For the sake of evil, say the hero took a while to find the villain (secret hide outs and all); would you try and corrupt the villain, then, for even more fun?
What are your spiritual beliefs like? Even with my unnaturally high awareness i find you a bit hard to read sometimes. If youd like, you can note them to me if you want in private.
That's fine. I consider myself an open minded Christian, although my beliefs often go outside of traditional ideals. It's personal, but it works for me
I don't see why they're exclusive to one another, although they are separate sets of interests.For the record, though, I don't like Sadomasochism, Just Bondage.
This is a hard one. I do enjoy both games, but they are very different games, even if there are heavily similarities. WtA has issues with a lack of variety within a Tribe. It's too easy to fall into stereotypical characters within it. WtF has the opposite problem. There's not enough definition within a tribe, but the definition of Tribe between the two are slightly different.
The themes in both games are nice, but I don't like the Pure. I like the concept behind them, but I feel that they have the problems that the Tribes do... Why do they continue to act this way? How has this knowledge spread from tribe to tribe? The game makes broad assumptions that just don't work with the themes of the game, given thatit's far more localized than WtA.
All in all, I prefer WtA because it's more solid. WtF feels haphazard. A lot of the game decisions were made to separate it from the 'Furry' of the original (as stated by the game writer), and in doing so, I feel they made a weaker game
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For the sake of evil, say the hero took a while to find the villain (secret hide outs and all); would you try and corrupt the villain, then, for even more fun?
As in - bunks in a cabin that is.
The themes in both games are nice, but I don't like the Pure. I like the concept behind them, but I feel that they have the problems that the Tribes do... Why do they continue to act this way? How has this knowledge spread from tribe to tribe? The game makes broad assumptions that just don't work with the themes of the game, given thatit's far more localized than WtA.
All in all, I prefer WtA because it's more solid. WtF feels haphazard. A lot of the game decisions were made to separate it from the 'Furry' of the original (as stated by the game writer), and in doing so, I feel they made a weaker game