Closing Suggestions on Nimin
15 years ago
General
I would like to thank everybody for the suggestions you've made ^^
However, I have come to realize that it probably wasn't a very good idea to open them XD
There have been so many suggestions for so many different things that I just got bogged down in trying to conceptualize what to do next. There are many things I can't do. I can't make up 20 different masturbation sequences. I can't make up every variation of every type of enemy. I can't make up significantly expanded versions of what's already there.
Why?
Because there needs to be a balance between time and progress. Sure I can write up 10 different forms of rape with this one monster. However it would take me days/weeks to do so, and nothing else would get done. I take some shortcuts here and there, I don't cover every possible variation, and I avoid certain things, all so I can actually develop a playable game rather than a list of 100 different ways to masturbate (though, if someone is interested in such a list, you're free to write it up yourself ;P).
And I know, I know, I'm sure some of you will say "then why don't you let others help you write?" Well... as much as I'd like to, I can't. For one, everyone who writes would have to know the code intimately in order to know what to cover and what's viable. Second... I might not like what's written or might not think it's suitable for the game I'm trying to create. I'm normally a writer around here. I think long and hard about vast worlds and try to put them into literature in a way I think is most suitable to get the message across in the most profound way (in most cases, what would be the most arousing XP). And most of those things I don't know until I'm already working on them.
I'm not a professional programmer - I don't know my own goals, let alone know what goals to give others.
As such... I'm mostly going to be working alone at my own pace, just like I started this out as. That's what I enjoyed doing; discovering ways to solve problems and developing my own world. It might not be as fast as some people might want and it probably won't cover every little detail that every single person might want. You're free to create your own game, however.
However, that doesn't mean I'll be completely blind to suggestions. If I see many people clamoring for the same thing, I'll probably try to cover it. If someone sends me a well thought-out idea that I think is appropriate, I might throw it in. Heck, if someone happens to suggest something that particularly piques my interest, something I might have wished I had thought of before, I might attempt to work to put it in. There's some suggestions that people have made that are just like that and you'll be seeing in the future. But, don't be disappointed if I don't.
Don't take this as an insult or your own fault. I was actually quite surprised at how many people suggested something and were so quick to beat themselves up when I didn't outright accept it. I know furries tend to be people with low self-esteem, but I hadn't actually met many where it was true XD That was probably one of the hardest things to do about taking the suggestions: turning people down. I'm not omni-whatever, I can't accept everything; I can hardly accept some things.
This isn't any of your faults :P I'm just accepting my limitations and my own desires, the things that made me build the game in the first place. And I really, REALLY appreciate you enjoying the game so much that you wanted to voice your opinion/ask to see more/try to help push it along further ^^ Especially to everyone for finding all of the bugs for me! I managed to get them all gone in a single week! X3
And don't worry, I plan on pushing it further along so that you can discover more kinky naughtiness ;3
Now I'm really really tired and am going to sleep really really late >. >
Edit: lol, I wrote this too late last night and forgot to mention a couple of things. I'm not saying you shouldn't suggest things. I'm just saying that I'm no longer openly looking for suggestions. That means I'm not asking you guys to do work and thus making me feel obligated to look through them all (it'd be mean if I didn't). And in trying to look through them all and respond to them all, I was spending more time conversing about suggestions than I could with the actual coding ^^; So, I'm no longer openly looking for suggestions so I can spend more time coding and so I no longer feel obligated to thoroughly overview what everybody suggests XD
However, I have come to realize that it probably wasn't a very good idea to open them XD
There have been so many suggestions for so many different things that I just got bogged down in trying to conceptualize what to do next. There are many things I can't do. I can't make up 20 different masturbation sequences. I can't make up every variation of every type of enemy. I can't make up significantly expanded versions of what's already there.
Why?
Because there needs to be a balance between time and progress. Sure I can write up 10 different forms of rape with this one monster. However it would take me days/weeks to do so, and nothing else would get done. I take some shortcuts here and there, I don't cover every possible variation, and I avoid certain things, all so I can actually develop a playable game rather than a list of 100 different ways to masturbate (though, if someone is interested in such a list, you're free to write it up yourself ;P).
And I know, I know, I'm sure some of you will say "then why don't you let others help you write?" Well... as much as I'd like to, I can't. For one, everyone who writes would have to know the code intimately in order to know what to cover and what's viable. Second... I might not like what's written or might not think it's suitable for the game I'm trying to create. I'm normally a writer around here. I think long and hard about vast worlds and try to put them into literature in a way I think is most suitable to get the message across in the most profound way (in most cases, what would be the most arousing XP). And most of those things I don't know until I'm already working on them.
I'm not a professional programmer - I don't know my own goals, let alone know what goals to give others.
As such... I'm mostly going to be working alone at my own pace, just like I started this out as. That's what I enjoyed doing; discovering ways to solve problems and developing my own world. It might not be as fast as some people might want and it probably won't cover every little detail that every single person might want. You're free to create your own game, however.
However, that doesn't mean I'll be completely blind to suggestions. If I see many people clamoring for the same thing, I'll probably try to cover it. If someone sends me a well thought-out idea that I think is appropriate, I might throw it in. Heck, if someone happens to suggest something that particularly piques my interest, something I might have wished I had thought of before, I might attempt to work to put it in. There's some suggestions that people have made that are just like that and you'll be seeing in the future. But, don't be disappointed if I don't.
Don't take this as an insult or your own fault. I was actually quite surprised at how many people suggested something and were so quick to beat themselves up when I didn't outright accept it. I know furries tend to be people with low self-esteem, but I hadn't actually met many where it was true XD That was probably one of the hardest things to do about taking the suggestions: turning people down. I'm not omni-whatever, I can't accept everything; I can hardly accept some things.
This isn't any of your faults :P I'm just accepting my limitations and my own desires, the things that made me build the game in the first place. And I really, REALLY appreciate you enjoying the game so much that you wanted to voice your opinion/ask to see more/try to help push it along further ^^ Especially to everyone for finding all of the bugs for me! I managed to get them all gone in a single week! X3
And don't worry, I plan on pushing it further along so that you can discover more kinky naughtiness ;3
Now I'm really really tired and am going to sleep really really late >. >
Edit: lol, I wrote this too late last night and forgot to mention a couple of things. I'm not saying you shouldn't suggest things. I'm just saying that I'm no longer openly looking for suggestions. That means I'm not asking you guys to do work and thus making me feel obligated to look through them all (it'd be mean if I didn't). And in trying to look through them all and respond to them all, I was spending more time conversing about suggestions than I could with the actual coding ^^; So, I'm no longer openly looking for suggestions so I can spend more time coding and so I no longer feel obligated to thoroughly overview what everybody suggests XD
FA+

I find it's best not to close yourself off to comments, but don't give people the impression you're going to use something just because they asked for it. Skim it and work with whatever catches your fancy, or you WILL burn out.
Also now that your probably drowning in fav's, how much more time are you wasting policing your comments? I probably spend more time talking about UTG than working on it.
Lastly, I'm going to be overhauling my game (from the ground up) in an effort to make it better and expand in other areas. I hope you don't mind if I riff on some of your ideas from your game that
lol, yeah, for a while I was spending more time responding to comments than writing more for the game X3 I've always tried to respond to comments, though. If someone was nice enough to take the effort to comment, then the last I can do is acknowledge it ^^ And I'm not changing that policy just because I'm getting so many X3
As long as you give me some credit, that's fine ^^
Anyhoo massive <3's and cool porn games for all! Shoot me a build if you need help bugchecking the next release, you're on my bug-release-check list.
anywho keep up the good work. Xadera and Fenoxo