On using After Effects, and why I'm still using Flash
14 years ago
General
EDIT: Again, TRY NOT TO NOTE ME, I HARDLY EVER NOTICE THEM. ლ(╹◡╹ლ)
Alright, I'm gonna say it right now: using AE to animate is even lazier work than using Flash.
You don't have to break up every single moving component of the body into multiple sections to start animating, and much work ends up being simple point, click, then drag. It really feels like someone went to the future and brought back the newest version of Flash, and so Flash loses in every way, quality-wise.
Now, I'm not complaining about AE being lazy in general; being able to do same work with less effort is a good thing. I love how the act of simple clicking/dragging can accomplish what Flash tries to do by having a broken section, tweened, skewed, and eased in/out to make it look as real as possible. Even the new motion tween introduced in Flash CS4 has the same limits as the classic tween, because it's basically easier-to-use Motion Guideline.
AE has some AMAZINGLY HIGH skill ceiling; it's like one of the easy-to-use, hard-to-master sort of thing. After Effects' lower-end capabilities can be seen pretty commonly around here (do ho) and they represent precisely what I mean by the lazy animating process of click-and-drag. Then there are some people who take the standard 'sex loops' and bring it up a ridiculous level, like Doujin circles Tinklebell and SLAVE/Evee:
(link)SLAVE (EDITED LINK FOR NON-SAFETY ლ(╹◡╹ლ))
(link)Tinklebell
-SLAVE's work is especially ridiculous. It looks like 3D. It's not 3D. Aw man, it's GLORIOUS in non-demo + HD, I'll tell you that.
That's what I want my stuff to look like, sans the semi-realistic colouring style. (link)Caryo's work should look like where I should be heading skill-wise at this moment, since he sticks to simple cel-shaded animations. via AE.
But why am I not using AE?
MY LAPTOP CAN'T HANDLE IT
HNNNNNNNGGGHHHH
Alright, I'm gonna say it right now: using AE to animate is even lazier work than using Flash.
You don't have to break up every single moving component of the body into multiple sections to start animating, and much work ends up being simple point, click, then drag. It really feels like someone went to the future and brought back the newest version of Flash, and so Flash loses in every way, quality-wise.
Now, I'm not complaining about AE being lazy in general; being able to do same work with less effort is a good thing. I love how the act of simple clicking/dragging can accomplish what Flash tries to do by having a broken section, tweened, skewed, and eased in/out to make it look as real as possible. Even the new motion tween introduced in Flash CS4 has the same limits as the classic tween, because it's basically easier-to-use Motion Guideline.
AE has some AMAZINGLY HIGH skill ceiling; it's like one of the easy-to-use, hard-to-master sort of thing. After Effects' lower-end capabilities can be seen pretty commonly around here (do ho) and they represent precisely what I mean by the lazy animating process of click-and-drag. Then there are some people who take the standard 'sex loops' and bring it up a ridiculous level, like Doujin circles Tinklebell and SLAVE/Evee:
(link)SLAVE (EDITED LINK FOR NON-SAFETY ლ(╹◡╹ლ))
(link)Tinklebell
-SLAVE's work is especially ridiculous. It looks like 3D. It's not 3D. Aw man, it's GLORIOUS in non-demo + HD, I'll tell you that.
That's what I want my stuff to look like, sans the semi-realistic colouring style. (link)Caryo's work should look like where I should be heading skill-wise at this moment, since he sticks to simple cel-shaded animations. via AE.
But why am I not using AE?
MY LAPTOP CAN'T HANDLE IT
HNNNNNNNGGGHHHH
FA+

Learned plenty from Adobe Max last year, looking forward to this coming year!
Must be other things going on ... if you figure out the secrets, let me know too so we can take over the world with amazing porn.
He didn't really say a lot on how much of it was involved in his blog, but making a small guess, he likely didn't rely on it for 100% of the work, since he has been working in 2D so far. The end product looks similar to the previous LovexEvolution, too, so unless he's some genius who can master things as soon as he touches it--
The breasts must be done in Zbrush, while everything else is in AE. The face makes me suspicious too, since it looks entirely different from how he draws faces usually.
Well, my point in the journal crumbles down with Hotaru ver. as the example. Maybe I should link to the original LoveXEvolution instead.
Seriously, let's CRACK THE LID ON THIS SHIT and blow it up and make tutorials after we get rich... (haha J/K)
Looking forward to see how far you can take the potential of the software!