Big Kitty-men (Guild Wars 2)
13 years ago
General
I've been playing the game for 1 week now and here is what I have/like to say about it. Thanks in advance to those who convinced me on buying it. I hope you know who.
My PROS
-Weapons having different skills depending on class/profession is creative and cool
-Level down-scaling keeps the game challenging no matter where you are
-Gaining EXP for doing just about anything feels rewarding (chopping wood, crafting stuff, exploring, etc)
-Being able to post items on the Trading Post from anywhere is great (when its not down for maintenance)
-Jumping puzzles are more fun than expected even if you fail them 50+ times
My CONS
-Controls feel a wee bit sluggish (for Charr maybe?)
-Level down-scaling makes "farming" somewhat slow and means no soloing big bad monsters
-Monsters respawn timer is quick, making solo exploration dangerous/annoying sometimes
-No "dedicated" healer/tank classes discourage me from trying out dungeons/instances
-No way to tell enemies/players health in numbers and no "inspect" player features feel odd at best
There is possibly more "bad and good" stuff I can say but Im just gonna plop the first 5 that came to mind. I dont wanna sound like a downer nanny or something which would be stupid when Im having so much fun with the game right now.
Profession/Class Thoughts
-I've only been using an engineer for now so I can only speak for them. They are fun with their inventions and such and their weapon choice but some of their skills feel like "novelties". The Bomb Kit for one, makes you a sort of "suicide bomber" as you run towards enemies laying bombs on their path as they stab you in the face. That seems like both a good, bad and FUN idea as I did tried the kit out a few times. I however still prefer to shoot things from a safe distance with my rifle or pistols.
-The engineers usable weapons feels extremely limited with just rifles, pistols (dual-wield) and shields (pistol+shield) and that got a bit boring fast. Thankfully what gives them diversity is their skills like turrets, elixirs, etc. I understand this class is fairly new to ArenaNet so I say this as a compliment and not hating.
Game World Thoughts
-The game looks amazing to say the least. I can only run the game in the lowest settings which sadly makes the game look blurry and slightly pixelated but even so it looks great and I dont notice any of that stuff anymore. The world is yoga-balls huge (hint TV show ref) but you can trek it amazingly fast on foot plus Way Points (transporters) and swiftness-granting skills help out.
Those are my 2-cents on the game. Use them to buy yourself something shiny or arm yourself with knowledge.
EDIT - I forgot to mention that the #1 annoying thing I find about this game is coming up with a NAME for your characters... I literally have to shift around 15 names or MORE until I find one not taken...
My PROS
-Weapons having different skills depending on class/profession is creative and cool
-Level down-scaling keeps the game challenging no matter where you are
-Gaining EXP for doing just about anything feels rewarding (chopping wood, crafting stuff, exploring, etc)
-Being able to post items on the Trading Post from anywhere is great (when its not down for maintenance)
-Jumping puzzles are more fun than expected even if you fail them 50+ times
My CONS
-Controls feel a wee bit sluggish (for Charr maybe?)
-Level down-scaling makes "farming" somewhat slow and means no soloing big bad monsters
-Monsters respawn timer is quick, making solo exploration dangerous/annoying sometimes
-No "dedicated" healer/tank classes discourage me from trying out dungeons/instances
-No way to tell enemies/players health in numbers and no "inspect" player features feel odd at best
There is possibly more "bad and good" stuff I can say but Im just gonna plop the first 5 that came to mind. I dont wanna sound like a downer nanny or something which would be stupid when Im having so much fun with the game right now.
Profession/Class Thoughts
-I've only been using an engineer for now so I can only speak for them. They are fun with their inventions and such and their weapon choice but some of their skills feel like "novelties". The Bomb Kit for one, makes you a sort of "suicide bomber" as you run towards enemies laying bombs on their path as they stab you in the face. That seems like both a good, bad and FUN idea as I did tried the kit out a few times. I however still prefer to shoot things from a safe distance with my rifle or pistols.
-The engineers usable weapons feels extremely limited with just rifles, pistols (dual-wield) and shields (pistol+shield) and that got a bit boring fast. Thankfully what gives them diversity is their skills like turrets, elixirs, etc. I understand this class is fairly new to ArenaNet so I say this as a compliment and not hating.
Game World Thoughts
-The game looks amazing to say the least. I can only run the game in the lowest settings which sadly makes the game look blurry and slightly pixelated but even so it looks great and I dont notice any of that stuff anymore. The world is yoga-balls huge (hint TV show ref) but you can trek it amazingly fast on foot plus Way Points (transporters) and swiftness-granting skills help out.
Those are my 2-cents on the game. Use them to buy yourself something shiny or arm yourself with knowledge.
EDIT - I forgot to mention that the #1 annoying thing I find about this game is coming up with a NAME for your characters... I literally have to shift around 15 names or MORE until I find one not taken...
Tara_Swift_Claw
~taraswiftclaw
charrs voices male and female are sexy ^V^
Arekusu
~arekusanderu
OP
Yeah and when they talk they make growling/snarling noises that are almost inaudible.
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