Gold Digger Game Demo V2
18 years ago
This is actually something I had started last year. It's a fan game based on my favorite comic book, Gold Digger. It's also my very first attempt at a full game. I got frustrated with a few things, and didn't touch it again until about a month ago. Hopefully I can keep it up, this time. Regardless, I will finish this thing eventually. I'll never quit messing with it completely.
The game itself is fairly simple. As Gina Diggers, you just gotta get deeper into the cave, grabbing treasure, and avoiding traps. The finished game will have a total of four areas, each divided into two sections. This demo has the entire first area. Roughly 25% of the overall map.
The current background music is only temporary. There are no sound effects at the moment, so I figured there should be some kind of noise. If you're wondering, it's the theme from Pitfall 2.
There are three save points so far. The Ginamobile at the very beginning, and one at the end of each section. If you enter a room and the music suddenly stops, that means you're in a save room. At the moment, all you have to do to save is touch the object. Save points have more than one purpose, though. They also refill your lives. If you lose all of your lives, it will automatically continue from your last save. So it's a good idea to save often.
Controls are simple.
Move: Arrow keys
Jump: Ctrl
Ctrl is also the "start" key at the title screen.
There's no pause, yet. I just haven't actually gotten around to doing it.
Tell me what you think. Inform me of any bugs you encounter. That sort of thing. I really need feedback on this thing.
Oh yes. One last bit of info. I suggest keeping your save file. You should still be able to use it with new versions of the game. It will keep you from having to start from the begining each time I update with more areas.
http://www.megaupload.com/?d=09NNXFFS
The game itself is fairly simple. As Gina Diggers, you just gotta get deeper into the cave, grabbing treasure, and avoiding traps. The finished game will have a total of four areas, each divided into two sections. This demo has the entire first area. Roughly 25% of the overall map.
The current background music is only temporary. There are no sound effects at the moment, so I figured there should be some kind of noise. If you're wondering, it's the theme from Pitfall 2.
There are three save points so far. The Ginamobile at the very beginning, and one at the end of each section. If you enter a room and the music suddenly stops, that means you're in a save room. At the moment, all you have to do to save is touch the object. Save points have more than one purpose, though. They also refill your lives. If you lose all of your lives, it will automatically continue from your last save. So it's a good idea to save often.
Controls are simple.
Move: Arrow keys
Jump: Ctrl
Ctrl is also the "start" key at the title screen.
There's no pause, yet. I just haven't actually gotten around to doing it.
Tell me what you think. Inform me of any bugs you encounter. That sort of thing. I really need feedback on this thing.
Oh yes. One last bit of info. I suggest keeping your save file. You should still be able to use it with new versions of the game. It will keep you from having to start from the begining each time I update with more areas.
http://www.megaupload.com/?d=09NNXFFS
FA+

only real bug i seen so far, fun stuff, i'll keep going
Well, I fixed it. Not going to bother uploading it again, just for that. I'll wait and see if there's anything else that needs fixing.
Glad you're liking it so far.
And I can make you an Icon to if you like.
And this is a good place for help!
http://gmc.yoyogames.com/
I have been making a mario game for 3 yers now, thes things take time. ;)