Plastic Crack!
15 years ago
General
See ya, Space Cowboy...
Apparently that's what this is called. Warhammer 40,000! (The board stuff, not the video games) Costing at least 200 dollars to get a good start, yes, I am interested! I've been trying to do all my research and such and I've been narrowing my army ideas best I can and I've come to this, and also need assistance! I know there have got to be lots of furs who plays this, even just for fun, so I was hoping someone could help me out. I'll eventually go buy the Codex's I need, but for now this is what I was pondering:
I do not want Space Marines, too COMMON, BUT I was willing to go with Space WOLVES, they look more fun and can apparently use select Space Marine units I guess dependent on your army so like ,I want to use a Predator with them, among other tank units, so I need to know how that works, since I'm told they usually don't LIKE tanks. I also want to use those Daemonhunter guys, but they don't have a STARTER thing, so like I read somewhere that because of them being part of that Inquisition thing, they can possibly be used WITH Space Wolves, which would work perfect for me if true. Along with them there were some Witch Hunters (Also Inquisition, as I read), so like, I really just need help defining what can and cannot work together, and what I could do to make an optimal, but still fun army. :3
Basically, I'm looking at HEAVY firepower (Predator, some of the HEAVY With Hunter units, and certain Grey Knights from Daemonhunters) and just anything that isn't technically human. Space Wolves are hybrids, the With Hunters I let pass due to badass guns, and Grey Knight sand such wear armor over their faces usually, so they look cool (Mainly Terminators), and I really just don't mind them with their badass spears and guns. :3
So any assistance is appreciated, and if it looks like everything I want to do actually would work, than perfect. XD I'll be picking up the Space Wolves starter and Codex probably next week or something, unsure.
I do not want Space Marines, too COMMON, BUT I was willing to go with Space WOLVES, they look more fun and can apparently use select Space Marine units I guess dependent on your army so like ,I want to use a Predator with them, among other tank units, so I need to know how that works, since I'm told they usually don't LIKE tanks. I also want to use those Daemonhunter guys, but they don't have a STARTER thing, so like I read somewhere that because of them being part of that Inquisition thing, they can possibly be used WITH Space Wolves, which would work perfect for me if true. Along with them there were some Witch Hunters (Also Inquisition, as I read), so like, I really just need help defining what can and cannot work together, and what I could do to make an optimal, but still fun army. :3
Basically, I'm looking at HEAVY firepower (Predator, some of the HEAVY With Hunter units, and certain Grey Knights from Daemonhunters) and just anything that isn't technically human. Space Wolves are hybrids, the With Hunters I let pass due to badass guns, and Grey Knight sand such wear armor over their faces usually, so they look cool (Mainly Terminators), and I really just don't mind them with their badass spears and guns. :3
So any assistance is appreciated, and if it looks like everything I want to do actually would work, than perfect. XD I'll be picking up the Space Wolves starter and Codex probably next week or something, unsure.
FA+

Zinnthos
pandadox
jonrom
girr-gasim
j-a-m-z
chetchaka
marcleonhardt
is

I would go wioth normal space marines first or maybe an army like Orks or Imperial Army.
SO! The Sisters of Battle Exorcist might come in handy (The forge world model is way better, or just use a whirlwind turret) As it adds a heavy punch if your feeling lucky. Its long ranged and highly damaging to tanks and any small but heavily armoured units.
Gray knights suck unless your fighting deamons =< they are expensive and need to have there codex fixed, they have deamon hosts which are random and cool but unreliable and squishy.
All in all, each army has "Heavy weapons" but the imperial guard have the most guns and the biggest guns.
This probably does help cus I'm just rambling... but... I hope this helps!
(P.s. I'm not sure if you can use allies in the new rulebook =s
P.p.s Space marines aren't human either! They are genetically enhanced warriors, like space wolves =3 I sure haven't seen many 8-10 feet tall men with 2 hearts and can spit acid!)
And by the looks of it, I may just opt out of this after all. I want to play a certain way the game just will NOT allow due to rulings and Codex so like... I dunno maybe I'll buy a tank and just fuck around.
I appreciate your input though! :3 I'll keep doing some research, maybe find a loophole, but otherwise it looks like I may just not put the effort in.
Another thing to remember is that its up to your opponent, if they are okay with you using a allied force then it doesn't matter what the rules say :D
I !think! that the rules used to be:
An army may contain 1 allied unit each combat group (I.e. 1 HQ, 1 Troop. 1 Fast attack, 1 Elite, 1 Heavy support) but may not more then you would normally be allowed. (Meaning you can't have 3 HQs. you can have one from your army list and one from your allied list.)