vidjeo gay-moos: Realsitc Damage and Graphics
13 years ago
General
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Info on prices and skillset there, as well as my best examples.
http://h1.ripway.com/ucnux/XuncuFla.....teV2/home.html
http://h1.ripway.com/ucnux/Flash%20.....uncu_flash.htm
Info on prices and skillset there, as well as my best examples.
http://h1.ripway.com/ucnux/XuncuFla.....teV2/home.html
http://h1.ripway.com/ucnux/Flash%20.....uncu_flash.htm
One thing I always wanted to see (and rarely enough, I do see it) is realistic damage in video games--- where it wasn't toted on the box as a main feature, but something the developers did on theri own to flex the hardwear's muscle power. I don't mean like "attack the index finger repeatedly and the whole arm explodes at the shoulder", but if I attack a certian spot, that one spot gets damaged, and hitting there more wears down that bitch's HP bar like a king-sized Three Musakteer's bar on haloween.
The most recent example was when I played Panzer Dragoon Oorta quite a few years ago, as seen here: http://www.youtube.com/watch?v=iMS9zdpTT_A Though, as I;m sure you can tell; with the near featureless background, and 'shiny metallic cubes', whcih I think I first saw ever in Miscrosoft Word in Windows 95, that wasn't exactly straining the X-Box's processor.
But a problem that example has is the same as any game where "realistic damage" is an on-the-box toted feature is that the enemy still doesnt' care (or if the charcter is you, that if an arm gets damaged, you can still dual-wield 12-gague shotguns and jump like an acrobat unhindered), and makes no move to especially guard that area, which in turn could be used for strategic fights where you damage an enemy on one side, the enemy tries to screen that side for defenses, then fire your superweapon at the other side, or feint again to hit that one spot with the super for x3 damage.
In this gaming era where the first selling point of PS3 and 360 games, and usually the foremost, by a large margin, over ANYthing related to game play, is simply the graphics (Don't deny it: read any review or game box for thsoe two systems: "GRAPHICS GRAPHICS GRAPHICS HIGH DEF WIDESCREEN GRAPHICS oh and press "a" to duck behind strategic cover, have fun"), this is an evolutionary dead end; the human eye can only receive so much information, so eventually there'll be a point where a sharper screen or better graphics won't mean shit, unless you're playing with magnifying glasses over your eyes, in which case you're problably burning off your retinas.
The most recent example was when I played Panzer Dragoon Oorta quite a few years ago, as seen here: http://www.youtube.com/watch?v=iMS9zdpTT_A Though, as I;m sure you can tell; with the near featureless background, and 'shiny metallic cubes', whcih I think I first saw ever in Miscrosoft Word in Windows 95, that wasn't exactly straining the X-Box's processor.
But a problem that example has is the same as any game where "realistic damage" is an on-the-box toted feature is that the enemy still doesnt' care (or if the charcter is you, that if an arm gets damaged, you can still dual-wield 12-gague shotguns and jump like an acrobat unhindered), and makes no move to especially guard that area, which in turn could be used for strategic fights where you damage an enemy on one side, the enemy tries to screen that side for defenses, then fire your superweapon at the other side, or feint again to hit that one spot with the super for x3 damage.
In this gaming era where the first selling point of PS3 and 360 games, and usually the foremost, by a large margin, over ANYthing related to game play, is simply the graphics (Don't deny it: read any review or game box for thsoe two systems: "GRAPHICS GRAPHICS GRAPHICS HIGH DEF WIDESCREEN GRAPHICS oh and press "a" to duck behind strategic cover, have fun"), this is an evolutionary dead end; the human eye can only receive so much information, so eventually there'll be a point where a sharper screen or better graphics won't mean shit, unless you're playing with magnifying glasses over your eyes, in which case you're problably burning off your retinas.
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