Uncharted 3
14 years ago
I considered buying it, but I'm glad I didn't. I rented it instead, like most of the games I play. For this, I am satisfied.
Some games are best played through once. There's times in a game that are fantastic, but upon replaying it loses its value. I had this problem with Uncharted 2. First time I played through it, it blew me away. Second time, I realized just how lacking the game was for depth. It was a movie I only wanted to see once. The 'special features' were barely worth a glance. By special features, I mean everything both outside the gameplay and variations to add to the original experience. I was basically just doing the exact same thing I did the first time, but on a higher difficulty so I had to shoot more.
I played Uncharted 3 before I looked at the review scores, which all seemed to give it a perfect score. I felt like the game wouldn't be getting good reviews. Primarily, because everything outside of timed button presses feels unpolished. You'll find yourself doing animation glitches, trying to take cover but accidently rolling into enemy fire, repeating the same melee sequences, and jumping in the wrong direction to your doom. The density of dialogue is good, but when you hear "oh crap" for the 100th time, it'll take you away from the gameplay.
The game lays out a straightforward plotline and playline. If you ever venture away from the beaten path, you either die or press triangle to pick up a 'treasure'. The challenge comes from quick reactions to dire situations. That's where the 'fantastic movie' part comes in. It's great for this, and no game can measure to the cool scripted action sequences.
For combat, you were a poor boy who was picked up off the streets and raised as a vigilante treasure hunter. Now, you kill thousands upon thousands of trained and armed forces with a t-shirt and dexterity. It goes far too over the top with the sheer number of enemies that run into your crosshairs. And run, they do. They'll be climbing and running around like noobs in their first TDM, and they run so fast that the default turning speed can't keep up with them. You'll shoot more missed rounds than hits.
I haven't tried multiplayer. UC1 was single player only. I find all the following games should be judged primarily on its single player. And without it's multiplayer, Uncharted 3 is far from perfect, but the cinematic action sequences remain unmatched.
Some games are best played through once. There's times in a game that are fantastic, but upon replaying it loses its value. I had this problem with Uncharted 2. First time I played through it, it blew me away. Second time, I realized just how lacking the game was for depth. It was a movie I only wanted to see once. The 'special features' were barely worth a glance. By special features, I mean everything both outside the gameplay and variations to add to the original experience. I was basically just doing the exact same thing I did the first time, but on a higher difficulty so I had to shoot more.
I played Uncharted 3 before I looked at the review scores, which all seemed to give it a perfect score. I felt like the game wouldn't be getting good reviews. Primarily, because everything outside of timed button presses feels unpolished. You'll find yourself doing animation glitches, trying to take cover but accidently rolling into enemy fire, repeating the same melee sequences, and jumping in the wrong direction to your doom. The density of dialogue is good, but when you hear "oh crap" for the 100th time, it'll take you away from the gameplay.
The game lays out a straightforward plotline and playline. If you ever venture away from the beaten path, you either die or press triangle to pick up a 'treasure'. The challenge comes from quick reactions to dire situations. That's where the 'fantastic movie' part comes in. It's great for this, and no game can measure to the cool scripted action sequences.
For combat, you were a poor boy who was picked up off the streets and raised as a vigilante treasure hunter. Now, you kill thousands upon thousands of trained and armed forces with a t-shirt and dexterity. It goes far too over the top with the sheer number of enemies that run into your crosshairs. And run, they do. They'll be climbing and running around like noobs in their first TDM, and they run so fast that the default turning speed can't keep up with them. You'll shoot more missed rounds than hits.
I haven't tried multiplayer. UC1 was single player only. I find all the following games should be judged primarily on its single player. And without it's multiplayer, Uncharted 3 is far from perfect, but the cinematic action sequences remain unmatched.
FA+
