THE NUZLOCKE OF MYSTERY DUNGEON(My idea) *Free art possible*
15 years ago
General
Okay, so I've got an awesomely dumb plan, and you are all going to read it.
I've been thinking about how to make Mystery Dungeon exceptionally hard(Post-post-game), and I think I've figured it out.
How to start:
1. Post here and tell me that you read my idea and are attempting it, you'll be going on a list I'll be making.
2. Go onto your mystery dungeon sky/darkness/time game, and breed yourself two pokemanz. These are your starters, no re-tries, no acceptions.
3. Post your starters here, with their names.
4. Make sure you have every dungeon unlocked, this is vital to the free art.
Now for rules:
1. You will go to the guild every day, and check both boards.
2. Your starting place will be beach cave, and you will accept every mission from the area you are on.
3. Once you have all of your missions, then you go to that area, complete ALL missions you picked up, and then clear the level (that means no post mission warping).
4. If you complete this, you have beaten that level, and you must now move onto the next on of the area list. To win, you must beat every level aside from zero island(any).
5. To beat a level, you must have taken all of the missions for it. If you couldn't find any missions, then you get a free day to go back and do any level you have previously beaten. You cannot take a free day if there are missions available for your current level.
6. If one of your party members faint, you must get rid of them.
7. If both faint, then you are done, and you must tell me were you got KO'ed, and what your pokemon's forms were.
Item rules:
1. Every level you beat, you must sell all items except three that you want to keep. You must then deposit all money into the bank.
2. You may use each orb and seed once. This excludes escape orbs, you can't use any of those. ;3
3. You can only use enough gummis to get 3 stars of intelligence per pokemon.
4. Tms are banned.
5. Items can be deposited, but you can't use them later(this is so that you can keep rare items you find.)
6. You can equip items.
7. Evolution items can be kept in you inventory, but you cannot deposit them unless you are doing so in accordance to rule 5.
Evolution rules:
1. You have a chance to evolve every five times complete a level(this includes free days).
2. You can only use evolution items in your inventory, deposited items are dead.
Recruiting rules:
1. You can recruit pokemon, but they must immediately be sent home, this means you can only ever have 2 active pokemon on your team.
2. Pokemon you recruit cannot be used.
You will get free art in coordination with how awesome you do at this. I've got a secret list of how much free art gets won by users when they get fainted, and how detailed it will be.
LIST OF PEOPLE DOING THIS CHALLENGE:
I've been thinking about how to make Mystery Dungeon exceptionally hard(Post-post-game), and I think I've figured it out.
How to start:
1. Post here and tell me that you read my idea and are attempting it, you'll be going on a list I'll be making.
2. Go onto your mystery dungeon sky/darkness/time game, and breed yourself two pokemanz. These are your starters, no re-tries, no acceptions.
3. Post your starters here, with their names.
4. Make sure you have every dungeon unlocked, this is vital to the free art.
Now for rules:
1. You will go to the guild every day, and check both boards.
2. Your starting place will be beach cave, and you will accept every mission from the area you are on.
3. Once you have all of your missions, then you go to that area, complete ALL missions you picked up, and then clear the level (that means no post mission warping).
4. If you complete this, you have beaten that level, and you must now move onto the next on of the area list. To win, you must beat every level aside from zero island(any).
5. To beat a level, you must have taken all of the missions for it. If you couldn't find any missions, then you get a free day to go back and do any level you have previously beaten. You cannot take a free day if there are missions available for your current level.
6. If one of your party members faint, you must get rid of them.
7. If both faint, then you are done, and you must tell me were you got KO'ed, and what your pokemon's forms were.
Item rules:
1. Every level you beat, you must sell all items except three that you want to keep. You must then deposit all money into the bank.
2. You may use each orb and seed once. This excludes escape orbs, you can't use any of those. ;3
3. You can only use enough gummis to get 3 stars of intelligence per pokemon.
4. Tms are banned.
5. Items can be deposited, but you can't use them later(this is so that you can keep rare items you find.)
6. You can equip items.
7. Evolution items can be kept in you inventory, but you cannot deposit them unless you are doing so in accordance to rule 5.
Evolution rules:
1. You have a chance to evolve every five times complete a level(this includes free days).
2. You can only use evolution items in your inventory, deposited items are dead.
Recruiting rules:
1. You can recruit pokemon, but they must immediately be sent home, this means you can only ever have 2 active pokemon on your team.
2. Pokemon you recruit cannot be used.
You will get free art in coordination with how awesome you do at this. I've got a secret list of how much free art gets won by users when they get fainted, and how detailed it will be.
LIST OF PEOPLE DOING THIS CHALLENGE:
FA+
