Secrets for Artists + I'm Sick AGAIN
14 years ago
General
Being sick really sucks, and it seems to happen to me a lot. Most of the people at my studio seem to have some form of a cold or another so it is probably inevitable that I got it too, but STILL.
The good news of the day is I found a little blog post about success as an artist and what sort of things you should do to reach for it. The first thing on the list is something I said in an earlier journal post a while ago (which is 'draw every day', it's pretty much the mantra of a professional artist cuz you don't make money if you don't draw 7 days a week).
Blog Post: http://philintheblanks.com/blog/?p=546
There are a few other points I think people should really think about, like not limiting your influences and being nice to people. If you're an anthro artist, don't limit the work that inspires you to just anthro art... there is a whole body of work in the world you are blinding yourself to that could help. Even if the content is different, there are things ALL artwork has in common. Colour, composition, tone, atmosphere, whatever... Try to keep an eye open for different things. I watch a lot of nude photographers on DA, for example, not because I ever aspire to be a photographer but because they often pay a lot more attention to lighting, pose, composition, etc. than I might (and they can help with anatomy too).
Second one seems obvious, but not everyone really follows it. Don't be a jerk to the 'little people.' Those 'little people' are the reason for your success, and will continue to be. The best means of promotion is word of mouth... always. If you're mean to the people who spread the word about your art, you are essentially as ridiculous as the people who are needlessly rude to waiters. These people are handling your FOOD. If you're not nice to them, they might decide not to hold in that sneeze, or much much worse (think Fight Club). Don't bite the hand that feeds, essentially. It's hard on the internet because miscommunication happens a lot without body language and other social conventions to help you understand one another, but try to be nice.
Also, don't trash talk other artist's work as a means of promoting your own. You murder very important networking skills by trash-talking other people in the same industry as you. I only just started an internship in animation - it's a SMALL industry. Everyone knows everyone's name. It's a little terrifying that the first production I've ever been assigned to was created by a teacher who taught me in college not one year ago. Don't shoot yourself in the foot by stamping on another person's name - you never know if you're talking to a friend of theirs or not and you just come off as really negatron.
Just thought it was an interesting read, give it a look it has a lot of other things to say and I don't want to just parrot all of it here hehe. I've probably broken the rules myself a few times but it's nice to have this reminder.
The good news of the day is I found a little blog post about success as an artist and what sort of things you should do to reach for it. The first thing on the list is something I said in an earlier journal post a while ago (which is 'draw every day', it's pretty much the mantra of a professional artist cuz you don't make money if you don't draw 7 days a week).
Blog Post: http://philintheblanks.com/blog/?p=546
There are a few other points I think people should really think about, like not limiting your influences and being nice to people. If you're an anthro artist, don't limit the work that inspires you to just anthro art... there is a whole body of work in the world you are blinding yourself to that could help. Even if the content is different, there are things ALL artwork has in common. Colour, composition, tone, atmosphere, whatever... Try to keep an eye open for different things. I watch a lot of nude photographers on DA, for example, not because I ever aspire to be a photographer but because they often pay a lot more attention to lighting, pose, composition, etc. than I might (and they can help with anatomy too).
Second one seems obvious, but not everyone really follows it. Don't be a jerk to the 'little people.' Those 'little people' are the reason for your success, and will continue to be. The best means of promotion is word of mouth... always. If you're mean to the people who spread the word about your art, you are essentially as ridiculous as the people who are needlessly rude to waiters. These people are handling your FOOD. If you're not nice to them, they might decide not to hold in that sneeze, or much much worse (think Fight Club). Don't bite the hand that feeds, essentially. It's hard on the internet because miscommunication happens a lot without body language and other social conventions to help you understand one another, but try to be nice.
Also, don't trash talk other artist's work as a means of promoting your own. You murder very important networking skills by trash-talking other people in the same industry as you. I only just started an internship in animation - it's a SMALL industry. Everyone knows everyone's name. It's a little terrifying that the first production I've ever been assigned to was created by a teacher who taught me in college not one year ago. Don't shoot yourself in the foot by stamping on another person's name - you never know if you're talking to a friend of theirs or not and you just come off as really negatron.
Just thought it was an interesting read, give it a look it has a lot of other things to say and I don't want to just parrot all of it here hehe. I've probably broken the rules myself a few times but it's nice to have this reminder.
