Revamping an Entire Universe
18 years ago
General
Okay, so I'm brainstorming on some characters and their world. Originally, they were kind of the cliched "swords and magic" type. Again, I want to do something a bit different. Particularly something along the lines of a cyberpunk theme (look it up on Wikipedia).
Now there's a few points where I get stuck when trying to convert certain characters and elements over.
- Melee weapons and magic. I want these to still exist, but I don't want it to seem like Final Fantasy 7 or 8 where the characters rush into battle with swords against soldiers wielding firearms. Yes, I still want firearms to exist. I've thought about making guns slightly primitive (overheating easily or something).
- One character was previously a scythe-wielding soldier. He would possibly be the hardest to convert, given his nature of being physically strong. If it were an RPG, he would be the party's tank.
- Another character (unnamed) was a high-class citizen. I originally saw her wearing a frilly dress and being rather stuck-up. Her skill however, would lie within the use of magic, and would be rivaled by another character (a classmate) in terms of skill.
Now, I could probably find ways around this, but I'd like to hear some other people's comments and advice. Like, what do you tend to see a lot and how should I deviate from it?
Now there's a few points where I get stuck when trying to convert certain characters and elements over.
- Melee weapons and magic. I want these to still exist, but I don't want it to seem like Final Fantasy 7 or 8 where the characters rush into battle with swords against soldiers wielding firearms. Yes, I still want firearms to exist. I've thought about making guns slightly primitive (overheating easily or something).
- One character was previously a scythe-wielding soldier. He would possibly be the hardest to convert, given his nature of being physically strong. If it were an RPG, he would be the party's tank.
- Another character (unnamed) was a high-class citizen. I originally saw her wearing a frilly dress and being rather stuck-up. Her skill however, would lie within the use of magic, and would be rivaled by another character (a classmate) in terms of skill.
Now, I could probably find ways around this, but I'd like to hear some other people's comments and advice. Like, what do you tend to see a lot and how should I deviate from it?
FA+

What you research could help you with a sort of 'homemade weapon' idea ala Fallout where people construct their own guns.
With a physcially strong character, a scythe may or may not be a good weapon idea, I would suggest something like a classic broad sword or claymore or even a huge club or mace.
As for swords, I want to stay away from them a bit, just because they're rather overused. I want to say some kind of polearm suits him the best. But I could also see him with a sword as a side weapon.
Well, in Dynasty Warriors 6 Xaihou Dun uses a large polearm mace, you could try something like that.
And swords, like any weapon, will et overused at some point. It just depends on more what you can see the character using.