Inafune? Capcom? (Megman Legends 3, fucked?)
15 years ago
Pffft. Yeah right. He done quit that shit.
No, really. Inafune has quit Capcom and left for another company to broaden his horizon as a creator. What this means for Megaman and Megaman Legends 3, I don't have a clue. But with the one man most passionate about the series gone, you can be assured it won't be the same. Hey, if it sucks, look at the bright side... I won't need a 3DS anymore.
Also, the winner of the heroine design contest (The ones I've been making porn of.) is: http://megaman.capcom.com/mml3desig.....Komaki/pic.jpg
Don't worry. I'll continue with those pretty soon. I've got 5 left and I'll be drawing all of them in very inappropriate manners. I'll save the winner for last. (I hate that hair, by the way.)
No, really. Inafune has quit Capcom and left for another company to broaden his horizon as a creator. What this means for Megaman and Megaman Legends 3, I don't have a clue. But with the one man most passionate about the series gone, you can be assured it won't be the same. Hey, if it sucks, look at the bright side... I won't need a 3DS anymore.
Also, the winner of the heroine design contest (The ones I've been making porn of.) is: http://megaman.capcom.com/mml3desig.....Komaki/pic.jpg
Don't worry. I'll continue with those pretty soon. I've got 5 left and I'll be drawing all of them in very inappropriate manners. I'll save the winner for last. (I hate that hair, by the way.)
FA+

Also... damn, I wasn't expecting that design to win.
Damnit.
I still love their old Long Cylindercal body polygons the old 2 games.
even the art on those still look similar.
i can`t belive they use the old face of Megaman vollnut than the legend 2 version.
I hope they give 2 reason why they choose 3DS than PSP.
if the second screen of the game is nothing but inventory, I`ll booo that game.
however, he's been a mixed bag as of recently. While I respect his vision to improve the Japanese game market (by influencing CAPCOM to publish more western titles, and outsourcing some IPs to western dev teams), he pushed the company a bit too harshly, and failed to realize that being more western isn't the only thing that could help (and I don't think it's a definitive help at all).
games like Bionic Commando and Lost PLanet 2 were products designed to appeal to the west, but even then, they weren't made well enough for any particular market, and CAPCOM suffered from it. DMC looks dreadful, and I really hope they try to revise the art team over at Ninja Theory. Even with games like Vanquish (a fun game) you have this problem of it lacking polish, and being more or less a pander to a certain audience, with no regard for pre-existing ones that give CAPCOM most of their success in the first place.