Crunch Time... Again
15 years ago
General
Well, here it is, folks--we're down to the end of our game project. For those of you who don't know, we're building a TRON game for the PSP, based on a time period between the first and second movies.
As it is with most game projects, we're getting down to the final deadlines for the game, and that means I get to spend 11+ hour days at work trying to fix all of the bugs and make sure every little thing works like it should.
Sadly, that means my artwork and the comic will be put on hold for the next few weeks. As much as I hate to put it aside, I have to focus on my work and my family right now.
I do, however, very much appreciate everyone who is watching me, and I want to put out a warm welcome to the new watchers who have recently added me to their list. I am honestly flattered that you guys would like my work well enough to watch me, and I hope I don't disappoint.
As it is with most game projects, we're getting down to the final deadlines for the game, and that means I get to spend 11+ hour days at work trying to fix all of the bugs and make sure every little thing works like it should.
Sadly, that means my artwork and the comic will be put on hold for the next few weeks. As much as I hate to put it aside, I have to focus on my work and my family right now.
I do, however, very much appreciate everyone who is watching me, and I want to put out a warm welcome to the new watchers who have recently added me to their list. I am honestly flattered that you guys would like my work well enough to watch me, and I hope I don't disappoint.
FA+

Tron: The DEVELOPMENT HELL game...
You play Flynn as he tries to pitch his idea for a tron game to various studios. It contains all the fun of endless meetings, people trying to change your vision, and then in the final level your funding falls through and you have to come up with the money by dancing on a street corner...
It's the story, of TRON: Legacy....
(Just kidding)
*jumps on his lightcycle and speeds away*
Oh, you mean deadlines are looming again!
You can do it! I know you can!
On a side note, is there any way you could shift some of the work you're doing to be earlier in the project so you have less to do near the end?
Or would that be impractical?