Testing.... WWWAAAUUUGHHH!!
14 years ago
Well here is my starting list for the campaign, took it for a test drive this weekend against some tyranids.
1500 Pts - Codex: Orks Roster - Starting Army
HQ: Big Mek (1#, 125 pts)
. . 1 Big Mek, 125 pts ((C:Orks, pp. 34 & 97); Unit Type: Infantry; Mek's Tools; 'Eavy Armour; Cybork Body; Kustom Force Field; Power Klaw; Furious Charge; Independent Character; Mob Rule; Waaagh!)
HQ: Warboss (1#, 125 pts)
. . 1 Warboss, 125 pts ((C:Orks, pp. 32 & 97); Unit Type: Infantry; Stikkbombs; 'Eavy Armour; Attack Squig; Bosspole; Cybork Body; Power Klaw; Shoota/Skorcha Kombi-weapon; Furious Charge; Independent Character; Mob Rule; Waaagh!)
Troops: Nobz (7#, 325 pts)
. . 1 Nobz, 325 pts ((C:Orks, pp. 34 & 98); Unit Type: Infantry; Count as Troop Troops; Cybork Body; Feel No Pain; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 Painboy ((C:Orks, pp. 40 & 100); Dok's Tools; Cybork Body; 'Urty Syringe)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Power Klaw)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Big Choppa)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Power Klaw)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Big Choppa)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Power Klaw)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Big Choppa)
Troops: Deff Dread (1#, 100 pts)
. . 1 Deff Dread, 100 pts ((C:Orks, pp. 52 & 102); Unit Type: Vehicle (Walker); Count as Troop Troops; Armour Plates; Grot Rigger; Dreadnought CCW x2; Big Shoota x1; Skorcha x1)
Troops: 'Ard Boyz (25#, 300 pts)
. . 24 'Ard Boyz, 300 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; 'Eavy Armour; Choppa & Slugga; Big Shoota x2; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 'Ard Boyz Nob ((C:Orks, pp. 40 & 100); Unit Type: Infantry; 'Eavy Armour; Bosspole; Slugga; Power Klaw; Furious Charge; Mob Rule; Waaagh!)
Troops: Boyz (30#, 245 pts)
. . 29 Boyz, 245 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; Choppa & Slugga; Big Shoota x2; Rokkit Launcha x1; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 Boyz Nob ((C:Orks, pp. 40 & 100); Unit Type: Infantry; 'Eavy Armour; Bosspole; Slugga; Power Klaw; Furious Charge; Mob Rule; Waaagh!)
Heavy Support: Battlewagon (1#, 145 pts)
. . 1 Battlewagon, 145 pts ((C:Orks, pp. 55 & 102); Unit Type: Vehicle (Tank); Transport Capacity: 20 models; 'Ard Case; Deff Rolla; Red Paint Job; Big Shoota x3)
Heavy Support: Killer Kans (3#, 135 pts)
. . 3 Killer Kans, 135 pts ((C:Orks, pp. 53 & 102); Unit Type: Vehicle (Walker); Dreadnought CCW; Grotzooka x3)
The tyranids had:
Winged tyrant w/ devourer, lash whip and bone sword
Tervagon
Mawloc
Trygon
12 Guants
15 genestealer w/ broodlord
2 Zoanthrope in spore pod
Doom of Malik in spore pod
Mission was secure and control with four objectives, I didn’t even have to deal with the bugs until turn two and they arrived piece meal during the game allowing time to wipe out his units one at a time. However in the end he won due to tactical (he held two objectives to my one) since I was busy killing bugs and not thinking of the mission.
I was happy with the army in general, played it like an ork and got to kill a large amount of MCs for little lose (I still had most of my army minus the slugga boys and the battle wagon). Just sucked that I lost the mission, but hell this list has lots of killy, just have to hope for annihilation missions.
1500 Pts - Codex: Orks Roster - Starting Army
HQ: Big Mek (1#, 125 pts)
. . 1 Big Mek, 125 pts ((C:Orks, pp. 34 & 97); Unit Type: Infantry; Mek's Tools; 'Eavy Armour; Cybork Body; Kustom Force Field; Power Klaw; Furious Charge; Independent Character; Mob Rule; Waaagh!)
HQ: Warboss (1#, 125 pts)
. . 1 Warboss, 125 pts ((C:Orks, pp. 32 & 97); Unit Type: Infantry; Stikkbombs; 'Eavy Armour; Attack Squig; Bosspole; Cybork Body; Power Klaw; Shoota/Skorcha Kombi-weapon; Furious Charge; Independent Character; Mob Rule; Waaagh!)
Troops: Nobz (7#, 325 pts)
. . 1 Nobz, 325 pts ((C:Orks, pp. 34 & 98); Unit Type: Infantry; Count as Troop Troops; Cybork Body; Feel No Pain; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 Painboy ((C:Orks, pp. 40 & 100); Dok's Tools; Cybork Body; 'Urty Syringe)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Power Klaw)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Big Choppa)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Power Klaw)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Big Choppa)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Power Klaw)
. . . . 1 Nobz ('Eavy Armour; Cybork Body; Slugga; Big Choppa)
Troops: Deff Dread (1#, 100 pts)
. . 1 Deff Dread, 100 pts ((C:Orks, pp. 52 & 102); Unit Type: Vehicle (Walker); Count as Troop Troops; Armour Plates; Grot Rigger; Dreadnought CCW x2; Big Shoota x1; Skorcha x1)
Troops: 'Ard Boyz (25#, 300 pts)
. . 24 'Ard Boyz, 300 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; 'Eavy Armour; Choppa & Slugga; Big Shoota x2; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 'Ard Boyz Nob ((C:Orks, pp. 40 & 100); Unit Type: Infantry; 'Eavy Armour; Bosspole; Slugga; Power Klaw; Furious Charge; Mob Rule; Waaagh!)
Troops: Boyz (30#, 245 pts)
. . 29 Boyz, 245 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; Choppa & Slugga; Big Shoota x2; Rokkit Launcha x1; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 Boyz Nob ((C:Orks, pp. 40 & 100); Unit Type: Infantry; 'Eavy Armour; Bosspole; Slugga; Power Klaw; Furious Charge; Mob Rule; Waaagh!)
Heavy Support: Battlewagon (1#, 145 pts)
. . 1 Battlewagon, 145 pts ((C:Orks, pp. 55 & 102); Unit Type: Vehicle (Tank); Transport Capacity: 20 models; 'Ard Case; Deff Rolla; Red Paint Job; Big Shoota x3)
Heavy Support: Killer Kans (3#, 135 pts)
. . 3 Killer Kans, 135 pts ((C:Orks, pp. 53 & 102); Unit Type: Vehicle (Walker); Dreadnought CCW; Grotzooka x3)
The tyranids had:
Winged tyrant w/ devourer, lash whip and bone sword
Tervagon
Mawloc
Trygon
12 Guants
15 genestealer w/ broodlord
2 Zoanthrope in spore pod
Doom of Malik in spore pod
Mission was secure and control with four objectives, I didn’t even have to deal with the bugs until turn two and they arrived piece meal during the game allowing time to wipe out his units one at a time. However in the end he won due to tactical (he held two objectives to my one) since I was busy killing bugs and not thinking of the mission.
I was happy with the army in general, played it like an ork and got to kill a large amount of MCs for little lose (I still had most of my army minus the slugga boys and the battle wagon). Just sucked that I lost the mission, but hell this list has lots of killy, just have to hope for annihilation missions.
FA+
