What's with the Sonic 4 / SFR comparisons?
15 years ago
General
After about 3-4 people all in different places mentioned a comparison of these 2 projects, probably thanks in part to some mainstream videogame blogs highlighting the Sonic Fan Remix project lately and it going viral, I'm hearing a lot of comparisons about how 2 guys made a game that's "better" than Sonic 4. Or, at least demonstrating how an amateur game can be made to look as good as Sonic 4 and play better. I want to give you guys my 2 cents.
The graphics in both Sonic 4 and SFR are great. The music in Sonic 4 is awful. The music in SFR is uninspired, and the level designs are just poor copies of the originals. None of this shit even comes close in comparison to the level of polish and total gameplay experience as the first 2 Sonic games.
It will take a single-minded, dedicated team and assloads of money to ever make another Sonic game that people won't feel compromised on, because that is the standard level of quality that people had come to expect from them when the bar was set some 20 odd years ago. Think about that, and think about the games Sega was making back then, and how much they invested into them. On the arcade side, they spent insane amounts of money to make what were essentially movie/theme park quality experiences in an arcade cockpit. When the first 16-bit Sonic games were being made, the intention was to take Sega's 1st-class arcade experience and put it in your living room; a very lofty goal. That is where the bar is set, and it is set very high.
In conclusion, I think all this hype and comparisons between Sonic 4 and Sonic Fan Remix is ridiculous. It's like people comparing a mcdonalds hamburger to a whopper when you know what a real hamburger tastes like.
Cya.
P.S. If I made a short copybook/doujin of 8/12p for online sales, would anyone here buy it? Would you be willing to pay $5 for it? Sound off in the comments; I need some extra spending cash so I can make it to DC this January...
The graphics in both Sonic 4 and SFR are great. The music in Sonic 4 is awful. The music in SFR is uninspired, and the level designs are just poor copies of the originals. None of this shit even comes close in comparison to the level of polish and total gameplay experience as the first 2 Sonic games.
It will take a single-minded, dedicated team and assloads of money to ever make another Sonic game that people won't feel compromised on, because that is the standard level of quality that people had come to expect from them when the bar was set some 20 odd years ago. Think about that, and think about the games Sega was making back then, and how much they invested into them. On the arcade side, they spent insane amounts of money to make what were essentially movie/theme park quality experiences in an arcade cockpit. When the first 16-bit Sonic games were being made, the intention was to take Sega's 1st-class arcade experience and put it in your living room; a very lofty goal. That is where the bar is set, and it is set very high.
In conclusion, I think all this hype and comparisons between Sonic 4 and Sonic Fan Remix is ridiculous. It's like people comparing a mcdonalds hamburger to a whopper when you know what a real hamburger tastes like.
Cya.
P.S. If I made a short copybook/doujin of 8/12p for online sales, would anyone here buy it? Would you be willing to pay $5 for it? Sound off in the comments; I need some extra spending cash so I can make it to DC this January...
FA+

also what do you think about sonic 3!!!!!!!!!!!
SFR is definitely better than S4 for me, and because of actual working physics... the game plays right, unlike sonic4 which is just broken to say so.
I do agree with the point raised here.
You can't really compare SFR to Sonic 4 since SFR at this point is just a shiny tech demo, but as far as invoking the feelings associated with the classic games? Well, I felt it captured it really well.
Really I think people are being so critical of Sonic 4 because they either want to see the series to reach the potential that Sonic has always seemed to fall short of, OR because they're sick of seeing them try to revive the series and want it to die. So I think that's why people are either calling it awesome, or horrible, or find it attractive to say that a fan project outshone the game made by the real company.
I have no idea what's wrong with the Sonic team, but I would imagine that it's something to do with changing out development teams or perhaps having a team that isn't dedicated or is TOO dedicated to the Sonic fandom. They seem a little lost and I can't really blame them.
he thing I'm constantly seeing compared to Sonic 4 is Sonic Megamix (which I'm kind of biased towards, due to doing a few songs for the new soundtrack >.>) which... I guess I don't understand why people are always comparing stuff like this, really. I mean, it is what it is, you know? I don't see why everyone's comparing Sonic 4 to all this fan-made stuff, when it's apples 'n oranges.
I wouldn't really consider a 'remix' would be anything different than the original product.