RPG Characters
15 years ago
General
What do you plan on doing with all the rope and that ballgag in you hands?
So, I've been giving the fantasy theme a lot of thought and I'd like to expand on the characters I've already established and add some more and get a nice sized cast of characters going.
So far I already have:
Jesy - Fox, Cleric/Priest
Arial - Wolf, Rogue/Thief
Jenafur - Fox, Mage/Sorceress
Lupus - Wolf, Fighter/Soldier
So, I'd like a little help in figuring out the next set of characters.
Now, I'm not looking for already established characters, but feel free to send me a note if you have one and I may think about finding a place for them. I mostly want to create new characters by first establishing their race (species), gender and class as a starter I from there I can probably come up with something. I'm willing to accept multiple ideas from each of you, but let's keep it reasonable. ^_^
So, here are a couple of characters I'm thinking of:
-Male Bear Barbarian
-Male Lion Paladin
-Female Skunk Wizard (Witch)
-Female Deer Druid (Shaman)
So, give me your ideas. Here is a list of some classes you can choose from:
-Barbarian: Tribal born brute with primal strength and endurance and a furious spirit, known to go into a berserker rage from time to time
-Paladin: A holy knight granted divine power from the deity they worship, often known to protect the innocent and smite the wicked
-Ranger: Hunters, trackers, nature survivalists and expert fighters, know to often call the forests and wilderness near civilizations their homes and sometimes will travel with an animal companion
-Druid: Lovers and protectors of nature and the natural order or the wilderness, tend to stay away from civilization and live much like the animals they consider to be kindred spirits
-Bard: Minstrels with unique abilities of music, allowing them to inspire allies and bewilder enemies with various status effecting songs and tunes
-Wizard: Spell casters who really upon their knowledge of magic spells and the arcane, unlike sorcerers (who can cast spells naturally) wizards must rely on incantations and sometimes components to cast their spells, but with as much effect as any sorcerer spell and less chance of the spell not working or turning on them
-Warmage: Spell casters who rely on both magic and melee combat to fight their enemies, their knowledge of spells and the power they wield isn't as strong as those who focus solely on magic, but they are a match for any fighter or warrior they come across and can imbue spells into their weapons to be more effective
-Necromancer: Spell casters who specialize in in the dark arts of necromancy, effective with negative energies, raising corpses into animated minions, repairing wounds and controlling living and undead beings
-Illusionist: Spell casters who specialize in spells that play against your senses and alter you perception of reality, they don't have very many spells that can directly harm enemies and have spells that mainly disorient and mesmerize them, so they also are somewhat capable in melee combat as well
-Beastmaster: Tribal warriors who through years of training are able to mimic the abilities of certain animals, beasts and monsters by transferring primal and natural energies into a fetish (holy item comprised of a body part from an beast like a paw, fang, tail etc.) and using that fetish to channel the beasts soul into them giving them greater strength, enhanced speed, flight, heightened senses amongst other traits acquired from these souls
-Assassin: Masters of death and destruction, they are devastating fighters of speed and efficiency and know many ways to kill or subdue an opponent, but are often mercenaries and don't care much for others and are often loners
-Knight: Soldiers and defenders of their homes with a vast knowledge of combat tactics and weaponry, often known for being protectors of the people or enforcers for their kings/lords
AS for their species, that's up to you. Use your imagination. I'm mostly leaning towards mammals, but avian and reptilian characters are alright too.
So far I already have:
Jesy - Fox, Cleric/Priest
Arial - Wolf, Rogue/Thief
Jenafur - Fox, Mage/Sorceress
Lupus - Wolf, Fighter/Soldier
So, I'd like a little help in figuring out the next set of characters.
Now, I'm not looking for already established characters, but feel free to send me a note if you have one and I may think about finding a place for them. I mostly want to create new characters by first establishing their race (species), gender and class as a starter I from there I can probably come up with something. I'm willing to accept multiple ideas from each of you, but let's keep it reasonable. ^_^
So, here are a couple of characters I'm thinking of:
-Male Bear Barbarian
-Male Lion Paladin
-Female Skunk Wizard (Witch)
-Female Deer Druid (Shaman)
So, give me your ideas. Here is a list of some classes you can choose from:
-Barbarian: Tribal born brute with primal strength and endurance and a furious spirit, known to go into a berserker rage from time to time
-Paladin: A holy knight granted divine power from the deity they worship, often known to protect the innocent and smite the wicked
-Ranger: Hunters, trackers, nature survivalists and expert fighters, know to often call the forests and wilderness near civilizations their homes and sometimes will travel with an animal companion
-Druid: Lovers and protectors of nature and the natural order or the wilderness, tend to stay away from civilization and live much like the animals they consider to be kindred spirits
-Bard: Minstrels with unique abilities of music, allowing them to inspire allies and bewilder enemies with various status effecting songs and tunes
-Wizard: Spell casters who really upon their knowledge of magic spells and the arcane, unlike sorcerers (who can cast spells naturally) wizards must rely on incantations and sometimes components to cast their spells, but with as much effect as any sorcerer spell and less chance of the spell not working or turning on them
-Warmage: Spell casters who rely on both magic and melee combat to fight their enemies, their knowledge of spells and the power they wield isn't as strong as those who focus solely on magic, but they are a match for any fighter or warrior they come across and can imbue spells into their weapons to be more effective
-Necromancer: Spell casters who specialize in in the dark arts of necromancy, effective with negative energies, raising corpses into animated minions, repairing wounds and controlling living and undead beings
-Illusionist: Spell casters who specialize in spells that play against your senses and alter you perception of reality, they don't have very many spells that can directly harm enemies and have spells that mainly disorient and mesmerize them, so they also are somewhat capable in melee combat as well
-Beastmaster: Tribal warriors who through years of training are able to mimic the abilities of certain animals, beasts and monsters by transferring primal and natural energies into a fetish (holy item comprised of a body part from an beast like a paw, fang, tail etc.) and using that fetish to channel the beasts soul into them giving them greater strength, enhanced speed, flight, heightened senses amongst other traits acquired from these souls
-Assassin: Masters of death and destruction, they are devastating fighters of speed and efficiency and know many ways to kill or subdue an opponent, but are often mercenaries and don't care much for others and are often loners
-Knight: Soldiers and defenders of their homes with a vast knowledge of combat tactics and weaponry, often known for being protectors of the people or enforcers for their kings/lords
AS for their species, that's up to you. Use your imagination. I'm mostly leaning towards mammals, but avian and reptilian characters are alright too.
FA+

Other than that lemme get some sleepies and I'll get back to ya.
Beastmasters are more versatile than that actually. If they're able to get a hold of say a fang from a dragon, they can channel the ability to breathe fire or at least the element that the specific dragon's affinity (ice, poison, lightning, etc.).
Imagine a bunny that can breathe fire. ;)
If you have a background ready send me a note.
I read "RPG Characters" and I am like "WTF?"
OK, I'll see what I can do.
Female Gray Fox Druid.