W20 (Werewolf: the Apocalypse 20th Anniversary) video
13 years ago
^--Click Link Above for embedded YouTube Video--^
Gen Con was pretty informative for White Wolf, and Werewolf: the Apocalypse.
Some news?
White Wolf now exists as an intellectual property. The rights to produce and publish White Wolf properties for Tabletop RPGs belongs to a newly formed company called Onyx Path Publishing... made up of all of your old White Wolf favorites and owned by Richard Thomas, the Creative Director of White Wolf Game Studios. :)
W20 Kick Starter will happen SOON (within days from now, supposedly) in order to get the Prestige Edition (and any other pledge bonuses, or if you want the first crack at the PDF), then that will be your time to act. However, if you don't want a leatherette-bound special edition of the W20 book, you will probably be able to order the Print-on-Demand (or "Next In Print" as DriveThruRPG.com likes to call it) and PDF a few weeks, or a month after the KickStarter ends (so as to not only let the KickStarter funding people get the first crack at it, but also to let crowd-sourcing edit the book before physical copies are made.)
You can watch the rest of the panel "videos" (mostly either power point slides in the case of "What's Up with White Wolf" and "What's the Onyx Path", and repeating artwork for "Mummy: the Curse" and "Werewolf: the Apocalypse 20th Anniversary Edition") on the Onyx Path Gen Con You Tube channel.
http://www.youtube.com/playlist?lis.....DB4EA21338B51E
Gen Con was pretty informative for White Wolf, and Werewolf: the Apocalypse.
Some news?
White Wolf now exists as an intellectual property. The rights to produce and publish White Wolf properties for Tabletop RPGs belongs to a newly formed company called Onyx Path Publishing... made up of all of your old White Wolf favorites and owned by Richard Thomas, the Creative Director of White Wolf Game Studios. :)
W20 Kick Starter will happen SOON (within days from now, supposedly) in order to get the Prestige Edition (and any other pledge bonuses, or if you want the first crack at the PDF), then that will be your time to act. However, if you don't want a leatherette-bound special edition of the W20 book, you will probably be able to order the Print-on-Demand (or "Next In Print" as DriveThruRPG.com likes to call it) and PDF a few weeks, or a month after the KickStarter ends (so as to not only let the KickStarter funding people get the first crack at it, but also to let crowd-sourcing edit the book before physical copies are made.)
You can watch the rest of the panel "videos" (mostly either power point slides in the case of "What's Up with White Wolf" and "What's the Onyx Path", and repeating artwork for "Mummy: the Curse" and "Werewolf: the Apocalypse 20th Anniversary Edition") on the Onyx Path Gen Con You Tube channel.
http://www.youtube.com/playlist?lis.....DB4EA21338B51E
I hope you can still find great fun with W20 and share that love with others. :D
Their "Dark Ages" line survived a little longer, but even that came to an end.
The 20th Anniversary Edition of Vampire: the Masquerade was intended to just be a one-time "Thanks for staying fans!" book, but its reception showed them there was money in reviving the old world.
V20 and W20 do not really fit into the continuous timeline of the previous versions. Instead, they are more "celebrations of what was their hayday" and have some updated rules and for a contemporary setting. :)
The CWoD was about a global story with deep history and had its own little "quirks". But NWoD is more about personal horror in a localized world.
Werewolves of "Werewolf: the Apocalypse" are born into an altruistic war to save the world from a force of nature that is trying to destroy the world. There are some similar themes and ideas, but they are very different games. :)
I think I like WoD better than Werewolf or Vampire. I think it's easier to get a group together if they can play any supernatural creature. My storyteller is currently working on another game for us. It's a published module from DTRPG. ...something about Babylon, but I don't remember. I had enough fun with my first game, that I'm going back to play the next one. Besides, my character is still human!
I'm an old D&D/Pathfinder player. RPGs aren't new to me, but the WoD is.
Even if the CWoD came to an end in 2004, it's never really died. Plenty of games out there still continue to be played to this day. :)
While the NWoD allows for the more personal horror and thus you can mix and match because of that, CWoD had larger, more epic, international if not inter-dimensional storylines that were possible. (In Mage: the Ascension, for instance, there have been space explorers for centuries, and there is another man-made planet opposite Earth on the other side of the Sun... the Werewolves are dealing with elements of the Universe that can tear it down by its very natures, and the Vampires are wrapped up in a war involving God, his Angels and the Demons he expelled... just to name a few.)
As for "groups working together", it's not exactly canon, but most of our White Wolf games in the 90s were mixed games that our ST just went along with--Vampires, Werewolves, Werecats, Satyrs and whatever else folks wanted to play. My Storyteller was good with coming up with crazy stuff and we all just sorta ran with it. :D
Since I actually started playing, about six months ago, I've only gotten three NWoD books, but I did get the new Vampire & Werewolf dice sets. I still don't have W:tF, but it's the next book on my list. Like I say, the books are just SO expensive. Don't you play NWoD/Forsaken?
The whole WoD system is still new to me. I've been playing a gnoll in D&D/Pathfinder for years, though. I think I like gnolls better than werewolves. :-P
Continuity-wise, they follow one another... the world literally changed in the setting during those 8 years, and the focus/idea of W:tA also changed (Bill Bridges was the original line developer, and he was much more about the mysticism and spiritual side, while Ethan Skemp who came in around 1996 was much more about the viceral "let's be fuckin' werewolves!", and so you feel that difference.
Breed Book: Bastet was part of 2nd Edition, but the "Player's Guide to Changing Breeds" was Revised, so you probably noticed that the Ceilican (Apparently the BSDs ambushed them in Scottland one year, and that was the end of the Fay cats), all of the Bastet Pyrio were missing in the PGtCB, and the Ajaba are considered Bastet in the "Bastet" book, while they're their own genre in the PGtCB. Also, in the timeline, Black Tooth was taken down and the Ajaba sorta became the main players in Africa. *chuckle*
Also, if you're looking for CWoD Werewolf: the Apocalypse dice, check these out: Reproductions of the original 1-0 dice http://www.furnation.com/torakhan/werewolfdice/ $5+s/h for a set of 10 dice.
I have the WoD and W:tF book (as well as the WoD Changing Breeds book, which sort of gives back some of that CWoD feel), but I just didn't care much for the setting, or the lack of a character who's purpose was to fight for a cause (besides personal survival.) It just felt... un-fun. *shrugs*
The PoD books likely won't make your checkbook feel any better... the Deluxe/Prestige edition of W20 will run about $110 for the book and PDF. The PoD versions will be pretty darn expensive too, if you use V20 as a guide, with the PDF being the cheapest at about $30.