Deus Ex: A Public Service Announcement
14 years ago
Currently closed for story commissions! See this journal for details if you want to look anyway.
So I got Deus Ex: Human Revolution the other day.
It's fucking rad.
You didn't need me to tell you that, and amazingly, this journal isn't just going to be me gushing about how awesome it is.
No, this is a message to people who are thinking about picking it up. Mild spoilers about the very beginning of the game, so if that's uber-important to you, I'll just say this: when they say "hurry up", they fucking mean it.
Now then, more detail for those of you who aren't completely spoilerphobic:
After the tutorial segment of the game, once you get your cyborg on and are back in action, it drops you in the lobby of Sarif Industries with two objectives: Get your HUD fixed at the tech lab and get to the helipad to start a hostage rescue mission.
So when I start the mission, my boss tells me the criminals have up and murdered all the hostages except one already. I swear to avenge this horrid crime and get in there and Get Things Done. And I'm playing the game for maybe four, five hours after that when I chance across something interesting online.
Turns out that wasn't written in stone and that it is possible to save the hostages. Easy, even.
See, the hostages get pre-murdered if you take too long getting to the helipad, and me being me, after I got the HUD fixed, instead of reporting to the chopper straight away like a good employee, I spent the better part of an hour wandering around the building, talking to everybody and poking my nose into every nook and cranny looking for goodies.
In my defence, this kind of behaviour was never punished in any other first-person open world RPGs I've played, including Morrowind, Oblivion, and Fallout 3. This was the first time where "hurry up" actually meant "there will be negative consequences if you don't get here soon" without putting an actual timer on the screen.
So: when you start a playthrough of Human Revolution, unless you like the idea of being blamed for the deaths of eight innocents and listening to the weeping of grieving relatives, I recommend you GET TO THE CHOPPA.
But yes. Dick Move with the plot scripting there aside, I'm loving the hell out of this game so far and strongly recommend it if you like this sort of game.
EDIT: For the record, I did restart so I could save them properly this time. Felt real good. u_u
It's fucking rad.
You didn't need me to tell you that, and amazingly, this journal isn't just going to be me gushing about how awesome it is.
No, this is a message to people who are thinking about picking it up. Mild spoilers about the very beginning of the game, so if that's uber-important to you, I'll just say this: when they say "hurry up", they fucking mean it.
Now then, more detail for those of you who aren't completely spoilerphobic:
After the tutorial segment of the game, once you get your cyborg on and are back in action, it drops you in the lobby of Sarif Industries with two objectives: Get your HUD fixed at the tech lab and get to the helipad to start a hostage rescue mission.
So when I start the mission, my boss tells me the criminals have up and murdered all the hostages except one already. I swear to avenge this horrid crime and get in there and Get Things Done. And I'm playing the game for maybe four, five hours after that when I chance across something interesting online.
Turns out that wasn't written in stone and that it is possible to save the hostages. Easy, even.
See, the hostages get pre-murdered if you take too long getting to the helipad, and me being me, after I got the HUD fixed, instead of reporting to the chopper straight away like a good employee, I spent the better part of an hour wandering around the building, talking to everybody and poking my nose into every nook and cranny looking for goodies.
In my defence, this kind of behaviour was never punished in any other first-person open world RPGs I've played, including Morrowind, Oblivion, and Fallout 3. This was the first time where "hurry up" actually meant "there will be negative consequences if you don't get here soon" without putting an actual timer on the screen.
So: when you start a playthrough of Human Revolution, unless you like the idea of being blamed for the deaths of eight innocents and listening to the weeping of grieving relatives, I recommend you GET TO THE CHOPPA.
But yes. Dick Move with the plot scripting there aside, I'm loving the hell out of this game so far and strongly recommend it if you like this sort of game.
EDIT: For the record, I did restart so I could save them properly this time. Felt real good. u_u
FA+

But awwwr...I still can't afford Deus Ex...
Either Futureshop up here doesn't stock it, even though they advertised it heavily, or it sold out that fast, even up here...