Magic the Gathering... lol.
15 years ago
Okay so some friends talked me into getting steam and getting duel of the planeswalkers. Overall i'm disappointed they are all preconstructed decks with limited editing available, but its decently fun, just wish i could actually play with my friends rather than having issues connecting.
But well, was just trying to unlock some cards for the big creatures green deck so was playing the weenie red deck over and over. On one game I got her down to -60 health and i wondered.. just how far could i get her down? So i played again, toying with her, killing her creatures and whittling her life before bulking up and waiting until the last moment to attack... and you can see what i ended up with here:
http://www.exilepack.org/pics/mtglol.jpg
Check out my 90/86 in the middle that has both trample and lifelink and can't be targeted by opponents spells or abillites XD Not to mention a few other fatties there... I just played overrun and overrun i did..
After the attack phase i won with 176 health, to my opponents -349... thats 370 combat damage dealt, 352 of which was not blocked. If only a few creatures hadn't perished early on, maybe I would have broke 400 damage! Ah well, a goal for next time. For now I'm quite happy with what I did. ^_^
UPDATE
Okay so tried again, got 2 overruns and got a token producer out early, new total damage done in one round is 839! The set up and proof are as follows XD
http://www.exilepack.org/pics/mtglol2.jpg
http://www.exilepack.org/pics/mtgproof.jpg
UPDATE #2
Tried a third time and managed to break the game XD I got verdant force and vigor out early, so all my creatures were immune to damage and saprolings were popping up everywhere. I started leeching off my opponent's creatures, attacking with what i knew he could block and not lose any monsters, but then all mine would get +1/+1 counters from taking damage. It was working really well except.. apparently the game doesn't stack creatures with counters, even if they are the same type with the same number of counters. So after awhile the board was utterly flooded with my creatures and i was having a hard time clicking on individual creatures (like to swap my equipment around). I only had about 8 turns left to go, I sadly hadn't drawn either of the two overrun or my howl of the night pack, but I was hoping for one/more of them soon to do an all out attack with my buffed monsters. However, the game flipped out with all my creatures, it couldn't figure out where to place the newest ones so kept shuffling them around, not stopping with a pattern. It messed up the land displays too, smearing numbers over them, and zooming in on a card zoomed in too far, bigger than the screen. Then the computer attacked.. I declared a few blockers but the screen was just so full I couldn't even tell if I was blocking all of them. I hit the block button and.. boom, game crashed. Whoo hoo, I found how to break a game!
Also of note, i saved my previous game right before attacking, to see if i could squeeze out any extra damage.. however trying to load that many cards crashes the game too, heh.
But well, was just trying to unlock some cards for the big creatures green deck so was playing the weenie red deck over and over. On one game I got her down to -60 health and i wondered.. just how far could i get her down? So i played again, toying with her, killing her creatures and whittling her life before bulking up and waiting until the last moment to attack... and you can see what i ended up with here:
http://www.exilepack.org/pics/mtglol.jpg
Check out my 90/86 in the middle that has both trample and lifelink and can't be targeted by opponents spells or abillites XD Not to mention a few other fatties there... I just played overrun and overrun i did..
After the attack phase i won with 176 health, to my opponents -349... thats 370 combat damage dealt, 352 of which was not blocked. If only a few creatures hadn't perished early on, maybe I would have broke 400 damage! Ah well, a goal for next time. For now I'm quite happy with what I did. ^_^
UPDATE
Okay so tried again, got 2 overruns and got a token producer out early, new total damage done in one round is 839! The set up and proof are as follows XD
http://www.exilepack.org/pics/mtglol2.jpg
http://www.exilepack.org/pics/mtgproof.jpg
UPDATE #2
Tried a third time and managed to break the game XD I got verdant force and vigor out early, so all my creatures were immune to damage and saprolings were popping up everywhere. I started leeching off my opponent's creatures, attacking with what i knew he could block and not lose any monsters, but then all mine would get +1/+1 counters from taking damage. It was working really well except.. apparently the game doesn't stack creatures with counters, even if they are the same type with the same number of counters. So after awhile the board was utterly flooded with my creatures and i was having a hard time clicking on individual creatures (like to swap my equipment around). I only had about 8 turns left to go, I sadly hadn't drawn either of the two overrun or my howl of the night pack, but I was hoping for one/more of them soon to do an all out attack with my buffed monsters. However, the game flipped out with all my creatures, it couldn't figure out where to place the newest ones so kept shuffling them around, not stopping with a pattern. It messed up the land displays too, smearing numbers over them, and zooming in on a card zoomed in too far, bigger than the screen. Then the computer attacked.. I declared a few blockers but the screen was just so full I couldn't even tell if I was blocking all of them. I hit the block button and.. boom, game crashed. Whoo hoo, I found how to break a game!
Also of note, i saved my previous game right before attacking, to see if i could squeeze out any extra damage.. however trying to load that many cards crashes the game too, heh.
FA+

ROck on val! XD
I know I have to try this game out again sometime when I get the chance XP
I used to use a blue deck that used cheap 1/1 creatures that couldn't be blocked with an enchantment card that forced the opponent to return a creature to the top of their deck... Was kind of silly.
Not anymore XD I just tried again, got an even better combination and dealt 839 damage to the opponent... That is a truely crazy number if not using an infinite combo, and the only way i think i can possibly beat that is if i get exactly the right cards at the right time.