FA+

:c
or just
BS;IR = Brain Small; Ignorance Rules
WHY U NO HAVE LIKE BUTTON
Shit, if only I knew. :C
Then again, they say that Common sense isn't that common.
I expect no less from other artists. If they think my art sucks, then I hope they tell me so, or at least word of my sucking reaches my ears through word of mouth! As I start to get back into my art groove, I hope to be a bit more engaging with other artists. I don't want to tear down anyone, but I don't want to engage in god/goddess worship, either.
I've only really given critique on FA to people who've noted me deliberately asking for it though. Here it seems critique is only welcome when asked for.
Am I evil for taking special pleasure in giving honest critiques to folks who then flip out about getting an honest critique?
Also, it seems this rule doesn't apply to art teachers. I've seen students break down in tears after the teacher's finished with them. It may be "honest", but there's a distinct lack of tact.
I find that critique which is inflammatory or meant to be hurtful like that effects me less than CONDESCENDING critique. For example, people who assume because you have a lot of popularity, you need to be 'taken down a notch.' I got one VERY heated note from someone who went berserk after reading comments praising my anatomy, and decided to go on a huge tirade about how awful my anatomy is and how I really ought to go to some life drawing classes.... this after I'd spent three years taking life drawing more than once a week and had finished memorizing the human skeleton and surface muscles. Just because you GO to life drawing and have done these tests doesn't mean you're automatically going to be wonderful, or that you won't still make plenty of mistakes. Anatomy takes time. I hate when people presume that you have never heard of these things or that you need an ego check because of what OTHER commenters have said... Most of the people who know me well know that I'm the first to take a bite out of my own artwork.
Haha now I'm just whining XD Just a pet peeve, people will probably continue to make these assumptions.
I'm kind of the opposite in my approach to the artists you're talking about. If they're the type to flip out, fine, I won't offer the critique anymore, and there's plenty more who won't after seeing their reactions. But I view that as their loss, not mine. If they want to stagnate, I just let 'em.
I've found I learn so much more under these teachers because they don't sugar-coat. I realize it's professional brutality. Sometimes I feel it's an act to weed out the ones who just won't cut it, to keep them from wasting even more money on something they'll likely not get paid to do--I dunno.
As for condescending critiques, well...I have a look at their gallery--if they have one--and I have a good laugh.
And yeah, I definitely won't give critiques to repeat offenders, but it still tickles me whenever one gets ornery about it. I know they're getting it easy, because I can imagine those artists facing off with my previous teachers. Well, one in particular: a figure drawing instructor who is a former Marine (though they say once a Marine, always a Marine).
Maybe my instructors were indeed trying to target another part of the industry, because after all, how many people get to work for Dreamworks or Disney, compared to how many animation students are out there? I went along with it because I had put those jobs on an impossibly high pedestal. I had this image in my head of, you have to be so good that you don't even need to go to art school in order to attend a place like CalArts or something, let alone get a job at Disney.
Which is tragic because I truly short-changed myself, and I've lost an entire decade of what could have been fine creative work. True, part of that decade involved an illness whose medications caused enough hand tremors to prevent me from drawing effectively at all (which is amusing, because my student friends and I used to joke and suppose about "what would you do if you lost your drawing hand?"), but I'm still somewhat mopey about the whole affair. It's only been about this past February that I was able to get in with a neurologist to figure out what exactly was going on, and I'm finding it incredibly hard to reboot my artistic self, because I've not drawn regularly for years.
I guess that's my sob story for this morning. I do want to thank you, though, for posting that blog link. It's another tool of inspiration I can add to my depleted artistic chest.
I don't think Disney/Dreamworks/Pixar are the only studios of their kind, though. I personally prefer a smaller environment than that. I'm at 9 Story, which is a television studio, and they've so far been amazing. I think school needs to stop putting such an emphasis on those huge studios. There are plenty of brilliantly talented people in smaller places. I've already met a few who have worked for the aforementioned bigwigs, and decided they preferred something on a smaller scale. I don't think those studios should be the definition of your success as an animator... they're good, but they aren't the only studios in the universe to produce amazing material.
It's interesting that you mention the tablet pen/pencil difference. I'm wondering if it's because the tablet pen is much thicker and perhaps shaped in such a way to allow for a more relaxed grip? I also wonder if you'd get more mileage out of a pencil if you used one of those slip-on foam grips. Would certainly make for an interesting experiment!
