maf is the sound of two fluffy surfaces rubbing together. For example boobs perhaps. Just rub two pillows together to hear a mifmaf :)
9. Average sketch time: 10-15 minutes. Full Lineart 35 minutes. Basic color 1 hour. Advanced color 2.5 hours. Photoreal color 4-6 hours.
10. Tanks are cool, I'm not very good at drawing machines but I do love them so. Oh and tanks are frequently involved in inflation pics too :)
11.I would have been the one to make it.
12. A woodchuck is actually a form of amphibian found in the lower amazon basin. It's a common misconception but most woodchucks are quite adept at hurling twigs as their primary form of defence. This behaviour was referred to as 'chucking' after the late Dr. Richard "Chuck" Mcgrere was assaulted by a group of them.
13. I might accept comissions at some point, but only once I feel I need more money, or have lots of free time. The animated icon was something I designed while chatting on msn and doodling in the "handwriting" window. I drew her there and then took the image into flash and cleaned it up. After looking at it for a while I decided to animate it for use as MSN icons.
I think most species are pretty well represented although most insects and other invertebrates are rather rare. That I believe has more to do with the fact that they're not very cute in most cases rather than any other reason.