Dead Space 2
14 years ago
Begin Chosky ramblings
Well, it's 2 am, I need to be in class in 6 and a half hours, and I just beat Dead Space 2.
Ah hell why not type up a review.
Anyways, guess I'll start with a big difference from the first game, namely Isaac's voice. This was actually a plus for me, having played through Dead Space 1 more times than I can count, it got a little tiresome trudging through dark, dreary hallways and having no dialogue save for "Oi, Isaac, fix this shit, kill this thing, Oh dear Jesus we're all gonna die!"So hearing the main character actually say something instead of just nodding through the conveniently written conversations was awesome.
Now I've heard a lot of people actually saying they don't like the voice that Isaac has. In my opinion however, they couldn't have done a better job as far as the character is concerned. People say the voice is too ordinary and such, but in a world of gravely voiced Master Chief and Marcus Fenix clones laden with concentrated machismo, an engineer who actually sounds like an engineer is a welcome sound to my ears! Have we really gotten to the point we can't think a character sounds good unless they sound like they could easily be at home in a Barber Shop quartet with Kratos, Duke Nukem, and Soap (lol @ Jenks using a MW2 reference because he ran out of characters to name off/insult)
After that we come to story and DEAR GOD what a story it tells. I was halfway expecting them to drop the ball and just tack some crap together directly following the ending of Dead Space. However I was pleasantly surprised when the game starts with Isaac bound up in a straitjacket in the mental wing of some space hospital out by the remains of the moon Titan. I would go into more detail than that however someone will definitely read this and start shrieking that I put spoilers in here without a warning and I'd like to say FUCK YOU whoever that little twat may be.
Basically the story is awesome, and very very creepy.
Play style is pretty much the same as in Dead Space, however there are a few button remaps that actually do well to help the game become more fun to play, such as making the reload button the X instead of the A, which I can definitely appreciate seeing as I was one of those that was flailing on the X for dear life and wondering why Isaac couldn't process the task of reloading. I was then embarrassed when I realized it was the A button and you had to do it while Aiming... Fuck you all I do NOT read the tutorials like I should and I KNOW IT.
What little multiplayer I could find was actually quite enjoyable. Like most games of it's kind I think Dead Space 2 tend to suffer from the "I'm not a Modern Warfare or Halo game" syndrome in that after the initial release NO ONE will even touch the multiplayer. A fact that EA decided to solidify when they decided you have to buy a pass to play online if you purchased the game used. I find this a little odd seeing as used games are all the rage and yet EA is clinging to their "BUY IT NEW SO WE GET YOUR MONEY" beliefs. Honestly I think the practice is greedy and whoever decided to implement this into Dead Space 2 should have their testicles removed and fed to wild dogs.
What was I saying? oh yeah, multiplayer. The multiplayer basically functions like a mixture of Left 4 Dead and TF2 in that one team plays a bunch of engineers trying to complete objectives and the other team gets to be the lovable necromorphs and try to om nom the engineers into mushy strawberry colored pulp. The game lets you level up MW2 style and unlock goodies for your engineer, while the necromorphs don't seem to get much of anything. Noth that they really need it, right off the bat you have access to The Pack, a Lurker, the disgustign one that vomits, and a Slasher, with how long you decide to wait in respawn determining which one of these beasties you can pick. Once you choose an undead abomination you pick a vent to spawn through and wreak havoc on the poor humans.
That's about all I care to type right now, gonna go get some shuteye before class.
Ah hell why not type up a review.
Anyways, guess I'll start with a big difference from the first game, namely Isaac's voice. This was actually a plus for me, having played through Dead Space 1 more times than I can count, it got a little tiresome trudging through dark, dreary hallways and having no dialogue save for "Oi, Isaac, fix this shit, kill this thing, Oh dear Jesus we're all gonna die!"So hearing the main character actually say something instead of just nodding through the conveniently written conversations was awesome.
Now I've heard a lot of people actually saying they don't like the voice that Isaac has. In my opinion however, they couldn't have done a better job as far as the character is concerned. People say the voice is too ordinary and such, but in a world of gravely voiced Master Chief and Marcus Fenix clones laden with concentrated machismo, an engineer who actually sounds like an engineer is a welcome sound to my ears! Have we really gotten to the point we can't think a character sounds good unless they sound like they could easily be at home in a Barber Shop quartet with Kratos, Duke Nukem, and Soap (lol @ Jenks using a MW2 reference because he ran out of characters to name off/insult)
After that we come to story and DEAR GOD what a story it tells. I was halfway expecting them to drop the ball and just tack some crap together directly following the ending of Dead Space. However I was pleasantly surprised when the game starts with Isaac bound up in a straitjacket in the mental wing of some space hospital out by the remains of the moon Titan. I would go into more detail than that however someone will definitely read this and start shrieking that I put spoilers in here without a warning and I'd like to say FUCK YOU whoever that little twat may be.
Basically the story is awesome, and very very creepy.
Play style is pretty much the same as in Dead Space, however there are a few button remaps that actually do well to help the game become more fun to play, such as making the reload button the X instead of the A, which I can definitely appreciate seeing as I was one of those that was flailing on the X for dear life and wondering why Isaac couldn't process the task of reloading. I was then embarrassed when I realized it was the A button and you had to do it while Aiming... Fuck you all I do NOT read the tutorials like I should and I KNOW IT.
What little multiplayer I could find was actually quite enjoyable. Like most games of it's kind I think Dead Space 2 tend to suffer from the "I'm not a Modern Warfare or Halo game" syndrome in that after the initial release NO ONE will even touch the multiplayer. A fact that EA decided to solidify when they decided you have to buy a pass to play online if you purchased the game used. I find this a little odd seeing as used games are all the rage and yet EA is clinging to their "BUY IT NEW SO WE GET YOUR MONEY" beliefs. Honestly I think the practice is greedy and whoever decided to implement this into Dead Space 2 should have their testicles removed and fed to wild dogs.
What was I saying? oh yeah, multiplayer. The multiplayer basically functions like a mixture of Left 4 Dead and TF2 in that one team plays a bunch of engineers trying to complete objectives and the other team gets to be the lovable necromorphs and try to om nom the engineers into mushy strawberry colored pulp. The game lets you level up MW2 style and unlock goodies for your engineer, while the necromorphs don't seem to get much of anything. Noth that they really need it, right off the bat you have access to The Pack, a Lurker, the disgustign one that vomits, and a Slasher, with how long you decide to wait in respawn determining which one of these beasties you can pick. Once you choose an undead abomination you pick a vent to spawn through and wreak havoc on the poor humans.
That's about all I care to type right now, gonna go get some shuteye before class.
Cmdr-A
~cmdr-a
Only reason to beat this game is for the hardcore mode achievement. :I
SD2522
~sd2522
And the foam finger.
Cmdr-A
~cmdr-a
That is the achievement I was talking about. Theres no other reason to beat hardcore mode except for that, because that alone is a reward enough. Real Space, Real Terror, Real Foam
jenks
~jenks
OP
Bang bang bang pew pew pew! :V
FA+