Digital is nice for the undo function, but I like the...resistance of real paper and real lead. With digital I sort of try to meet half-way by taping a piece of paper over the active area. I know they sell different styles of nibs, but I'm short on cash, and this works pretty well, I've discovered. I just can't get used to how smooth a typical tablet pen is on the tablet surface.
And yeah. There's just as good of stories to be told in small studios as there is in large studios. Given my current situation, a smaller, more relaxed environment is probably much better for me.
Will do on the keeping up the drawing. :)
Thank you for posting this.
I always try to promote kindness to fans and communication /connection with them.
kindness can go a long way.
My customers and supporters are kind and understanding in return.
Win/win situation.
This truly inspires me to do greater things
I always thought another good thing to do was to just listen to your critiques, no matter who they come from. Time and time again I have seen somebody scoff of a very well written critique just because the artist thought the person giving it was less of an artist then they were, or just because the person who suggested the fix were not an artist at all. I go by the "If I dont know something is wrong, how do you expect me not to make the same mistake again." Learning from each other is very important, more so for those of us who are not in school, and are just learning as we go.
Either way, thanks greatly for the blog, I will give it a read over. ^.^
Taking critique from people regardless of their own artistic level is pretty crucial too. The only reason you SHOULDN'T take a critique is if it is obviously part of a bias or preference rather than artistic quality. If someone's critique is obviously aimed at trying to switch my style from toon to realism, for example, I usually take it with a grain of salt. I do life drawing and realistic sketches on the side to exercise those muscles but they are by no means MY style or what I necessarily ENJOY drawing. A good critic will see what the artist is aiming for and be able to offer suggestions that will guide them in the right direction, not work against their particular goals.
I get what you are saying if the critique spans away from the style. I have not come across such a critique yet that has suggested that it reach outside of the style the artist was going for.
I've wanted to ask you for a critique after you mentioned you didn't mind it during the streams XD but then i realized the only thing's i've 'finished' lately are rather not finished at all, XD;; so i decided to wait...
One relatively well known artist was really rude and sarcastic to me once when I was just trying to be nice, I wasn't asking them for free art or anything either, they were really needlessly rude to me.
After that, even if I liked their art (which I did) I refused to watch them, nor will I ever give them any kind of support be it feedback or word of mouth.
Some artists (and people in general) can be really unnecessarily temperamental though. -_- Sorry that happened to ya.
Some people are just rude and need to grow up already. Take a deep breath and just walk away if you don't like it, ya know? Very good journal. ^
and I've stopped watching people over conversations i wasn't even part of, I just don't want to support those kind of people mostly.
Since then he lost all my respects because of that.
Maaan, why can't politics work like this? XD
I don't think I could make any career out of it, and I HATED graphic design which seems to be the only thing out there that would more or less be a stable job(?). So I've decided to get involved with animals instead. I've always loved them despite my allergies and I am going to suffer through those to help out with animals. I think...lol.
I'm basically the neighborhood/family vet now anyway. :)
Yeah, most of my artistic advice is directed at those who really want to make a career out of it. If it's a hobby that's great. I used to be just a hobbyist as well. But I see a whole lot of artists on here who call themselves professionals, but don't behave or work in a professional manner.
There's a whole slew of jobs for artists, they're just a little harder to find and figure out. I'm an animator, personally. Film, television and video games are probably the largest venues for an animator (or at least the most popular) but advertising/marketing and what-not is also an option. I know the animator who does the Charmin commercials makes a killing off it enough to do her own independent film work and she submits those to festivals. That said, it's a pretty brutal industry in terms of workload, and it can be very competitive.
Also, get well soon.
Thanx a lot for sharing! You speak out of my heart.
Ahem... not to badmouth you or anything. I consider you one of the most humble, well-known artists in the fandom.
Pffth >_< I TRY to stay humble. Luckily school does sorta hammer that into me. I'm surrounded by a lot of talent a lot of the time so it's hard to develop a monstrous ego. Not to say I'm not confidant in what I've managed to achieve so far, just that I know I still have a long way to go.
I try not to let people like that get to me but after that ordeal I became more conscious of the quality of my art and kept looking at stupid things like comments and pageviews and it became extremely discouraging to the point of losing a lot of interest in drawing.