Calling all comic artists!
14 years ago
General
I just can't get my comic going because I'm stumped about the panels. How do you guys decide what size for each panel and how to lay them out? I've tried putting panels down first amd running out of room. I've tried drawing first and then laying panels over them, only to get a bunch of wasted space. So how do you guys do it?
I'd like to do a full page graphic novel style, but if I don't get this worked out, I'll have to use the newspaper strip style, and I don't think that'd be good for an action/adventure story.
I'd like to do a full page graphic novel style, but if I don't get this worked out, I'll have to use the newspaper strip style, and I don't think that'd be good for an action/adventure story.
FA+

This occasionally leads to a weird layout, though, especially when I do a double-height one.
Though I'm not quite so organised
I don't know how much help it'll be - I'm not exactly a professional at this
Still, should give you an idea of how much space you have before you start, yes?
For full page graphic novel style, it's pretty important that you don't make stuff up as you go along. It's very much process that needs to be put into a layout before hand. So yea, make sure you have your chapter done and ready to work with.
Doing layout usually takes a few tries to get right. I try to aim for 30 - 32 pages for my comic chapters. So I quickly scribble up a page full of 'thumbnail' like images to use as a storyboard, and draw small rough panels (with the first word or words from sentences in them so I know what's going where) or body outlines (kinda like police chalk drawings) if the figure has an exceptionally dynamic pose that will interfere with panel placement or I just really want to remember to include because I like it.
When you're done you will rarely hit the mark your looking for, BUT you will have an entire rough (very rough) storyboard to work with, so you can go through it and make changes, expanding some panel pages to more that 1 page that you think my have a better effect if the panel work was larger, or shrinking certain panels down that you think don't need as much emphases as you originally gave them in your layout design.
After you get a complete chapter story board for your layout you can go onto doing your actual sketch drawings for the chapter, if the layout works how you like it, then go with it, if you feel that it doesn't look right and needs some adjusting then fix it. The biggest thing that may call out for a layout fix is if a word balloon ends up being bigger than you may have thought it would be, so adjust accordingly. After you get the rough sketch of your layout / characters and word balloons you're pretty much ready to go onto the none layout process.
i don't know what software you use for your art, but if you can do separate layers, then you can put down individual shapes for your panels, then modify them as you see fit. i also have a template for photoshop if you wanna use it...
Manually, divide the page and learn to draw smaller:/
If in doubt, whip up a rough with stick figures. It doesn't matter if the proportions aren't exact when you do the final.
like if the comic zooms onto one specific person you instead of making the rectangle box, you make a circle.
if its a scenic view described, you take 2 panels worth and draw the scene.
you know... kinda like how manga artists do it.
OOooor you could just do what some others do, which is 1 page a week comics with equal size panels (common lazy comics i say but easy)