Computer's dying.
14 years ago
General
Yeah, it's on its last hoof now. Asus doesn't produce spare batteries for my model, and the cord tip must be worn down, because it slips out so easily. I haven't been able to draw either because my tablet driver keeps acting up. So mostly, I've been working on Cloud Chasers because GM makes save backups, so if it ever cuts off, I have a way to recover my data. And yes, I've been backing up everything on a separate HD.
So how is CC coming along? Well, I've finished all Midi's moving sprites, and have Trey and Sophie's orthographic frames. Also got day an night effects working. Day and night switch on the hour instead of following realtime, so you don't have to play only at day or night to make time based events happen. Seasons are also functional, but because I have to make a whole new tileset for them, the only thing currently reflecting the seasons are trees.
I have written a lot of battle related code, but still don't have everything in place, but once I do, I'll video record a test. Sprites I haven't drawn yet are filled with placeholders from other games, so if you see a character flickering, it's not a glitch.
As some of you might remember, I'll be selling the game to raise money for the SDA community center for only a few dollars a copy. You can still get the game for free, but the paid version will have much more content.
One last thing, I'm hoping to have net battles implimented, so anyone who wants to help test that when it's ready, lemme know.
So how is CC coming along? Well, I've finished all Midi's moving sprites, and have Trey and Sophie's orthographic frames. Also got day an night effects working. Day and night switch on the hour instead of following realtime, so you don't have to play only at day or night to make time based events happen. Seasons are also functional, but because I have to make a whole new tileset for them, the only thing currently reflecting the seasons are trees.
I have written a lot of battle related code, but still don't have everything in place, but once I do, I'll video record a test. Sprites I haven't drawn yet are filled with placeholders from other games, so if you see a character flickering, it's not a glitch.
As some of you might remember, I'll be selling the game to raise money for the SDA community center for only a few dollars a copy. You can still get the game for free, but the paid version will have much more content.
One last thing, I'm hoping to have net battles implimented, so anyone who wants to help test that when it's ready, lemme know.
FA+

For the battery you could probably find an aftermarket one on eBay, or you might be able to take it to Batteries Plus to get either a replacement or possibly to get it repacked with new cells.
I wouldn't be surprised if it's actually the socket that's worn rather than the plug, but if Radio Shack has a matching Adapt-A-Plug connector you might be able to narrow it down to either the plug or socket. If it's the plug, you could probably just splice an Adapt-A-Plug cord into the power brick, or in either case you could try shimming it with something. Or possibly holding it down with rubberbands, depending on the plug design.